- try this tomreyn

This commit is contained in:
Mark Vejvoda 2011-06-26 02:35:09 +00:00
parent d791eb4e94
commit c4a05c8036

View File

@ -18,7 +18,7 @@
#include "menu_state_options.h"
#include "menu_state_root.h"
#include "metrics.h"
#include "string_utils.h"
#include "leak_dumper.h"
namespace Glest{ namespace Game{
@ -368,9 +368,13 @@ void MenuStateKeysetup::keyDown(SDL_KeyboardEvent key) {
// }
char szBuf[1024] = "";
//sprintf(szBuf,"%s [%d][%d]",keyName.c_str(),key.keysym.sym,keysym);
sprintf(szBuf,"%s [%c][%d][%d][%d]",keyName.c_str(),hotkeyChar,key.keysym.sym,hotkeyChar,key.keysym.unicode);
labelTestValue.setText(szBuf);
//sprintf(szBuf,"%s [%d][%d]",keyName.c_str(),key.keysym.sym,keysym);
char *utfStr = String::ConvertToUTF8(&szBuf[0]);
labelTestValue.setText(utfStr);
delete [] utfStr;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] hotkeyChar [%d]\n",__FILE__,__FUNCTION__,__LINE__,hotkeyChar);
}