diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index 6e6a4d8a..b722e908 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -594,9 +594,14 @@ void MenuStateConnectedGame::mouseClick(int x, int y, MouseButton mouseButton){ ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface(); if(clientInterface->isConnected()){ clientInterface->setGameSettingsReceived(false); - clientInterface->sendSwitchSetupRequest(listBoxFactions[i].getSelectedItem(), i, -1, - listBoxTeams[i].getSelectedItemIndex(), getHumanPlayerName(), - getNetworkPlayerStatus(), switchSetupRequestFlagType); + clientInterface->sendSwitchSetupRequest( + listBoxFactions[i].getSelectedItem(), + i, + -1, + listBoxTeams[i].getSelectedItemIndex(), + getHumanPlayerName(), + getNetworkPlayerStatus(), + switchSetupRequestFlagType); switchSetupRequestFlagType= ssrft_None; } break; @@ -607,9 +612,14 @@ void MenuStateConnectedGame::mouseClick(int x, int y, MouseButton mouseButton){ soundRenderer.playFx(coreData.getClickSoundA()); if(clientInterface->isConnected()){ clientInterface->setGameSettingsReceived(false); - clientInterface->sendSwitchSetupRequest(listBoxFactions[i].getSelectedItem(), i, -1, - listBoxTeams[i].getSelectedItemIndex(), getHumanPlayerName(), - getNetworkPlayerStatus(), switchSetupRequestFlagType); + clientInterface->sendSwitchSetupRequest( + listBoxFactions[i].getSelectedItem(), + i, + -1, + listBoxTeams[i].getSelectedItemIndex(), + getHumanPlayerName(), + getNetworkPlayerStatus(), + switchSetupRequestFlagType); switchSetupRequestFlagType= ssrft_None; } break; @@ -624,9 +634,14 @@ void MenuStateConnectedGame::mouseClick(int x, int y, MouseButton mouseButton){ if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] sending a switchSlot request from %d to %d\n",__FILE__,__FUNCTION__,__LINE__,clientInterface->getGameSettings()->getThisFactionIndex(),i); - clientInterface->sendSwitchSetupRequest(listBoxFactions[myCurrentIndex].getSelectedItem(), - myCurrentIndex, i, listBoxTeams[myCurrentIndex].getSelectedItemIndex(), - labelPlayerNames[myCurrentIndex].getText(), getNetworkPlayerStatus(), + clientInterface->sendSwitchSetupRequest( + listBoxFactions[myCurrentIndex].getSelectedItem(), + myCurrentIndex, + i, + listBoxTeams[myCurrentIndex].getSelectedItemIndex(), + //labelPlayerNames[myCurrentIndex].getText(), + getHumanPlayerName(), + getNetworkPlayerStatus(), switchSetupRequestFlagType); labelPlayerNames[myCurrentIndex].setText(""); labelPlayerNames[i].setText(""); @@ -1591,8 +1606,11 @@ void MenuStateConnectedGame::update() { clientInterface->getIntroDone() == true && (switchSetupRequestFlagType & ssrft_NetworkPlayerName) == ssrft_NetworkPlayerName) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] getHumanPlayerName() = [%s], clientInterface->getGameSettings()->getThisFactionIndex() = %d\n",__FILE__,__FUNCTION__,__LINE__,getHumanPlayerName().c_str(),clientInterface->getGameSettings()->getThisFactionIndex()); - clientInterface->sendSwitchSetupRequest("", - clientInterface->getPlayerIndex(),-1,-1, + clientInterface->sendSwitchSetupRequest( + "", + clientInterface->getPlayerIndex(), + -1, + -1, getHumanPlayerName(), getNetworkPlayerStatus(), switchSetupRequestFlagType);