changes to glest configurator:

* fix indenting
* add option to disable 3D mouse pointer
* lower some hardware related default valuesi for increased compatibility
This commit is contained in:
mnaumann 2011-04-19 17:24:13 +00:00
parent 34ba6a476c
commit bd31395f86
1 changed files with 23 additions and 10 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" standalone="yes"?>
<configuration>
<title value="Mega Glest"/>
<file-name-main value="glest.ini"/>
<title value="MegaGlest"/>
<file-name-main value="glest.ini"/>
<file-name value="$HOME/.megaglest/glestuser.ini"/>
<icon value="true" path="glest.ico"/>
<field-groups>
@ -10,19 +10,19 @@
<name value="Screen width"/>
<variable-name value="ScreenWidth"/>
<description value=""/>
<default value="1024"/>
<default value="800"/>
</field>
<field type="Int">
<name value="Screen height"/>
<variable-name value="ScreenHeight"/>
<description value=""/>
<default value="768"/>
<default value="600"/>
</field>
<field type="Int">
<name value="Refresh frequency"/>
<variable-name value="RefreshFrequency"/>
<description value=""/>
<default value="75"/>
<default value="60"/>
</field>
<field type="Enum">
<name value="Color bits"/>
@ -100,7 +100,7 @@
<name value="Depth bits"/>
<variable-name value="DepthBits"/>
<description value="Z buffer precision"/>
<default value="32"/>
<default value="16"/>
<enums>
<enum value="16"/>
<enum value="24"/>
@ -140,7 +140,7 @@ over everything shadows, but are slow and look aliased in some cards"/>
<description value="Size of the texture used for projected
shadows and shadow mapping, bigger sizes result in less pixelized shadows but are much slower"/>
<default value="512"/>
<default value="256"/>
<enums>
<enum value="256"/>
<enum value="512"/>
@ -316,6 +316,19 @@ when they are issued a command"/>
<min value="1"/>
<max value="50"/>
</field>
<field type="Enum">
<name value="Disable 3D mouse pointer"/>
<variable-name value="No2DMouseRendering"/>
<description value="Use the mouse pointer provided by the operating
system instead of a styled 3D mouse pointer."/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
</field-group>
<field-group name="Network">
@ -323,7 +336,7 @@ when they are issued a command"/>
<name value="Network player name"/>
<variable-name value="NetPlayerName"/>
<description value="Your player name for network games"/>
<default value="192.168.1.1"/>
<default value="newbie"/>
</field>
<field type="Enum">
<name value="Client data consistency checks"/>
@ -393,7 +406,7 @@ when they are issued a command"/>
<name value="Debug LogFile"/>
<variable-name value="DebugLogFile"/>
<description value="Debug LogFile to save debug output"/>
<default value=""/>
<default value="debug.log"/>
</field>
<field type="IntRange">
<name value="AI log"/>
@ -417,7 +430,7 @@ when they are issued a command"/>
<name value="Allow players to rotate Units when building new Units"/>
<variable-name value="AllowRotateUnits"/>
<description value=""/>
<default value="false"/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>