linux startscripts
This commit is contained in:
parent
bf477b106a
commit
b47ce48424
|
@ -0,0 +1,38 @@
|
|||
#!/bin/sh
|
||||
|
||||
# Library directory
|
||||
LIBDIR="lib"
|
||||
|
||||
# If we are launching from a symlink, such as /usr/local/bin/runglest.sh, we need to get where
|
||||
# the symlink points to
|
||||
pth="`readlink $0`"
|
||||
|
||||
# $pth will be empty if our start path wasnt a symlink
|
||||
if [ $pth ]; then
|
||||
GAMEDIR="`dirname $pth`"
|
||||
else
|
||||
GAMEDIR="`dirname $0`"
|
||||
fi
|
||||
|
||||
# Change to the game dir, and go!
|
||||
cd $GAMEDIR
|
||||
# export game library directory
|
||||
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
|
||||
|
||||
# now deal with the openal library [libopenal.so.0]
|
||||
hasopenal=`ldconfig -p | grep -m 1 "libopenal.so.0" | cut "-d>" -f2 | cut "-d " -f2`
|
||||
#echo "openal search = [$hasopenal]"
|
||||
if [ -n "$hasopenal" ]; then
|
||||
echo "default openal library was found in [$hasopenal]"
|
||||
else
|
||||
echo "default openal library is missing, attempting to find and link to a newer version if available..."
|
||||
|
||||
hasopenal=`ldconfig -p | grep -m 1 "libopenal.so.1" | cut "-d>" -f2 | cut "-d " -f2`
|
||||
if [ -n "$hasopenal" ]; then
|
||||
ln -f -s $hasopenal lib/libopenal.so.0
|
||||
fi
|
||||
fi
|
||||
|
||||
./bin/glest_editor
|
||||
|
||||
|
|
@ -19,6 +19,5 @@ cd $GAMEDIR
|
|||
# export game library directory
|
||||
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
|
||||
|
||||
./glest_editor
|
||||
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
|
||||
./bin/glest_g3dviewer
|
||||
|
|
@ -33,6 +33,6 @@ else
|
|||
fi
|
||||
fi
|
||||
|
||||
./glest.bin > glest.log 2>&1
|
||||
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
|
||||
./bin/glest.bin 2>&1 | tee -a glest.log
|
||||
# ./bin/glest.bin 2>&1 | tee -a /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
|
||||
|
||||
|
|
|
@ -19,6 +19,5 @@ cd $GAMEDIR
|
|||
# export game library directory
|
||||
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
|
||||
|
||||
./glest_configurator
|
||||
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
|
||||
./bin/glest_configurator
|
||||
|
Loading…
Reference in New Issue