- headless server will only give network status info to the locahost now and not on any other ip (for security purposes)
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@ -73,9 +73,12 @@ ServerInterface::ServerInterface(bool publishEnabled) :GameNetworkInterface() {
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lastGlobalLagCheckTime = 0;
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masterserverAdminRequestLaunch = false;
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// This is an admin port listening only on the localhost intended to
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// give current connection status info
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serverSocketAdmin = new ServerSocket(true);
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serverSocketAdmin->setBlock(false);
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serverSocketAdmin->setBindPort(Config::getInstance().getInt("ServerAdminPort", intToStr(GameConstants::serverAdminPort).c_str()));
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serverSocketAdmin->setBindSpecificAddress("127.0.0.1");
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serverSocketAdmin->listen(5);
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maxFrameCountLagAllowed = Config::getInstance().getInt("MaxFrameCountLagAllowed", intToStr(maxFrameCountLagAllowed).c_str());
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@ -234,6 +234,7 @@ protected:
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bool portBound;
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int boundPort;
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string bindSpecificAddress;
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static int externalPort;
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static int ftpServerPort;
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@ -269,6 +270,8 @@ public:
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int getBindPort() const { return boundPort; }
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bool isPortBound() const { return portBound; }
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void setBindSpecificAddress(string value) { bindSpecificAddress = value;}
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static void setExternalPort(int port) { externalPort = port; }
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static int getExternalPort() { return externalPort; }
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@ -2046,6 +2046,7 @@ ServerSocket::ServerSocket(bool basicMode) : Socket() {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] basicMode = %d\n",__FILE__,__FUNCTION__,__LINE__,basicMode);
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this->basicMode = basicMode;
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this->bindSpecificAddress = "";
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//printf("SERVER SOCKET CONSTRUCTOR\n");
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//MutexSafeWrapper safeMutexUPNP(&ServerSocket::mutexUpnpdiscoverThread,CODE_AT_LINE);
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//ServerSocket::upnpdiscoverThread = NULL;
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@ -2178,7 +2179,12 @@ void ServerSocket::bind(int port) {
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//sockaddr structure
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sockaddr_in addr;
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addr.sin_family= AF_INET;
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addr.sin_addr.s_addr= INADDR_ANY;
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if(this->bindSpecificAddress != "") {
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addr.sin_addr.s_addr= inet_addr(this->bindSpecificAddress.c_str());
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}
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else {
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addr.sin_addr.s_addr= INADDR_ANY;
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}
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addr.sin_port= htons(port);
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int val = 1;
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