updated change log

This commit is contained in:
Mark Vejvoda 2013-11-16 19:44:34 +00:00
parent 303746df80
commit a212b19efa
1 changed files with 5 additions and 4 deletions

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@ -8,20 +8,21 @@ v3.8.0-dev
- animated tileset object support.
- new tileset texturing possibilities
- new tilesets birchforest, desert4 and updated mediterran using animated objects and new texture system
- greatly improved textures and animations for the roman faction
- new maps
- better network game performance / management to handle slower clients.
- easier ability to download game content from host and masterserver( if available there ).
- new arranged options menu with serveral sub menus
- menu gui improvements
- attack hotkey toggles through all attack types
- game can be speeded up a lot in several steps now .
- color picking is a lot improved and the default selection mode now
- single player games can be sped up incrementally in steps.
- color picking is greatly improved and the default selection mode now for better compatibility
- greater ability to translate game content into your native language. (including techtrees)
- Added Hebrew, Arabic, Vietnamese.
- Added Hebrew, Arabic, Vietnamese (and others).
- screenshots for savegames without annoying menu in screenshot.
- addition of google-breakpad to better track down bugs.
- many new lua functions for scenario modders.
- cell coordinates are shown show mapeditor
- cell coordinates are shown in the mapeditor
- tilesets can set default air unit heights
- added ability for stand alone mod's to customize more of the engine like about screen.
- performance improvements.