From dfc2e05060477863bbe1618373c1a72ee24e03c2 Mon Sep 17 00:00:00 2001 From: titiger Date: Sun, 19 Mar 2017 02:00:52 +0100 Subject: [PATCH] Editor as its own Tool-Application on steam I think this is correct, but I could not test it. --- .../megaglest_editor_build_linux_611990.vdf | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_editor_build_linux_611990.vdf diff --git a/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_editor_build_linux_611990.vdf b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_editor_build_linux_611990.vdf new file mode 100644 index 00000000..b9bf86b1 --- /dev/null +++ b/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/megaglest_editor_build_linux_611990.vdf @@ -0,0 +1,15 @@ +"appbuild" +{ + "appid" "611990" + "desc" "MegaGlest Editor" // description for this build + "buildoutput" "..\output\" // build output folder for .log, .csm & .csd files, relative to location of this file + "contentroot" "..\content\" // root content folder, relative to location of this file + "setlive" "" // branch to set live after successful build, non if empty + "preview" "0" // to enable preview builds + "local" "" // set to file path of local content server + + "depots" + { + "578871" "linux_x64_build_578871.vdf" + } +}