linux startscripts

This commit is contained in:
Titus Tscharntke 2010-03-14 11:34:09 +00:00
parent bf477b106a
commit b47ce48424
4 changed files with 42 additions and 6 deletions

38
mk/linux/editor Executable file
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@ -0,0 +1,38 @@
#!/bin/sh
# Library directory
LIBDIR="lib"
# If we are launching from a symlink, such as /usr/local/bin/runglest.sh, we need to get where
# the symlink points to
pth="`readlink $0`"
# $pth will be empty if our start path wasnt a symlink
if [ $pth ]; then
GAMEDIR="`dirname $pth`"
else
GAMEDIR="`dirname $0`"
fi
# Change to the game dir, and go!
cd $GAMEDIR
# export game library directory
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
# now deal with the openal library [libopenal.so.0]
hasopenal=`ldconfig -p | grep -m 1 "libopenal.so.0" | cut "-d>" -f2 | cut "-d " -f2`
#echo "openal search = [$hasopenal]"
if [ -n "$hasopenal" ]; then
echo "default openal library was found in [$hasopenal]"
else
echo "default openal library is missing, attempting to find and link to a newer version if available..."
hasopenal=`ldconfig -p | grep -m 1 "libopenal.so.1" | cut "-d>" -f2 | cut "-d " -f2`
if [ -n "$hasopenal" ]; then
ln -f -s $hasopenal lib/libopenal.so.0
fi
fi
./bin/glest_editor

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@ -19,6 +19,5 @@ cd $GAMEDIR
# export game library directory
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
./glest_editor
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
./bin/glest_g3dviewer

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@ -33,6 +33,6 @@ else
fi
fi
./glest.bin > glest.log 2>&1
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
./bin/glest.bin 2>&1 | tee -a glest.log
# ./bin/glest.bin 2>&1 | tee -a /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1

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@ -19,6 +19,5 @@ cd $GAMEDIR
# export game library directory
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
./glest_configurator
# ./glest > /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
./bin/glest_configurator