From c679c4bfe0e28af9a34a5b17cbf61ea0356fc7f3 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Sat, 26 Feb 2011 00:47:41 +0000 Subject: [PATCH] - set pathfinder max to 800 (From 1200) --- source/glest_game/ai/path_finder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/ai/path_finder.cpp b/source/glest_game/ai/path_finder.cpp index 74a41735..57898add 100644 --- a/source/glest_game/ai/path_finder.cpp +++ b/source/glest_game/ai/path_finder.cpp @@ -39,7 +39,7 @@ namespace Glest{ namespace Game{ const int PathFinder::maxFreeSearchRadius = 10; //const int PathFinder::pathFindNodesMax= 400; -int PathFinder::pathFindNodesMax = 1200; +int PathFinder::pathFindNodesMax = 800; const int PathFinder::pathFindRefresh = 10; const int PathFinder::pathFindBailoutRadius = 20;