updated change log
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@ -8,20 +8,21 @@ v3.8.0-dev
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- animated tileset object support.
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- new tileset texturing possibilities
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- new tilesets birchforest, desert4 and updated mediterran using animated objects and new texture system
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- greatly improved textures and animations for the roman faction
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- new maps
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- better network game performance / management to handle slower clients.
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- easier ability to download game content from host and masterserver( if available there ).
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- new arranged options menu with serveral sub menus
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- menu gui improvements
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- attack hotkey toggles through all attack types
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- game can be speeded up a lot in several steps now .
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- color picking is a lot improved and the default selection mode now
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- single player games can be sped up incrementally in steps.
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- color picking is greatly improved and the default selection mode now for better compatibility
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- greater ability to translate game content into your native language. (including techtrees)
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- Added Hebrew, Arabic, Vietnamese.
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- Added Hebrew, Arabic, Vietnamese (and others).
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- screenshots for savegames without annoying menu in screenshot.
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- addition of google-breakpad to better track down bugs.
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- many new lua functions for scenario modders.
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- cell coordinates are shown show mapeditor
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- cell coordinates are shown in the mapeditor
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- tilesets can set default air unit heights
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- added ability for stand alone mod's to customize more of the engine like about screen.
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- performance improvements.
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