From 9f316bef08b026e3ff339409351c26c37fce9412 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Tue, 8 Nov 2011 16:41:10 +0000 Subject: [PATCH] added an override for map preview rendering to use legacy non FBO code: LegacyMapPreviewRendering=true --- source/glest_game/graphics/renderer.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index 77fa51de..c870a96e 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -6735,6 +6735,10 @@ void Renderer::renderMapPreview( const MapPreview *map, bool renderAll, Texture2D **renderToTexture) { static bool supportFBOs = Texture2DGl().supports_FBO_RBO(); + if(Config::getInstance().getBool("LegacyMapPreviewRendering","false") == true) { + supportFBOs = false; + } + //static bool supportFBOs = false; const Metrics &metrics= Metrics::getInstance();