From af135e6ad53efc62d8631bbaa6882a51cea41694 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Tue, 29 Oct 2013 21:35:04 +0000 Subject: [PATCH] code cleanup --- source/glest_game/main/main.cpp | 46 --------------------------------- 1 file changed, 46 deletions(-) diff --git a/source/glest_game/main/main.cpp b/source/glest_game/main/main.cpp index 268d4c96..fff0a516 100644 --- a/source/glest_game/main/main.cpp +++ b/source/glest_game/main/main.cpp @@ -845,22 +845,14 @@ void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){ throw megaglest_runtime_error("In [MainWindow::eventMouseDown] ERROR, program == NULL!"); } - //printf("eventMouseDown popupMenu.getVisible() = %d\n",popupMenu.getVisible()); if(popupMenu.getVisible() == true && popupMenu.mouseClick(vx, vy)) { std::pair result = popupMenu.mouseClickedMenuItem(vx, vy); - //printf("In popup callback menuItemSelected [%s] menuIndexSelected = %d\n",result.second.c_str(),result.first); popupMenu.setEnabled(false); popupMenu.setVisible(false); - //printf("result.first = %d [%s] cancelLanguageSelection = %d\n",result.first,result.second.c_str(),cancelLanguageSelection); - // Exit game if(result.first != cancelLanguageSelection) { - //toggleLanguage(result.second); - //this->triggerLanguageToggle = true; - //this->triggerLanguage = result.second; - Lang &lang= Lang::getInstance(); map languageList = lang.getDiscoveredLanguageList(true); for(map::iterator iterMap = languageList.begin(); @@ -1036,48 +1028,10 @@ void MainWindow::render() { if(popupMenu.getVisible() == true) { Renderer &renderer= Renderer::getInstance(); renderer.renderPopupMenu(&popupMenu); - - //printf("Render lang popup\n"); } } void MainWindow::showLanguages() { - -/* - Lang &lang= Lang::getInstance(); - std::vector menuItems; - - vector langResults; - string data_path = getGameReadWritePath(GameConstants::path_data_CacheLookupKey); - - string userDataPath = getGameCustomCoreDataPath(data_path, ""); - findAll(userDataPath + "data/lang/*.lng", langResults, true, false); - for(unsigned int i = 0; i < langResults.size(); ++i) { - string testLanguage = langResults[i]; - menuItems.push_back(testLanguage); - } - - vector langResults2; - findAll(data_path + "data/lang/*.lng", langResults2, true); - if(langResults2.empty() && langResults.empty()) { - throw megaglest_runtime_error("There are no lang files"); - } - for(unsigned int i = 0; i < langResults2.size(); ++i) { - string testLanguage = langResults2[i]; - if(std::find(menuItems.begin(),menuItems.end(),testLanguage) == menuItems.end()) { - menuItems.push_back(testLanguage); - } - } - menuItems.push_back(lang.getString("Exit")); - cancelLanguageSelection = menuItems.size()-1; - - popupMenu.setW(100); - popupMenu.setH(100); - popupMenu.init(lang.getString("GameMenuTitle"),menuItems); - popupMenu.setEnabled(true); - popupMenu.setVisible(true); -*/ - Lang &lang= Lang::getInstance(); std::vector menuItems; map languageList = lang.getDiscoveredLanguageList(true);