tracking down nigs bug
This commit is contained in:
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ddbb69b6fb
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96d2723646
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@ -149,22 +149,30 @@ void PathFinder::removeUnitPrecache(Unit *unit) {
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}
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TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStuck, int frameIndex) {
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TravelState ts = tsImpossible;
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string codeLocation = "1";
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try {
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if(map == NULL) {
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throw megaglest_runtime_error("map == NULL");
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}
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unit->setCurrentPathFinderDesiredFinalPos(finalPos);
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codeLocation = "2";
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//printf("Unit Pathfind Unit [%d - %s] from = %s to = %s frameIndex = %d\n",unit->getId(),unit->getType()->getName().c_str(),unit->getPos().getString().c_str(),finalPos.getString().c_str(),frameIndex);
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if(frameIndex >= 0) {
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codeLocation = "2";
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clearUnitPrecache(unit);
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}
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if(unit->getFaction()->canUnitsPathfind() == true) {
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codeLocation = "3";
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unit->getFaction()->addUnitToPathfindingList(unit->getId());
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}
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else {
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codeLocation = "4";
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
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char szBuf[8096]="";
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snprintf(szBuf,8096,"canUnitsPathfind() == false");
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@ -183,7 +191,9 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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//route cache
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if(finalPos == unit->getPos()) {
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codeLocation = "5";
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if(frameIndex < 0) {
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codeLocation = "6";
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//if arrived
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unit->setCurrSkill(scStop);
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@ -208,15 +218,20 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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return tsArrived;
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}
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codeLocation = "7";
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UnitPathInterface *path= unit->getPath();
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if(path->isEmpty() == false) {
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codeLocation = "8";
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if(dynamic_cast<UnitPathBasic *>(path) != NULL) {
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codeLocation = "9";
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//route cache
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UnitPathBasic *basicPath = dynamic_cast<UnitPathBasic *>(path);
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Vec2i pos= basicPath->pop(frameIndex < 0);
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if(map->canMove(unit, unit->getPos(), pos)) {
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codeLocation = "10";
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if(frameIndex < 0) {
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codeLocation = "11";
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unit->setTargetPos(pos);
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
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@ -231,10 +246,12 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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}
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else if(dynamic_cast<UnitPath *>(path) != NULL) {
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codeLocation = "12";
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UnitPath *advPath = dynamic_cast<UnitPath *>(path);
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//route cache
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Vec2i pos= advPath->peek();
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if(map->canMove(unit, unit->getPos(), pos)) {
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codeLocation = "13";
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if(frameIndex < 0) {
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advPath->pop();
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unit->setTargetPos(pos);
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@ -248,10 +265,11 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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}
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codeLocation = "14";
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if(path->isStuck() == true &&
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(unit->getLastStuckPos() == finalPos || path->getBlockCount() > 500) &&
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unit->isLastStuckFrameWithinCurrentFrameTolerance(frameIndex >= 0) == true) {
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codeLocation = "15";
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
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char szBuf[8096]="";
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snprintf(szBuf,8096,"path->isStuck() == true unit->getLastStuckPos() [%s] finalPos [%s] path->getBlockCount() [%d]",unit->getLastStuckPos().getString().c_str(),finalPos.getString().c_str(),path->getBlockCount());
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@ -262,11 +280,11 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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return tsBlocked;
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}
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TravelState ts = tsImpossible;
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//route cache miss
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codeLocation = "16";
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int maxNodeCount=-1;
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if(unit->getUsePathfinderExtendedMaxNodes() == true) {
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codeLocation = "17";
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const bool showConsoleDebugInfo = Config::getInstance().getBool("EnablePathfinderDistanceOutput","false");
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if(showConsoleDebugInfo || SystemFlags::VERBOSE_MODE_ENABLED) {
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printf("\n\n\n\n### Continued call to AStar with LARGE maxnodes for unit [%d - %s]\n\n",unit->getId(),unit->getFullName(false).c_str());
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@ -282,7 +300,7 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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//int unitFactionIndex = unit->getFactionIndex();
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codeLocation = "18";
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bool minorDebugPathfinderPerformance = false;
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Chrono chrono;
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if(minorDebugPathfinderPerformance) chrono.start();
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@ -297,17 +315,19 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf);
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}
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codeLocation = "19";
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ts = aStar(unit, finalPos, false, frameIndex, maxNodeCount,&searched_node_count);
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codeLocation = "20";
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//post actions
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switch(ts) {
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case tsBlocked:
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case tsArrived:
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codeLocation = "21";
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// The unit is stuck (not only blocked but unable to go anywhere for a while)
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// We will try to bail out of the immediate area
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if( ts == tsBlocked && unit->getInBailOutAttempt() == false &&
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path->isStuck() == true) {
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codeLocation = "22";
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//printf("$$$$ Unit START BAILOUT ATTEMPT for [%d - %s]\n",unit->getId(),unit->getFullName().c_str());
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if(minorDebugPathfinder) printf("Pathfind Unit [%d - %s] START BAILOUT ATTEMPT frameIndex = %d\n",unit->getId(),unit->getType()->getName(false).c_str(),frameIndex);
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@ -323,6 +343,7 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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unit->setInBailOutAttempt(true);
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codeLocation = "23";
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//bool useBailoutRadius = Config::getInstance().getBool("EnableBailoutPathfinding","true");
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bool useBailoutRadius = true;
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if(useBailoutRadius == true) {
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@ -334,6 +355,7 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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int failureCount = 0;
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int cellCount = 0;
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codeLocation = "24";
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for(int i = -1; i <= 1; ++i) {
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for(int j = -1; j <= 1; ++j) {
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Vec2i pos = unitPos + Vec2i(i, j);
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@ -354,12 +376,14 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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if(unitImmediatelyBlocked == false) {
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codeLocation = "25";
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int tryRadius = factions[unit->getFactionIndex()].random.randRange(0,1);
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// Try to bail out up to PathFinder::pathFindBailoutRadius cells away
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if(tryRadius > 0) {
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for(int bailoutX = -PathFinder::pathFindBailoutRadius; bailoutX <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutX) {
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for(int bailoutY = -PathFinder::pathFindBailoutRadius; bailoutY <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutY) {
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codeLocation = "26";
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const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY);
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bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos);
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@ -371,6 +395,7 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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if(canUnitMove) {
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codeLocation = "27";
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//printf("$$$$ Unit BAILOUT(1) ASTAR ATTEMPT for [%d - %s] newFinalPos = [%s]\n",unit->getId(),unit->getFullName().c_str(),newFinalPos.getString().c_str());
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int maxBailoutNodeCount = (PathFinder::pathFindBailoutRadius * 2);
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@ -382,13 +407,16 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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ts= aStar(unit, newFinalPos, true, frameIndex, maxBailoutNodeCount,&searched_node_count);
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codeLocation = "28";
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}
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}
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}
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}
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else {
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codeLocation = "29";
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for(int bailoutX = PathFinder::pathFindBailoutRadius; bailoutX >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutX) {
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for(int bailoutY = PathFinder::pathFindBailoutRadius; bailoutY >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutY) {
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codeLocation = "30";
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const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY);
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bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos);
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@ -400,6 +428,7 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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if(canUnitMove) {
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codeLocation = "31";
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//printf("$$$$ Unit BAILOUT(1) ASTAR ATTEMPT for [%d - %s] newFinalPos = [%s]\n",unit->getId(),unit->getFullName().c_str(),newFinalPos.getString().c_str());
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int maxBailoutNodeCount = (PathFinder::pathFindBailoutRadius * 2);
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@ -410,36 +439,43 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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ts= aStar(unit, newFinalPos, true, frameIndex, maxBailoutNodeCount,&searched_node_count);
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codeLocation = "32";
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}
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}
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}
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}
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}
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}
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codeLocation = "33";
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unit->setInBailOutAttempt(false);
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//printf("$$$$ Unit END BAILOUT ATTEMPT for [%d - %s] ts = %d\n",unit->getId(),unit->getFullName().c_str(),ts);
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if(ts == tsBlocked) {
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codeLocation = "34";
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unit->setLastStuckFrameToCurrentFrame();
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unit->setLastStuckPos(finalPos);
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}
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}
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if(ts == tsArrived || ts == tsBlocked) {
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if(frameIndex < 0) {
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codeLocation = "35";
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unit->setCurrSkill(scStop);
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}
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}
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break;
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case tsMoving:
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{
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codeLocation = "36";
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if(dynamic_cast<UnitPathBasic *>(path) != NULL) {
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UnitPathBasic *basicPath = dynamic_cast<UnitPathBasic *>(path);
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Vec2i pos;
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if(frameIndex < 0) {
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codeLocation = "37";
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pos = basicPath->pop(frameIndex < 0);
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}
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else {
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codeLocation = "38";
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static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
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MutexSafeWrapper safeMutex(factionMutex,mutexOwnerId);
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@ -448,15 +484,21 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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pos = factions[unit->getFactionIndex()].precachedPath[unit->getId()][0];
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codeLocation = "39";
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}
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codeLocation = "40";
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if(map->canMove(unit, unit->getPos(), pos)) {
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if(frameIndex < 0) {
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codeLocation = "41";
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unit->setTargetPos(pos);
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}
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}
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else {
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codeLocation = "42";
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if(frameIndex < 0) {
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codeLocation = "43";
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unit->setCurrSkill(scStop);
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}
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@ -472,16 +514,19 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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}
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else if(dynamic_cast<UnitPath *>(path) != NULL) {
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codeLocation = "44";
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UnitPath *advPath = dynamic_cast<UnitPath *>(path);
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Vec2i pos= advPath->peek();
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if(map->canMove(unit, unit->getPos(), pos)) {
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if(frameIndex < 0) {
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codeLocation = "45";
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advPath->pop();
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unit->setTargetPos(pos);
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}
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}
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else {
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if(frameIndex < 0) {
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codeLocation = "46";
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unit->setCurrSkill(scStop);
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}
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@ -497,9 +542,25 @@ TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStu
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}
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break;
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}
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codeLocation = "47";
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if(minorDebugPathfinderPerformance && chrono.getMillis() >= 1) printf("Unit [%d - %s] astar took [%lld] msecs, ts = %d searched_node_count = %d.\n",unit->getId(),unit->getType()->getName(false).c_str(),(long long int)chrono.getMillis(),ts,searched_node_count);
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}
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catch(const exception &ex) {
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//setRunningStatus(false);
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Loc [%s] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str(),ex.what());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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throw megaglest_runtime_error(ex.what());
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}
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catch(...) {
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char szBuf[8096]="";
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snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error Loc [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw megaglest_runtime_error(szBuf);
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}
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return ts;
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}
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@ -850,6 +911,11 @@ void PathFinder::astarJPS(std::map<Vec2i,Vec2i> cameFrom, Node *& node,
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//route a unit using A* algorithm
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TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout,
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int frameIndex, int maxNodeCount, uint32 *searched_node_count) {
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TravelState ts = tsImpossible;
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string codeLocation = "1";
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try {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex >= 0) {
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char szBuf[8096]="";
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@ -864,10 +930,12 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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throw megaglest_runtime_error("map == NULL");
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}
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codeLocation = "2";
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const bool showConsoleDebugInfo = Config::getInstance().getBool("EnablePathfinderDistanceOutput","false");
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const bool tryLastPathCache = false;
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if(maxNodeCount < 0) {
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codeLocation = "3";
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maxNodeCount = factions[unit->getFactionIndex()].useMaxNodeCount;
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}
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@ -875,6 +943,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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maxNodeCount = 200;
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}
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codeLocation = "4";
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UnitPathInterface *path= unit->getPath();
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int unitFactionIndex = unit->getFactionIndex();
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@ -883,11 +952,12 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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factions[unitFactionIndex].openPosList.clear();
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factions[unitFactionIndex].closedNodesList.clear();
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TravelState ts = tsImpossible;
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codeLocation = "5";
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// check the pre-cache to see if we can re-use a cached path
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if(frameIndex < 0) {
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codeLocation = "6";
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if(factions[unitFactionIndex].precachedTravelState.find(unit->getId()) != factions[unitFactionIndex].precachedTravelState.end()) {
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codeLocation = "7";
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
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char szBuf[8096]="";
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@ -896,6 +966,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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}
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if(factions[unitFactionIndex].precachedTravelState[unit->getId()] == tsMoving) {
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codeLocation = "8";
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bool canMoveToCells = true;
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Vec2i lastPos = unit->getPos();
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@ -904,6 +975,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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MutexSafeWrapper safeMutex(factionMutex,mutexOwnerId);
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for(int i=0; i < factions[unitFactionIndex].precachedPath[unit->getId()].size(); i++) {
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codeLocation = "9";
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Vec2i nodePos = factions[unitFactionIndex].precachedPath[unit->getId()][i];
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if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) {
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throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i));
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@ -913,6 +985,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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if(i < unit->getPathFindRefreshCellCount() ||
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(factions[unitFactionIndex].precachedPath[unit->getId()].size() >= pathFindExtendRefreshForNodeCount &&
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i < getPathFindExtendRefreshNodeCount(unitFactionIndex))) {
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codeLocation = "10";
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//!!! Test MV
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if(canUnitMoveSoon(unit, lastPos, nodePos) == false) {
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canMoveToCells = false;
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@ -926,7 +999,9 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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}
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safeMutex.ReleaseLock();
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codeLocation = "11";
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if(canMoveToCells == true) {
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codeLocation = "12";
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path->clear();
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UnitPathBasic *basicPathFinder = dynamic_cast<UnitPathBasic *>(path);
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@ -934,6 +1009,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
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MutexSafeWrapper safeMutex1(factionMutex,mutexOwnerId);
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for(int i=0; i < factions[unitFactionIndex].precachedPath[unit->getId()].size(); i++) {
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codeLocation = "13";
|
||||
Vec2i nodePos = factions[unitFactionIndex].precachedPath[unit->getId()][i];
|
||||
if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) {
|
||||
throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i));
|
||||
|
@ -943,12 +1019,15 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
if(i < unit->getPathFindRefreshCellCount() ||
|
||||
(factions[unitFactionIndex].precachedPath[unit->getId()].size() >= pathFindExtendRefreshForNodeCount &&
|
||||
i < getPathFindExtendRefreshNodeCount(unitFactionIndex))) {
|
||||
codeLocation = "14";
|
||||
path->add(nodePos);
|
||||
}
|
||||
if(basicPathFinder) {
|
||||
codeLocation = "15";
|
||||
basicPathFinder->addToLastPathCache(nodePos);
|
||||
}
|
||||
}
|
||||
codeLocation = "16";
|
||||
unit->setUsePathfinderExtendedMaxNodes(false);
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
|
||||
|
@ -957,17 +1036,21 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf);
|
||||
}
|
||||
|
||||
codeLocation = "17";
|
||||
return factions[unitFactionIndex].precachedTravelState[unit->getId()];
|
||||
}
|
||||
else {
|
||||
codeLocation = "18";
|
||||
clearUnitPrecache(unit);
|
||||
}
|
||||
}
|
||||
else {
|
||||
codeLocation = "19";
|
||||
static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
|
||||
MutexSafeWrapper safeMutex1(factionMutex,mutexOwnerId);
|
||||
|
||||
if(factions[unitFactionIndex].precachedTravelState[unit->getId()] == tsBlocked) {
|
||||
codeLocation = "20";
|
||||
path->incBlockCount();
|
||||
unit->setUsePathfinderExtendedMaxNodes(false);
|
||||
|
||||
|
@ -977,12 +1060,14 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf);
|
||||
}
|
||||
|
||||
codeLocation = "21";
|
||||
return factions[unitFactionIndex].precachedTravelState[unit->getId()];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
codeLocation = "22";
|
||||
clearUnitPrecache(unit);
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
|
||||
|
@ -992,9 +1077,11 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
}
|
||||
|
||||
codeLocation = "23";
|
||||
const Vec2i unitPos = unit->getPos();
|
||||
const Vec2i finalPos= computeNearestFreePos(unit, targetPos);
|
||||
|
||||
codeLocation = "24";
|
||||
float dist= unitPos.dist(finalPos);
|
||||
factions[unitFactionIndex].useMaxNodeCount = PathFinder::pathFindNodesMax;
|
||||
|
||||
|
@ -1003,6 +1090,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
// Check the previous path find cache for the unit to see if its good to
|
||||
// use
|
||||
if(showConsoleDebugInfo || tryLastPathCache) {
|
||||
codeLocation = "25";
|
||||
if(showConsoleDebugInfo && dist > 60) printf("Distance from [%d - %s] to destination is %.2f tryLastPathCache = %d\n",unit->getId(),unit->getFullName(false).c_str(), dist,tryLastPathCache);
|
||||
|
||||
if(tryLastPathCache == true && path != NULL) {
|
||||
|
@ -1169,6 +1257,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
|
||||
//path find algorithm
|
||||
codeLocation = "26";
|
||||
|
||||
//a) push starting pos into openNodes
|
||||
Node *firstNode= newNode(factions[unitFactionIndex],maxNodeCount);
|
||||
|
@ -1187,6 +1276,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
factions[unitFactionIndex].openNodesList[firstNode->heuristic].push_back(firstNode);
|
||||
factions[unitFactionIndex].openPosList[firstNode->pos] = true;
|
||||
|
||||
codeLocation = "27";
|
||||
//b) loop
|
||||
bool pathFound = true;
|
||||
bool nodeLimitReached = false;
|
||||
|
@ -1196,6 +1286,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
|
||||
// First check if unit currently blocked all around them, if so don't try to pathfind
|
||||
if(inBailout == false && unitPos != finalPos) {
|
||||
codeLocation = "28";
|
||||
int failureCount = 0;
|
||||
int cellCount = 0;
|
||||
|
||||
|
@ -1227,7 +1318,9 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
nodeLimitReached, inBailout, unit->getId(),unit->getFullName(false).c_str(), unitPos.getString().c_str(), finalPos.getString().c_str(), dist,(long long int)chrono.getMillis(),nodeLimitReached,failureCount,cellCount);
|
||||
}
|
||||
|
||||
codeLocation = "29";
|
||||
if(nodeLimitReached == false) {
|
||||
codeLocation = "30";
|
||||
// First check if final destination blocked
|
||||
failureCount = 0;
|
||||
cellCount = 0;
|
||||
|
@ -1270,6 +1363,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
//
|
||||
|
||||
codeLocation = "31";
|
||||
// START
|
||||
std::map<std::pair<Vec2i,Vec2i> ,bool> canAddNode;
|
||||
std::map<Vec2i,bool> closedNodes;
|
||||
|
@ -1279,6 +1373,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
// Do the a-star base pathfind work if required
|
||||
int whileLoopCount = 0;
|
||||
if(nodeLimitReached == false) {
|
||||
codeLocation = "32";
|
||||
//printf("\n\n\n====== START AStar-JPS Pathfinder start [%s] end [%s]\n",unitPos.getString().c_str(),finalPos.getString().c_str());
|
||||
|
||||
const bool tryJPSPathfinder = false;
|
||||
|
@ -1294,18 +1389,22 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
pathFound, node, finalPos, tryJPSPathfinder,
|
||||
closedNodes, cameFrom, canAddNode, unit, maxNodeCount,frameIndex);
|
||||
|
||||
codeLocation = "33";
|
||||
if(searched_node_count != NULL) {
|
||||
*searched_node_count = whileLoopCount;
|
||||
}
|
||||
|
||||
// Now see if the unit is eligble for pathfind max nodes boost?
|
||||
if(nodeLimitReached == true) {
|
||||
codeLocation = "34";
|
||||
unit->incrementPathfindFailedConsecutiveFrameCount();
|
||||
}
|
||||
else {
|
||||
codeLocation = "35";
|
||||
unit->resetPathfindFailedConsecutiveFrameCount();
|
||||
}
|
||||
|
||||
codeLocation = "36";
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true && frameIndex < 0) {
|
||||
char szBuf[8096]="";
|
||||
snprintf(szBuf,8096,"Calling doAStarPathSearch nodeLimitReached: %d whileLoopCount: %d unitFactionIndex: %d pathFound: %d finalPos [%s] maxNodeCount: %d pathFindNodesAbsoluteMax: %d frameIndex: %d",nodeLimitReached, whileLoopCount, unitFactionIndex,
|
||||
|
@ -1314,8 +1413,11 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
|
||||
if(nodeLimitReached == true && maxNodeCount != pathFindNodesAbsoluteMax) {
|
||||
codeLocation = "37";
|
||||
if(unit->isLastPathfindFailedFrameWithinCurrentFrameTolerance() == true) {
|
||||
codeLocation = "38";
|
||||
if(frameIndex < 0) {
|
||||
codeLocation = "39";
|
||||
unit->setLastPathfindFailedFrameToCurrentFrame();
|
||||
unit->setLastPathfindFailedPos(finalPos);
|
||||
}
|
||||
|
@ -1342,6 +1444,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
}
|
||||
|
||||
codeLocation = "40";
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld nodeLimitReached = %d whileLoopCount = %d nodePoolCount = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis(),nodeLimitReached,whileLoopCount,factions[unitFactionIndex].nodePoolCount);
|
||||
if(showConsoleDebugInfo && chrono.getMillis() > 2) {
|
||||
printf("Distance for unit [%d - %s] from [%s] to [%s] is %.2f took msecs: %lld nodeLimitReached = %d whileLoopCount = %d nodePoolCount = %d\n",unit->getId(),unit->getFullName(false).c_str(), unitPos.getString().c_str(), finalPos.getString().c_str(), dist,(long long int)chrono.getMillis(),nodeLimitReached,whileLoopCount,factions[unitFactionIndex].nodePoolCount);
|
||||
|
@ -1351,9 +1454,12 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
|
||||
//if consumed all nodes find best node (to avoid strange behaviour)
|
||||
if(nodeLimitReached == true) {
|
||||
codeLocation = "41";
|
||||
if(factions[unitFactionIndex].closedNodesList.size() > 0) {
|
||||
codeLocation = "42";
|
||||
float bestHeuristic = factions[unitFactionIndex].closedNodesList.begin()->first;
|
||||
if(bestHeuristic < lastNode->heuristic) {
|
||||
codeLocation = "43";
|
||||
lastNode= factions[unitFactionIndex].closedNodesList.begin()->second[0];
|
||||
}
|
||||
}
|
||||
|
@ -1361,9 +1467,11 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
|
||||
codeLocation = "44";
|
||||
//check results of path finding
|
||||
ts = tsImpossible;
|
||||
if(pathFound == false || lastNode == firstNode) {
|
||||
codeLocation = "45";
|
||||
if(minorDebugPathfinder) printf("Legacy Pathfind Unit [%d - %s] NOT FOUND PATH count = %d frameIndex = %d\n",unit->getId(),unit->getType()->getName().c_str(),whileLoopCount,frameIndex);
|
||||
|
||||
//blocked
|
||||
|
@ -1382,11 +1490,13 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
}
|
||||
|
||||
if(frameIndex < 0) {
|
||||
codeLocation = "46";
|
||||
unit->setUsePathfinderExtendedMaxNodes(false);
|
||||
}
|
||||
|
||||
ts= tsBlocked;
|
||||
if(frameIndex < 0) {
|
||||
codeLocation = "47";
|
||||
path->incBlockCount();
|
||||
}
|
||||
|
||||
|
@ -1400,6 +1510,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
}
|
||||
else {
|
||||
codeLocation = "48";
|
||||
if(minorDebugPathfinder) printf("Legacy Pathfind Unit [%d - %s] FOUND PATH count = %d frameIndex = %d\n",unit->getId(),unit->getType()->getName().c_str(),whileLoopCount,frameIndex);
|
||||
//on the way
|
||||
ts= tsMoving;
|
||||
|
@ -1411,19 +1522,24 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
currNode= currNode->prev;
|
||||
}
|
||||
|
||||
codeLocation = "49";
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
|
||||
if(frameIndex < 0) {
|
||||
codeLocation = "50";
|
||||
if(maxNodeCount == pathFindNodesAbsoluteMax) {
|
||||
codeLocation = "51";
|
||||
unit->setUsePathfinderExtendedMaxNodes(true);
|
||||
}
|
||||
else {
|
||||
codeLocation = "52";
|
||||
unit->setUsePathfinderExtendedMaxNodes(false);
|
||||
}
|
||||
}
|
||||
|
||||
//store path
|
||||
if(frameIndex < 0) {
|
||||
codeLocation = "53";
|
||||
path->clear();
|
||||
}
|
||||
|
||||
|
@ -1431,10 +1547,12 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
//printf("FULL PATH FOUND from [%s] to [%s]\n",unitPos.getString().c_str(),finalPos.getString().c_str());
|
||||
}
|
||||
|
||||
codeLocation = "54";
|
||||
UnitPathBasic *basicPathFinder = dynamic_cast<UnitPathBasic *>(path);
|
||||
|
||||
currNode= firstNode;
|
||||
for(int i=0; currNode->next != NULL; currNode= currNode->next, i++) {
|
||||
codeLocation = "55";
|
||||
Vec2i nodePos = currNode->next->pos;
|
||||
if(map->isInside(nodePos) == false || map->isInsideSurface(map->toSurfCoords(nodePos)) == false) {
|
||||
throw megaglest_runtime_error("Pathfinder invalid node path position = " + nodePos.getString() + " i = " + intToStr(i));
|
||||
|
@ -1444,18 +1562,22 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
if(minorDebugPathfinder) printf("nodePos [%s]\n",nodePos.getString().c_str());
|
||||
|
||||
if(frameIndex >= 0) {
|
||||
codeLocation = "56";
|
||||
static string mutexOwnerId = string(__FILE__) + string("_") + intToStr(__LINE__);
|
||||
MutexSafeWrapper safeMutex(factionMutex,mutexOwnerId);
|
||||
|
||||
factions[unitFactionIndex].precachedPath[unit->getId()].push_back(nodePos);
|
||||
}
|
||||
else {
|
||||
codeLocation = "57";
|
||||
if(i < unit->getPathFindRefreshCellCount() ||
|
||||
(whileLoopCount >= pathFindExtendRefreshForNodeCount &&
|
||||
i < getPathFindExtendRefreshNodeCount(unitFactionIndex))) {
|
||||
codeLocation = "58";
|
||||
path->add(nodePos);
|
||||
}
|
||||
if(basicPathFinder) {
|
||||
codeLocation = "59";
|
||||
basicPathFinder->addToLastPathCache(nodePos);
|
||||
}
|
||||
}
|
||||
|
@ -1496,6 +1618,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
}
|
||||
|
||||
codeLocation = "60";
|
||||
factions[unitFactionIndex].openNodesList.clear();
|
||||
factions[unitFactionIndex].openPosList.clear();
|
||||
factions[unitFactionIndex].closedNodesList.clear();
|
||||
|
@ -1503,6 +1626,7 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld --------------------------- [END OF METHOD] ---------------------------\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
|
||||
if(frameIndex >= 0) {
|
||||
codeLocation = "61";
|
||||
factions[unitFactionIndex].precachedTravelState[unit->getId()] = ts;
|
||||
}
|
||||
else {
|
||||
|
@ -1517,53 +1641,128 @@ TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout
|
|||
unit->logSynchData(extractFileFromDirectoryPath(__FILE__).c_str(),__LINE__,szBuf);
|
||||
}
|
||||
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
//setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Loc [%s] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str(),ex.what());
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
throw megaglest_runtime_error(ex.what());
|
||||
}
|
||||
catch(...) {
|
||||
char szBuf[8096]="";
|
||||
snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error Loc [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw megaglest_runtime_error(szBuf);
|
||||
}
|
||||
|
||||
return ts;
|
||||
}
|
||||
|
||||
void PathFinder::processNearestFreePos(const Vec2i &finalPos, int i, int j, int size, Field field, int teamIndex,Vec2i unitPos, Vec2i &nearestPos, float &nearestDist) {
|
||||
string codeLocation = "1";
|
||||
|
||||
try {
|
||||
Vec2i currPos= finalPos + Vec2i(i, j);
|
||||
|
||||
codeLocation = "2";
|
||||
if(map->isAproxFreeCells(currPos, size, field, teamIndex)) {
|
||||
codeLocation = "3";
|
||||
float dist= currPos.dist(finalPos);
|
||||
|
||||
codeLocation = "4";
|
||||
//if nearer from finalPos
|
||||
if(dist < nearestDist){
|
||||
codeLocation = "5";
|
||||
nearestPos= currPos;
|
||||
nearestDist= dist;
|
||||
}
|
||||
//if the distance is the same compare distance to unit
|
||||
else if(dist == nearestDist){
|
||||
codeLocation = "6";
|
||||
if(currPos.dist(unitPos) < nearestPos.dist(unitPos)) {
|
||||
codeLocation = "7";
|
||||
nearestPos= currPos;
|
||||
}
|
||||
}
|
||||
codeLocation = "8";
|
||||
}
|
||||
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
//setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Loc [%s] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str(),ex.what());
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
throw megaglest_runtime_error(ex.what());
|
||||
}
|
||||
catch(...) {
|
||||
char szBuf[8096]="";
|
||||
snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error Loc [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw megaglest_runtime_error(szBuf);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Vec2i PathFinder::computeNearestFreePos(const Unit *unit, const Vec2i &finalPos) {
|
||||
string codeLocation = "1";
|
||||
|
||||
Vec2i nearestPos(0,0);
|
||||
try {
|
||||
|
||||
if(map == NULL) {
|
||||
throw megaglest_runtime_error("map == NULL");
|
||||
}
|
||||
|
||||
codeLocation = "2";
|
||||
//unit data
|
||||
int size= unit->getType()->getSize();
|
||||
Field field= unit->getCurrField();
|
||||
int teamIndex= unit->getTeam();
|
||||
|
||||
codeLocation = "3";
|
||||
//if finalPos is free return it
|
||||
if(map->isAproxFreeCells(finalPos, size, field, teamIndex)) {
|
||||
codeLocation = "4";
|
||||
return finalPos;
|
||||
}
|
||||
|
||||
codeLocation = "5";
|
||||
//find nearest pos
|
||||
Vec2i unitPos= unit->getPosNotThreadSafe();
|
||||
Vec2i nearestPos= unitPos;
|
||||
nearestPos= unitPos;
|
||||
|
||||
codeLocation = "6";
|
||||
float nearestDist= unitPos.dist(finalPos);
|
||||
|
||||
codeLocation = "7";
|
||||
for(int i= -maxFreeSearchRadius; i <= maxFreeSearchRadius; ++i) {
|
||||
for(int j= -maxFreeSearchRadius; j <= maxFreeSearchRadius; ++j) {
|
||||
codeLocation = "8";
|
||||
processNearestFreePos(finalPos, i, j, size, field, teamIndex, unitPos, nearestPos, nearestDist);
|
||||
}
|
||||
}
|
||||
|
||||
codeLocation = "9";
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
//setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Loc [%s] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str(),ex.what());
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
throw megaglest_runtime_error(ex.what());
|
||||
}
|
||||
catch(...) {
|
||||
char szBuf[8096]="";
|
||||
snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error Loc [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw megaglest_runtime_error(szBuf);
|
||||
}
|
||||
|
||||
return nearestPos;
|
||||
}
|
||||
|
||||
|
@ -1598,15 +1797,20 @@ int PathFinder::findNodeIndex(Node *node, std::vector<Node> &nodeList) {
|
|||
bool PathFinder::unitCannotMove(Unit *unit) {
|
||||
bool unitImmediatelyBlocked = false;
|
||||
|
||||
string codeLocation = "1";
|
||||
try {
|
||||
// First check if unit currently blocked all around them, if so don't try to pathfind
|
||||
const Vec2i unitPos = unit->getPos();
|
||||
int failureCount = 0;
|
||||
int cellCount = 0;
|
||||
|
||||
codeLocation = "2";
|
||||
for(int i = -1; i <= 1; ++i) {
|
||||
for(int j = -1; j <= 1; ++j) {
|
||||
codeLocation = "3";
|
||||
Vec2i pos = unitPos + Vec2i(i, j);
|
||||
if(pos != unitPos) {
|
||||
codeLocation = "4";
|
||||
bool canUnitMoveToCell = map->aproxCanMove(unit, unitPos, pos);
|
||||
if(canUnitMoveToCell == false) {
|
||||
failureCount++;
|
||||
|
@ -1615,7 +1819,25 @@ bool PathFinder::unitCannotMove(Unit *unit) {
|
|||
}
|
||||
}
|
||||
}
|
||||
codeLocation = "5";
|
||||
unitImmediatelyBlocked = (failureCount == cellCount);
|
||||
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
//setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Loc [%s] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str(),ex.what());
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
throw megaglest_runtime_error(ex.what());
|
||||
}
|
||||
catch(...) {
|
||||
char szBuf[8096]="";
|
||||
snprintf(szBuf,8096,"In [%s::%s %d] UNKNOWN error Loc [%s]\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw megaglest_runtime_error(szBuf);
|
||||
}
|
||||
|
||||
return unitImmediatelyBlocked;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue