- update cmake so some game tools respect output folder setting

This commit is contained in:
Mark Vejvoda 2013-02-08 18:21:49 +00:00
parent 86a7ca2b6f
commit 8e97a7598d
1 changed files with 5 additions and 1 deletions

View File

@ -3,7 +3,11 @@
IF(BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS)
MESSAGE(STATUS "Will try to build MegaGlest model import/export tools")
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
OPTION(WANT_DEV_OUTPATH "use developer friendly output paths" OFF)
IF(WANT_DEV_OUTPATH)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
ENDIF()
add_executable(g2xml g2xml.c g3dv4.h)
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")