- added execute bit to scripts

This commit is contained in:
Mark Vejvoda 2011-04-11 02:31:34 +00:00
parent 5a6418ac60
commit b9939b81b2
4 changed files with 4 additions and 4 deletions

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@ -177,7 +177,7 @@ findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${ICUUC_LINKEDLIBNAME}" "$ICUUC_LIBL
# removed as of 3.3.5.1 beta1
# rm -r techs/megapack/factions/norsemen/upgrades/training_field
#fi
./bin/megaglest.bin $@
# ./bin/megaglest.bin $@ 2>&1 | tee -a /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1

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@ -13,7 +13,7 @@ if [ $pth ]; then
else
GAMEDIR="`dirname $0`"
fi
# Change to the game dir, and go!
cd $GAMEDIR
# export game library directory

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@ -125,4 +125,4 @@ findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${FUSION_LINKEDLIBNAME}" "$FUSION_LI
findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECT_LINKEDLIBNAME}" "$DIRECT_LIBLOOKUP1" "$DIRECT_LIBLOOKUP2"
./bin/megaglest_g3dviewer "$1"

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@ -125,5 +125,5 @@ findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${FUSION_LINKEDLIBNAME}" "$FUSION_LI
findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECT_LINKEDLIBNAME}" "$DIRECT_LIBLOOKUP1" "$DIRECT_LIBLOOKUP2"
./bin/megaglest_editor "$1"