Disabled function causing OOS in windows-linux games, which was re-enabled in commit 26581a77d2 .

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Jammyjamjamman 2018-04-11 00:52:25 +01:00
parent db6b5c4355
commit b6dab7ff8b
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GPG Key ID: A5541C132A56EAB4
1 changed files with 4 additions and 1 deletions

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@ -347,7 +347,10 @@ void FactionThread::execute() {
//bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","true");
//bool sortedUnitsAllowed = false;
//if(sortedUnitsAllowed == true) {
this->faction->sortUnitsByCommandGroups();
/// TODO: Why does this cause an OOS?
//this->faction->sortUnitsByCommandGroups();
//}
codeLocation = "8";