From b2333710617056391afc9e7e65b63ef385060379 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Wed, 14 Dec 2011 08:48:59 +0000 Subject: [PATCH] - no need to ship man pages with source archive since its auto generated by the build --- mk/linux/makerelease.sh | 9 +- mk/linux/megaglest.6 | 158 -------------------------------- mk/linux/megaglest_editor.6 | 20 ----- mk/linux/megaglest_g3dviewer.6 | 160 --------------------------------- 4 files changed, 6 insertions(+), 341 deletions(-) delete mode 100644 mk/linux/megaglest.6 delete mode 100644 mk/linux/megaglest_editor.6 delete mode 100644 mk/linux/megaglest_g3dviewer.6 diff --git a/mk/linux/makerelease.sh b/mk/linux/makerelease.sh index 2afb3a60..9658a3c0 100755 --- a/mk/linux/makerelease.sh +++ b/mk/linux/makerelease.sh @@ -35,9 +35,12 @@ svn export --force "$CURRENTDIR/megaglest.bmp" $RELEASEDIR/megaglest.bmp svn export --force "$CURRENTDIR/megaglest.png" $RELEASEDIR/megaglest.png svn export --force "$CURRENTDIR/megaglest.xpm" $RELEASEDIR/megaglest.xpm svn export --force "$CURRENTDIR/megaglest.desktop" $RELEASEDIR/megaglest.desktop -svn export --force "$CURRENTDIR/megaglest.6" $RELEASEDIR/megaglest.6 -svn export --force "$CURRENTDIR/megaglest_editor.6" $RELEASEDIR/megaglest_editor.6 -svn export --force "$CURRENTDIR/megaglest_g3dviewer.6" $RELEASEDIR/megaglest_g3dviewer.6 + +# The mnpages are auto generated by the build process so no need to ship with source +# svn export --force "$CURRENTDIR/megaglest.6" $RELEASEDIR/megaglest.6 +# svn export --force "$CURRENTDIR/megaglest_editor.6" $RELEASEDIR/megaglest_editor.6 +# svn export --force "$CURRENTDIR/megaglest_g3dviewer.6" $RELEASEDIR/megaglest_g3dviewer.6 + svn export --force "$CURRENTDIR/../../data/glest_game/megaglest.ico" $RELEASEDIR/megaglest.ico svn export --force "$CURRENTDIR/../../data/glest_game/g3dviewer.ico" $RELEASEDIR/g3dviewer.ico svn export --force "$CURRENTDIR/../../data/glest_game/editor.ico" $RELEASEDIR/editor.ico diff --git a/mk/linux/megaglest.6 b/mk/linux/megaglest.6 deleted file mode 100644 index 8288ca52..00000000 --- a/mk/linux/megaglest.6 +++ /dev/null @@ -1,158 +0,0 @@ -.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4. -.TH V3.6.1-DEV-GNUC: "1" "December 2011" "v3.6.1-dev-GNUC: 40601 [64bit]-Dec 13 2011 23:32:11, SVN: [Rev: 2973M], [STREFLOP]" "User Commands" -.SH NAME -v3.6.1-dev-GNUC: \- manual page for v3.6.1-dev-GNUC: 40601 [64bit]-Dec 13 2011 23:32:11, SVN: [Rev: 2973M], [STREFLOP] -.SH DESCRIPTION -/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest, usage -.PP -Commandline Parameter: Description: -\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR -\fB\-\-help\fR displays this help text. -\fB\-\-autostart\-lastgame\fR Automatically starts a game with the last game settings you played. -\fB\-\-connecthost\fR=\fIx\fR Auto connects to a network server at IP or hostname x -\fB\-\-starthost\fR Auto creates a network server. -\fB\-\-headless\-server\-mode\fR=\fIx\fR,x Run as a headless server. -.IP -Where x is an optional comma delimited command list of one or more of the following: -exit \- which quits the application after a game has no more connected players. -vps \- which does NOT read commands from the local console (required for some vps's). -.PP -\fB\-\-use\-ports\fR=\fIx\fR,y Force hosted games to listen internally on port x, externally on port y. -.IP -Where x is the internal port # on the local machine to listen for connects -.IP -y is the external port # on the router/proxy to forward connection from to the internal port # -.IP -*NOTE: If enabled the FTP Server port #'s will be set to x+1 to x+9 -.PP -\fB\-\-load\-scenario\fR=\fIx\fR Auto loads the specified scenario by scenario name. -\fB\-\-load\-mod\fR=\fIx\fR Auto loads the specified mod by mod pathname. -\fB\-\-preview\-map\fR=\fIx\fR Auto Preview the specified map by map name. -\fB\-\-version\fR displays the version string of this program. -\fB\-\-opengl\-info\fR displays your video driver's OpenGL information. -\fB\-\-sdl\-info\fR displays your SDL version information. -\fB\-\-lua\-info\fR displays your LUA version information. -\fB\-\-curl\-info\fR displays your CURL version information. -\fB\-\-validate\-techtrees\fR=\fIx=purgeunused=purgeduplicates=svndelete=hideduplicates\fR -.IP -displays a report detailing any known problems related to your selected techtrees game data. -Where x is a comma\-delimited list of techtrees to validate. -Where purgeunused is an optional parameter telling the validation to delete extra files in the techtree that are not used. -Where purgeduplicates is an optional parameter telling the validation to merge duplicate files in the techtree. -Where svndelete is an optional parameter telling the validation to call svn delete on duplicate / unused files in the techtree. -Where hideduplicates is an optional parameter telling the validation to NOT SHOW duplicate files in the techtree. -*NOTE: This only applies when files are purged due to the above flags being set. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-techtrees\fR=\fImegapack\fR,vbros_pack_5 -.PP -\fB\-\-validate\-factions\fR=\fIx=purgeunused=purgeduplicates=hideduplicates\fR -.IP -displays a report detailing any known problems related to your selected factions game data. -Where x is a comma\-delimited list of factions to validate. -Where purgeunused is an optional parameter telling the validation to delete extra files in the faction that are not used. -Where purgeduplicates is an optional parameter telling the validation to merge duplicate files in the faction. -Where hideduplicates is an optional parameter telling the validation to NOT SHOW duplicate files in the techtree. -*NOTE: leaving the list empty is the same as running -\fB\-\-validate\-techtrees\fR -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-factions\fR=\fItech\fR,egypt -.PP -\fB\-\-validate\-scenario\fR=\fIx=purgeunused=svndelete\fR displays a report detailing any known problems related -.IP -to your selected scenario game data. -Where x is a single scenario to validate. -Where purgeunused is an optional parameter telling the validation to delete extra files in the scenario that are not used. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-scenario\fR=\fIstranded\fR -.PP -\fB\-\-data\-path\fR=\fIx\fR Sets the game data path to x -.IP -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-data\-path=\fR/usr/local/game_data/ -.PP -\fB\-\-ini\-path\fR=\fIx\fR Sets the game ini path to x -.IP -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-ini\-path=\fR~/game_config/ -.PP -\fB\-\-log\-path\fR=\fIx\fR Sets the game logs path to x -.IP -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-log\-path=\fR~/game_logs/ -.PP -\fB\-\-show\-ini\-settings\fR=\fIx\fR displays merged ini settings information. -.IP -Where x is an optional property name to filter (default shows all). -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-ini\-settings\fR=\fIDebugMode\fR -.PP -\fB\-\-convert\-models\fR=\fIx=textureformat=keepsmallest\fR convert a model file or folder to the current g3d version format. -.IP -Where x is a filename or folder containing the g3d model(s). -Where textureformat is an optional supported texture format to convert to (tga,bmp,jpg,png). -Where keepsmallest is an optional flag indicating to keep original texture if its filesize is smaller than the converted format. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-convert\-models\fR=\fItechs\fR/megapack/factions/tech/units/castle/models/castle.g3d=png=keepsmallest -.PP -\fB\-\-use\-language\fR=\fIx\fR force the language to be the language specified by x. -.IP -Where x is a supported language filename or ISO639\-1 code. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-language\fR=\fIenglish\fR -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-language\fR=\fIen\fR -.PP -\fB\-\-show\-map\-crc\fR=\fIx\fR show the calculated CRC for the map named x. -.IP -Where x is a map name. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-map\-crc\fR=\fIfour_rivers\fR -.PP -\fB\-\-show\-tileset\-crc\fR=\fIx\fR show the calculated CRC for the tileset named x. -.IP -Where x is a tileset name. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-tileset\-crc\fR=\fIforest\fR -.PP -\fB\-\-show\-techtree\-crc\fR=\fIx\fR show the calculated CRC for the techtree named x. -.IP -Where x is a techtree name. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-techtree\-crc\fR=\fImegapack\fR -.PP -\fB\-\-show\-scenario\-crc\fR=\fIx\fR show the calculated CRC for the scenario named x. -.IP -Where x is a scenario name. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-scenario\-crc\fR=\fIstorming\fR -.PP -\fB\-\-show\-path\-crc\fR=\fIx=y\fR show the calculated CRC for files in the path located in x using file filter y. -.IP -Where x is a path name. -and y is file(s) filter. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-path\-crc\fR=\fItechs\fR/=megapack.7z -.PP -\fB\-\-disable\-backtrace\fR disables stack backtrace on errors. -\fB\-\-disable\-sigsegv\-handler\fR disables the sigsegv error handler. -\fB\-\-disable\-vbo\fR disables trying to use Vertex Buffer Objects. -\fB\-\-disable\-sound\fR disables the sound system. -\fB\-\-enable\-legacyfonts\fR enables using the legacy font system. -\fB\-\-force\-ftglfonts\fR forces use of the FTGL font system. -\fB\-\-resolution\fR=\fIx\fR override the video resolution. -.IP -Where x is a string with the following format: -widthxheight -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-resolution\fR=\fI1024x768\fR -.PP -\fB\-\-colorbits\fR=\fIx\fR override the video colorbits. -.IP -Where x is a valid colorbits value supported by your video driver -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-colorbits\fR=\fI32\fR -.PP -\fB\-\-depthbits\fR=\fIx\fR override the video depthbits. -.IP -Where x is a valid depthbits value supported by your video driver -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-depthbits\fR=\fI24\fR -.PP -\fB\-\-fullscreen\fR=\fIx\fR override the video fullscreen mode. -.IP -Where x either true or false -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-fullscreen\fR=\fItrue\fR -.PP -\fB\-\-use\-font\fR=\fIx\fR override the font to use. -.IP -Where x is the path and name of a font file support by freetype2. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-font=\fR$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf -.PP -\fB\-\-font\-basesize\fR=\fIx\fR override the font base size. -.IP -Where x is the numeric base font size to use. -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-font\-basesize\fR=\fI5\fR -.PP -\fB\-\-verbose\fR displays verbose information in the console. diff --git a/mk/linux/megaglest_editor.6 b/mk/linux/megaglest_editor.6 deleted file mode 100644 index 95cd8640..00000000 --- a/mk/linux/megaglest_editor.6 +++ /dev/null @@ -1,20 +0,0 @@ -.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4. -.TH MEGAGLEST "1" "December 2011" "MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11]" "User Commands" -.SH NAME -MegaGlest \- manual page for MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11] -.SH DESCRIPTION -MegaGlest map editor v1.6.0 [Using wxWidgets 2.8.11] -.PP -glest_map_editor [GBM OR MGM FILE] -.PP -Creates or edits glest/megaglest maps. -Draw with left mouse button (select what and how large area in menu or toolbar) -Pan trough the map with right mouse button -Zoom with middle mouse button or mousewheel -.PP -glest_map_editor [GBM OR MGM FILE] -.PP -Creates or edits glest/megaglest maps. -Draw with left mouse button (select what and how large area in menu or toolbar) -Pan trough the map with right mouse button -Zoom with middle mouse button or mousewheel diff --git a/mk/linux/megaglest_g3dviewer.6 b/mk/linux/megaglest_g3dviewer.6 deleted file mode 100644 index f199823e..00000000 --- a/mk/linux/megaglest_g3dviewer.6 +++ /dev/null @@ -1,160 +0,0 @@ -.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4. -.TH MEGAGLEST_G3DVIEWER "1" "December 2011" "megaglest_g3dviewer " "User Commands" -.SH NAME -megaglest_g3dviewer \- manual page for megaglest_g3dviewer -.SH DESCRIPTION -/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage: -.PP -/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE] -.PP -Displays glest 3D\-models and unit/projectile/splash particle systems. -rotate with left mouse button, zoom with right mouse button or mousewheel. -Use ctrl to load more than one particle system. -Press R to restart particles, this also reloads all files if they are changed. -.PP -optionally you may use any of the following: -Parameter: Description: -\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR -\fB\-\-help\fR displays this help text. -\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x -.IP -Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill -.PP -\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x -.IP -Where x is a g3d filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d -.PP -\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model -.IP -Where x is a decimal value from \fB\-1\fR.0 to 1.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5 -.PP -\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading. -.IP -Where x is a comma\-delimited list of one or more of the optional settings: -transparent, enable_grid, enable_wireframe, enable_normals, -disable_grid, disable_wireframe, disable_normals, saveas\- -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d -.PP -\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x -.IP -Where x is a Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml -.PP -\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x -.IP -Where x is a Projectile Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml -.PP -\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x -.IP -Where x is a Splash Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml -.PP -\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles -.IP -Where x is an integer value from 1 to particle count: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR -.PP -\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model -.IP -Where x is a decimal value from 0.1 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2 -.PP -\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model -.IP -Where x is a decimal value from \fB\-10\fR.0 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2 -.PP -\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model -.IP -Where x is a decimal value from \fB\-10\fR.0 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2 -.PP -\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots. -.IP -Where x is one of the following supported formats -png,jpg,tga,bmp -*NOTE: png is the default (and supports transparency) -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR -.PP -Invalid argument: \fB\-\-version\fR -.PP -/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage: -.PP -/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE] -.PP -Displays glest 3D\-models and unit/projectile/splash particle systems. -rotate with left mouse button, zoom with right mouse button or mousewheel. -Use ctrl to load more than one particle system. -Press R to restart particles, this also reloads all files if they are changed. -.PP -optionally you may use any of the following: -Parameter: Description: -\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR -\fB\-\-help\fR displays this help text. -\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x -.IP -Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill -.PP -\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x -.IP -Where x is a g3d filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d -.PP -\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model -.IP -Where x is a decimal value from \fB\-1\fR.0 to 1.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5 -.PP -\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading. -.IP -Where x is a comma\-delimited list of one or more of the optional settings: -transparent, enable_grid, enable_wireframe, enable_normals, -disable_grid, disable_wireframe, disable_normals, saveas\- -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d -.PP -\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x -.IP -Where x is a Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml -.PP -\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x -.IP -Where x is a Projectile Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml -.PP -\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x -.IP -Where x is a Splash Particle Definition XML filename to load: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml -.PP -\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles -.IP -Where x is an integer value from 1 to particle count: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR -.PP -\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model -.IP -Where x is a decimal value from 0.1 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2 -.PP -\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model -.IP -Where x is a decimal value from \fB\-10\fR.0 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2 -.PP -\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model -.IP -Where x is a decimal value from \fB\-10\fR.0 to 10.0: -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2 -.PP -\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots. -.IP -Where x is one of the following supported formats -png,jpg,tga,bmp -*NOTE: png is the default (and supports transparency) -example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR