diff --git a/source/glest_game/game/game.cpp b/source/glest_game/game/game.cpp index 2caa60bf..2dfa5246 100644 --- a/source/glest_game/game/game.cpp +++ b/source/glest_game/game/game.cpp @@ -1401,24 +1401,27 @@ void Game::mouseMove(int x, int y, const MouseState *ms) { //if(Window::isKeyDown() == false) if(!camLeftButtonDown && !camRightButtonDown && !camUpButtonDown && !camDownButtonDown) { - if (y < 10) { - gameCamera.setMoveZ(-scrollSpeed); - } - else if (y > metrics.getVirtualH() - 10) { - gameCamera.setMoveZ(scrollSpeed); - } - else { - gameCamera.setMoveZ(0); - } + bool mouseMoveScrollsWorld = Config::getInstance().getBool("MouseMoveScrollsWorld","true"); + if(mouseMoveScrollsWorld == true) { + if (y < 10) { + gameCamera.setMoveZ(-scrollSpeed); + } + else if (y > metrics.getVirtualH() - 10) { + gameCamera.setMoveZ(scrollSpeed); + } + else { + gameCamera.setMoveZ(0); + } - if (x < 10) { - gameCamera.setMoveX(-scrollSpeed); - } - else if (x > metrics.getVirtualW() - 10) { - gameCamera.setMoveX(scrollSpeed); - } - else { - gameCamera.setMoveX(0); + if (x < 10) { + gameCamera.setMoveX(-scrollSpeed); + } + else if (x > metrics.getVirtualW() - 10) { + gameCamera.setMoveX(scrollSpeed); + } + else { + gameCamera.setMoveX(0); + } } }