- updated windows projects to include new pathfinder

This commit is contained in:
Mark Vejvoda 2012-05-04 15:03:52 +00:00
parent 771ff91c1c
commit b5d49bf9b6
2 changed files with 10 additions and 0 deletions

View File

@ -316,6 +316,10 @@
RelativePath="..\..\source\glest_game\facilities\components.h"
>
</File>
<File
RelativePath="..\..\source\glest_game\ai\fast_path_finder.cpp"
>
</File>
<File
RelativePath="..\..\source\glest_game\facilities\game_util.cpp"
>
@ -394,6 +398,10 @@
RelativePath="..\..\source\glest_game\ai\cluster_map.h"
>
</File>
<File
RelativePath="..\..\source\glest_game\ai\fast_path_finder.h"
>
</File>
<File
RelativePath="..\..\source\glest_game\ai\influence_map.h"
>

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@ -181,6 +181,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\source\glest_game\ai\fast_path_finder.cpp" />
<ClCompile Include="..\..\source\glest_game\facilities\auto_test.cpp" />
<ClCompile Include="..\..\source\glest_game\facilities\components.cpp" />
<ClCompile Include="..\..\source\glest_game\facilities\game_util.cpp" />
@ -270,6 +271,7 @@
<ClCompile Include="..\..\source\glest_game\world\world.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\glest_game\ai\fast_path_finder.h" />
<ClInclude Include="..\..\source\glest_game\facilities\auto_test.h" />
<ClInclude Include="..\..\source\glest_game\facilities\components.h" />
<ClInclude Include="..\..\source\glest_game\facilities\game_util.h" />