diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index 78d1f0b7..1a0b692f 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -3142,7 +3142,7 @@ void MenuStateConnectedGame::update() { GameConstants::saveNetworkGameFileClientCompressed, GameConstants::saveNetworkGameFileServerCompressed); - getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileClient; + getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileServerCompressed; fileFTPProgressList[getInProgressSavedGameFromFTPServer] = pair(0,""); } safeMutexFTPProgress.ReleaseLock(); @@ -4081,8 +4081,7 @@ void MenuStateConnectedGame::FTPClient_CallbackEvent(string itemName, } string extractedFileName = saveGameFilePath + string(GameConstants::saveNetworkGameFileClient); - bool extract_result = extractFileFromZIPFile( - saveGameFile,extractedFileName); + bool extract_result = extractFileFromZIPFile(saveGameFile,extractedFileName); if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Saved game [%s] compressed to [%s] returned: %d\n",saveGameFile.c_str(),extractedFileName.c_str(), extract_result); }