bugfix for join in progress game (clear path for each unit)

This commit is contained in:
Mark Vejvoda 2013-06-03 05:29:01 +00:00
parent 335eb3ac4a
commit 8d8c9ab20c

View File

@ -4018,7 +4018,9 @@ void Unit::clearCaches() {
cachedFow.surfPosList.clear();
cachedFowPos = Vec2i(0,0);
//unitPath->clearCaches();
if(unitPath != NULL) {
unitPath->clearCaches();
}
lastHarvestedResourcePos = Vec2i(0,0);
}