diff --git a/source/glest_game/menu/menu_state_custom_game.cpp b/source/glest_game/menu/menu_state_custom_game.cpp index d5a4e3a3..2dd2ef41 100644 --- a/source/glest_game/menu/menu_state_custom_game.cpp +++ b/source/glest_game/menu/menu_state_custom_game.cpp @@ -196,7 +196,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, if(GameConstants::maxPlayers+1 <= mapInfo.players) { char szBuf[1024]=""; - sprintf(szBuf,"Sorted map list [%d] does not match\ncurrent map playercount [%d] for map [%s]",GameConstants::maxPlayers+1,mapInfo.players,mapInfo.desc.c_str()); + sprintf(szBuf,"Sorted map list [%d] does not match\ncurrent map playercount [%d]\nfor file [%s]\nmap [%s]",GameConstants::maxPlayers+1,mapInfo.players,Map::getMapPath(mapFiles.at(i), "", false).c_str(),mapInfo.desc.c_str()); throw runtime_error(szBuf); } playerSortedMaps[mapInfo.players].push_back(mapFiles.at(i));