diff --git a/source/glest_game/ai/path_finder.cpp b/source/glest_game/ai/path_finder.cpp index 74a41735..57898add 100644 --- a/source/glest_game/ai/path_finder.cpp +++ b/source/glest_game/ai/path_finder.cpp @@ -39,7 +39,7 @@ namespace Glest{ namespace Game{ const int PathFinder::maxFreeSearchRadius = 10; //const int PathFinder::pathFindNodesMax= 400; -int PathFinder::pathFindNodesMax = 1200; +int PathFinder::pathFindNodesMax = 800; const int PathFinder::pathFindRefresh = 10; const int PathFinder::pathFindBailoutRadius = 20;