diff --git a/source/glest_game/types/unit_type.h b/source/glest_game/types/unit_type.h index 0ed1dfa8..c0fa25f9 100644 --- a/source/glest_game/types/unit_type.h +++ b/source/glest_game/types/unit_type.h @@ -110,7 +110,7 @@ private: int maxUnitCount; - ///@todo remove fields, multiple fields are not supported by the engine + // remove fields, multiple fields are not supported by the engine bool fields[fieldCount]; //fields: land, sea or air Field field;