- bugfix for newer gcc compiler that freaks out on using static ints as a parameter to stl's min and max functions

This commit is contained in:
Mark Vejvoda 2010-08-26 15:00:50 +00:00
parent 979a6ddb09
commit c5624d8662
1 changed files with 8 additions and 4 deletions

View File

@ -596,7 +596,8 @@ bool NetworkMessageSynchNetworkGameData::receive(Socket* socket) {
for(int iPacketLoop = 0; iPacketLoop < packetLoopCount; ++iPacketLoop) {
int packetIndex = iPacketLoop * NetworkMessageSynchNetworkGameData::maxFileCRCPacketCount;
int packetFileCount = min(NetworkMessageSynchNetworkGameData::maxFileCRCPacketCount,data.header.techCRCFileCount - packetIndex);
int maxFileCountPerPacket = maxFileCRCPacketCount;
int packetFileCount = min(maxFileCountPerPacket,data.header.techCRCFileCount - packetIndex);
for(int peekAttempt = 1; peekAttempt < 5000; peekAttempt++) {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] peekAttempt = %d\n",__FILE__,__FUNCTION__,__LINE__,peekAttempt);
@ -655,7 +656,8 @@ void NetworkMessageSynchNetworkGameData::send(Socket* socket) const {
for(int iPacketLoop = 0; iPacketLoop < packetLoopCount; ++iPacketLoop) {
int packetIndex = iPacketLoop * NetworkMessageSynchNetworkGameData::maxFileCRCPacketCount;
int packetFileCount = min(NetworkMessageSynchNetworkGameData::maxFileCRCPacketCount,data.header.techCRCFileCount - packetIndex);
int maxFileCountPerPacket = maxFileCRCPacketCount;
int packetFileCount = min(maxFileCountPerPacket,data.header.techCRCFileCount - packetIndex);
NetworkMessage::send(socket, &data.detail.techCRCFileList[packetIndex], (DetailSize1 * packetFileCount));
NetworkMessage::send(socket, &data.detail.techCRCFileCRCList[packetIndex], (DetailSize2 * packetFileCount));
@ -770,7 +772,8 @@ bool NetworkMessageSynchNetworkGameDataStatus::receive(Socket* socket) {
for(int iPacketLoop = 0; iPacketLoop < packetLoopCount; ++iPacketLoop) {
int packetIndex = iPacketLoop * NetworkMessageSynchNetworkGameDataStatus::maxFileCRCPacketCount;
int packetFileCount = min(NetworkMessageSynchNetworkGameDataStatus::maxFileCRCPacketCount,data.header.techCRCFileCount - packetIndex);
int maxFileCountPerPacket = maxFileCRCPacketCount;
int packetFileCount = min(maxFileCountPerPacket,data.header.techCRCFileCount - packetIndex);
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] iPacketLoop = %d, packetIndex = %d, packetFileCount = %d\n",__FILE__,__FUNCTION__,__LINE__,iPacketLoop,packetIndex,packetFileCount);
@ -833,7 +836,8 @@ void NetworkMessageSynchNetworkGameDataStatus::send(Socket* socket) const {
for(int iPacketLoop = 0; iPacketLoop < packetLoopCount; ++iPacketLoop) {
int packetIndex = iPacketLoop * NetworkMessageSynchNetworkGameDataStatus::maxFileCRCPacketCount;
int packetFileCount = min(NetworkMessageSynchNetworkGameDataStatus::maxFileCRCPacketCount,data.header.techCRCFileCount - packetIndex);
int maxFileCountPerPacket = maxFileCRCPacketCount;
int packetFileCount = min(maxFileCountPerPacket,data.header.techCRCFileCount - packetIndex);
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] packetLoop = %d, packetIndex = %d, packetFileCount = %d\n",__FILE__,__FUNCTION__,__LINE__,iPacketLoop,packetIndex,packetFileCount);