Added windows project files for Visual Studio 2008

This commit is contained in:
Mark Vejvoda 2010-02-15 16:28:21 +00:00
parent 349b139b60
commit ca20784740
14 changed files with 2278 additions and 0 deletions

38
mk/windoze/Glest.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glest_game", "glest_game.vcproj", "{6B0C65F1-D031-46AF-AC0D-7C38892D2952}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libglest", "shared_lib.vcproj", "{8DAA0C24-95CD-4F66-B4C5-19ABDD771746}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glest_editor", "glest_editor.vcproj", "{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3d_viewer", "g3d_viewer.vcproj", "{FE5C7C7C-F109-44F5-8329-25A4E24F162C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6B0C65F1-D031-46AF-AC0D-7C38892D2952}.Debug|Win32.ActiveCfg = Debug|Win32
{6B0C65F1-D031-46AF-AC0D-7C38892D2952}.Debug|Win32.Build.0 = Debug|Win32
{6B0C65F1-D031-46AF-AC0D-7C38892D2952}.Release|Win32.ActiveCfg = Release|Win32
{6B0C65F1-D031-46AF-AC0D-7C38892D2952}.Release|Win32.Build.0 = Release|Win32
{8DAA0C24-95CD-4F66-B4C5-19ABDD771746}.Debug|Win32.ActiveCfg = Debug|Win32
{8DAA0C24-95CD-4F66-B4C5-19ABDD771746}.Debug|Win32.Build.0 = Debug|Win32
{8DAA0C24-95CD-4F66-B4C5-19ABDD771746}.Release|Win32.ActiveCfg = Release|Win32
{8DAA0C24-95CD-4F66-B4C5-19ABDD771746}.Release|Win32.Build.0 = Release|Win32
{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}.Debug|Win32.ActiveCfg = Debug|Win32
{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}.Debug|Win32.Build.0 = Debug|Win32
{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}.Release|Win32.ActiveCfg = Release|Win32
{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}.Release|Win32.Build.0 = Release|Win32
{FE5C7C7C-F109-44F5-8329-25A4E24F162C}.Debug|Win32.ActiveCfg = Debug|Win32
{FE5C7C7C-F109-44F5-8329-25A4E24F162C}.Debug|Win32.Build.0 = Debug|Win32
{FE5C7C7C-F109-44F5-8329-25A4E24F162C}.Release|Win32.ActiveCfg = Release|Win32
{FE5C7C7C-F109-44F5-8329-25A4E24F162C}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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mk/windoze/Glest.suo Normal file

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<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="g3d_viewer"
ProjectGUID="{FE5C7C7C-F109-44F5-8329-25A4E24F162C}"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\data\glest_game"
IntermediateDirectory="Debug"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\mswd&quot;;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;W:\glest\megaglest\source\shared_lib\include\util;W:\glest\megaglest\source\shared_lib\include\platform\win32;W:\glest\megaglest\source\shared_lib\include\graphics\gl;W:\glest\megaglest\source\win32_deps\include;W:\glest\megaglest\source\shared_lib\include\graphics;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include&quot;"
PreprocessorDefinitions="MWIN;__WXMSW__;__WXDEBUG__"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile="c:\temp\$(TargetName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wxbase28d.lib wxbase28d_net.lib wxbase28d_xml.lib wxexpatd.lib wxjpegd.lib wxmsw28d_adv.lib wxmsw28d_aui.lib wxmsw28d_core.lib wxmsw28d_gl.lib wxmsw28d_html.lib wxmsw28d_media.lib wxmsw28d_qa.lib wxmsw28d_richtext.lib wxmsw28d_xrc.lib wxpngd.lib wxregexd.lib wxtiffd.lib wxzlibd.lib ..\libglest.lib kernel32.lib user32.lib gdi32.lib ole32.lib oleaut32.lib comctl32.lib comdlg32.lib uuid.lib advapi32.lib shell32.lib winmm.lib rpcrt4.lib"
OutputFile="$(OutDir)\G3D_Viewer.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="W:\glest\megaglest\source\win32_deps\lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="../../build/$(ConfigurationName)/$(ProjectName)"
IntermediateDirectory="Release"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\mswd&quot;;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;W:\glest\megaglest\source\shared_lib\include\util;W:\glest\megaglest\source\shared_lib\include\platform\win32;W:\glest\megaglest\source\shared_lib\include\graphics\gl;W:\glest\megaglest\source\win32_deps\include;W:\glest\megaglest\source\shared_lib\include\graphics;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile="c:\temp\release\$(TargetName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wxbase28.lib wxbase28_net.lib wxbase28_xml.lib wxexpat.lib wxjpeg.lib wxmsw28_adv.lib wxmsw28_aui.lib wxmsw28_core.lib wxmsw28_gl.lib wxmsw28_html.lib wxmsw28_media.lib wxmsw28_qa.lib wxmsw28_richtext.lib wxmsw28_xrc.lib wxpng.lib wxregex.lib wxtiff.lib wxzlib.lib winmm.lib rpcrt4.lib kernel32.lib user32.lib gdi32.lib ole32.lib oleaut32.lib comctl32.lib comdlg32.lib uuid.lib advapi32.lib shell32.lib libglest.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../../source/win32_deps/lib;&quot;../../build/$(ConfigurationName)/libglest&quot;"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\main.h"
>
</File>
<File
RelativePath=".\renderer.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="..\..\mk\windoze\glest.rc"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\main.cpp"
>
</File>
<File
RelativePath=".\renderer.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="9.00"
ShowAllFiles="true"
>
<Configurations>
<Configuration
Name="Debug|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="SOFTHAUS-XPVM"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="SOFTHAUS-XPVM"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>

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<?xml version="1.0" encoding="utf-8"?><VisualStudioUserFile ProjectType="Visual C++" Version="9.00" ShowAllFiles="true"></VisualStudioUserFile>

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mk/windoze/glest.rc Normal file
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GLEST ICON "glest.ico"

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<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="glest_editor"
ProjectGUID="{5D09BE33-81EC-450B-8A7B-2E7B941ADC56}"
RootNamespace="glest_editor"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\data\glest_game"
IntermediateDirectory="Debug"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\mswd&quot;;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;W:\glest\megaglest\source\shared_lib\include\util;W:\glest\megaglest\source\shared_lib\include\platform\win32;W:\glest\megaglest\source\shared_lib\include\graphics\gl;W:\glest\megaglest\source\win32_deps\include;W:\glest\megaglest\source\shared_lib\include\graphics;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include&quot;"
PreprocessorDefinitions="MWIN;__WXMSW__;__WXDEBUG__"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile="c:\temp\debug\$(TargetName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wxbase28d.lib wxbase28d_net.lib wxbase28d_xml.lib wxexpatd.lib wxjpegd.lib wxmsw28d_adv.lib wxmsw28d_aui.lib wxmsw28d_core.lib wxmsw28d_gl.lib wxmsw28d_html.lib wxmsw28d_media.lib wxmsw28d_qa.lib wxmsw28d_richtext.lib wxmsw28d_xrc.lib wxpngd.lib wxregexd.lib wxtiffd.lib wxzlibd.lib winmm.lib rpcrt4.lib kernel32.lib user32.lib gdi32.lib ole32.lib oleaut32.lib comctl32.lib comdlg32.lib uuid.lib advapi32.lib shell32.lib"
OutputFile="$(OutDir)\Glest_Editor.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="W:\glest\megaglest\source\win32_deps\lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="../../build/$(ConfigurationName)/$(ProjectName)"
IntermediateDirectory="Release"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\lib\vc_lib\msw&quot;;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include\msvc&quot;;W:\glest\megaglest\source\shared_lib\include\util;W:\glest\megaglest\source\shared_lib\include\platform\win32;W:\glest\megaglest\source\shared_lib\include\graphics\gl;W:\glest\megaglest\source\win32_deps\include;W:\glest\megaglest\source\shared_lib\include\graphics;&quot;W:\glest\megaglest\source\win32_deps\wxWidgets-2.8.10\include&quot;"
PreprocessorDefinitions="MWIN;__WXMSW__"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile="c:\temp\release\$(TargetName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wxbase28.lib wxbase28_net.lib wxbase28_xml.lib wxexpat.lib wxjpeg.lib wxmsw28_adv.lib wxmsw28_aui.lib wxmsw28_core.lib wxmsw28_gl.lib wxmsw28_html.lib wxmsw28_media.lib wxmsw28_qa.lib wxmsw28_richtext.lib wxmsw28_xrc.lib wxpng.lib wxregex.lib wxtiff.lib wxzlib.lib winmm.lib rpcrt4.lib kernel32.lib user32.lib gdi32.lib ole32.lib oleaut32.lib comctl32.lib comdlg32.lib uuid.lib advapi32.lib shell32.lib libglest.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../../source/win32_deps/lib;&quot;../../build/$(ConfigurationName)/libglest&quot;"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\main.h"
>
</File>
<File
RelativePath=".\map.h"
>
</File>
<File
RelativePath=".\program.h"
>
</File>
<File
RelativePath=".\renderer.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="..\..\mk\windoze\glest.rc"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\main.cpp"
>
</File>
<File
RelativePath=".\map.cpp"
>
</File>
<File
RelativePath=".\program.cpp"
>
</File>
<File
RelativePath=".\renderer.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="9.00"
ShowAllFiles="true"
>
<Configurations>
<Configuration
Name="Debug|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="SOFTHAUS-XPVM"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="SOFTHAUS-XPVM"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>

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@ -0,0 +1 @@
<?xml version="1.0" encoding="utf-8"?><VisualStudioUserFile ProjectType="Visual C++" Version="9.00" ShowAllFiles="true"></VisualStudioUserFile>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="glest_game"
ProjectGUID="{6B0C65F1-D031-46AF-AC0D-7C38892D2952}"
RootNamespace="glest_game"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="../../build/$(ConfigurationName)/$(ProjectName)"
IntermediateDirectory="../../build/$(ConfigurationName)/$(ProjectName)"
ConfigurationType="1"
CharacterSet="0"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../../../deps/include/lua;../../../deps/include;../../source/shared_lib/include/graphics;../../source/shared_lib/include/graphics/gl;../../source/shared_lib/include/platform;../../source/shared_lib/include/platform/win32;../../source/shared_lib/include/sound;../../source/shared_lib/include/sound/ds8;../../source/shared_lib/include/util;../../source/shared_lib/include/lua;../../source/shared_lib/include/xml;../../source/shared_lib/include/tinyxml;../../source/glest_game/ai;../../source/glest_game/facilities;../../source/glest_game/game;../../source/glest_game/global;../../source/glest_game/graphics;../../source/glest_game/gui;../../source/glest_game/main;../../source/glest_game/menu;../../source/glest_game/network;../../source/glest_game/sound;../../source/glest_game/type_instances;../../source/glest_game/types;../../source/glest_game/world;../../source/win32_deps/include;&quot;../../source/win32_deps/xerces-c-3.0.1/src&quot;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;XML_LIBRARY;NO_GL_ASSERTIONS;USE_PCH=1"
StringPooling="true"
MinimalRebuild="true"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile="c:\temp\glest\$(TargetName).pch"
BrowseInformation="1"
WarningLevel="2"
DebugInformationFormat="3"
DisableSpecificWarnings="4018;4244"
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