- fix find lan games by extra NIC search

This commit is contained in:
SoftCoder 2017-09-21 17:46:23 -07:00
parent 7f6cc175d4
commit c898c63389
1 changed files with 23 additions and 0 deletions

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@ -702,6 +702,29 @@ std::vector<std::string> Socket::getLocalIPAddressList() {
#ifndef WIN32
// Now check all linux network devices
struct ifaddrs *ifap, *ifa;
struct sockaddr_in *sa;
char *addr;
getifaddrs (&ifap);
for (ifa = ifap; ifa; ifa = ifa->ifa_next) {
if (ifa->ifa_addr->sa_family==AF_INET) {
sa = (struct sockaddr_in *) ifa->ifa_addr;
addr = inet_ntoa(sa->sin_addr);
//printf("Interface: %s\tAddress: %s\n", ifa->ifa_name, addr);
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] Interface: %s\tAddress: %s\n",__FILE__,__FUNCTION__,__LINE__,addr);
if(strlen(addr) > 0 &&
strncmp(addr,"127.",4) != 0 &&
strncmp(addr,"0.",2) != 0) {
if(std::find(ipList.begin(),ipList.end(),addr) == ipList.end()) {
ipList.push_back(addr);
}
}
}
}
freeifaddrs(ifap);
//std::vector<string> intfTypes;
if(Socket::intfTypes.empty()) {
Socket::intfTypes.push_back("lo");