- fixed client connected menu to display map preview the same as custom menu

This commit is contained in:
Mark Vejvoda 2010-09-15 06:10:08 +00:00
parent 6d8f0137f5
commit bef9c6b3b1

View File

@ -576,7 +576,8 @@ void MenuStateConnectedGame::render() {
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 1);
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,128,128);
const Metrics &metrics= Metrics::getInstance();
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,metrics.getVirtualW(),metrics.getVirtualH());
}
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);