map preview is scree resolution resistant

This commit is contained in:
Titus Tscharntke 2010-09-14 23:02:50 +00:00
parent a22586571e
commit a38778deb1
5 changed files with 19 additions and 17 deletions

View File

@ -567,8 +567,6 @@ void MenuStateConnectedGame::render() {
if(program != NULL) program->renderProgramMsgBox();
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);
if(mapPreview.hasFileLoaded() == true) {
@ -578,8 +576,11 @@ void MenuStateConnectedGame::render() {
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 1);
renderer.renderMapPreview(&mapPreview, 0, 0, renderAll, 10, 350);
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,128,128);
}
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);
}
catch(const std::exception &ex) {
char szBuf[1024]="";

View File

@ -1076,8 +1076,6 @@ void MenuStateCustomGame::render() {
renderer.renderListBox(&listBoxTechTree);
renderer.renderListBox(&listBoxAdvanced);
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);
if(listBoxPublishServer.getEditable())
{
@ -1107,8 +1105,12 @@ void MenuStateCustomGame::render() {
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 1);
renderer.renderMapPreview(&mapPreview, 0, 0, renderAll, 10, 350);
const Metrics &metrics= Metrics::getInstance();
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,metrics.getVirtualW(),metrics.getVirtualH());
}
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);
}
catch(const std::exception &ex) {
char szBuf[1024]="";

View File

@ -28,7 +28,7 @@ public:
virtual void initMapSurface(int clientW, int clientH);
virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize);
virtual void renderMapPreview(const MapPreview *map, int x, int y,bool renderAll, int screenX, int screenY);
virtual void renderMapPreview(const MapPreview *map, bool renderAll, int screenX, int screenY, int sizeW, int sizeH);
};
}} // end namespace

View File

@ -42,7 +42,7 @@ class RendererMapInterface {
public:
virtual void initMapSurface(int clientW, int clientH) = 0;
virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize) = 0;
virtual void renderMapPreview(const MapPreview *map, int x, int y,bool renderAll, int screenX, int screenY) = 0;
virtual void renderMapPreview(const MapPreview *map, bool renderAll, int screenX, int screenY, int sizeW, int sizeH) = 0;
};
// =====================================================

View File

@ -190,12 +190,12 @@ void BaseRenderer::renderMap(MapPreview *map, int x, int y,
assertGl();
}
void BaseRenderer::renderMapPreview( const MapPreview *map, int x, int y,
bool renderAll, int screenX, int screenY) {
void BaseRenderer::renderMapPreview( const MapPreview *map, bool renderAll,
int screenX, int screenY, int sizeW, int sizeH) {
float alt=0;
float showWater=0;
int renderMapHeight=128;
int renderMapWidth=128;
int renderMapHeight=64;
int renderMapWidth=64;
float clientW=256;
float clientH=256;
float cellSize=2;
@ -218,11 +218,10 @@ void BaseRenderer::renderMapPreview( const MapPreview *map, int x, int y,
glLoadIdentity();
glViewport(screenX, screenY, renderMapWidth,renderMapHeight);
//glViewport(1, 1, renderMapWidth*4,renderMapHeight*4);
glOrtho(0, clientW, 0, clientH, -1, 1);
//glOrtho(-clientW, clientW, -clientH, clientH, -1000, 1000);
// glViewport(screenX, screenY, sizeH,sizeW);
// glOrtho(0, clientW, 0, clientH, -1, 1);
glOrtho(0, sizeW, 0, sizeH, 0, 1);
//glMatrixMode(GL_MODELVIEW);
glPushMatrix();