diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index de370469..a314ab97 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -1833,7 +1833,7 @@ void MenuStateConnectedGame::update() { if( gameSettings->getFactionControl(i) != ctNetworkUnassigned) { continue; } - else if(clientInterface->getPlayerIndex() != i) { + else if(clientInterface->getPlayerIndex() != slot) { continue; } }