some more changelog

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titiger 2017-03-05 01:53:12 +01:00
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@ -4,6 +4,19 @@ MEGAGLEST CHANGELOG
To see a timeline of detail changes please visit:
https://github.com/MegaGlest/megaglest-source/commits/master
v3.13.0
- Important sounds like "attack alarm" are always played
- Display build/morph/upgrade time
- New AI tag <ai-build-size> for units(buildings) which allows fake size for buildings while placing them.
- Much better error handling and messages especially for modders and xml-related problems.
- fix unwanted double event for some keys ( like alt+enter )
- map filter option for game setup on headless server
- option to select/command multiple buildings of same type. ( uniform-selection )
- Major cross platform OOS fix which especially showed up quite often when playing without fog of war.
- You must proof basic game knowledge before you can play online by winning a special scenario.
- less visible parts of black squares while rendering cliffs.
- possibility to let units spawn units on death
v3.12.0
- MegaGlest uses SDL2 now
- glowing meshes. ( models can glow like particles do )