From d622c7bf7f08ff9ebc0a7bbb515c00fad3ab7aea Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Tue, 11 Jan 2011 22:34:01 +0000 Subject: [PATCH] - try to discover what texture is corrupt in tomreyn's fuzzer --- source/shared_lib/sources/graphics/gl/model_renderer_gl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/shared_lib/sources/graphics/gl/model_renderer_gl.cpp b/source/shared_lib/sources/graphics/gl/model_renderer_gl.cpp index 4637e1ce..f9311600 100644 --- a/source/shared_lib/sources/graphics/gl/model_renderer_gl.cpp +++ b/source/shared_lib/sources/graphics/gl/model_renderer_gl.cpp @@ -152,7 +152,7 @@ void ModelRendererGl::renderMesh(const Mesh *mesh){ if(lastTexture != texture->getHandle()){ //assert(glIsTexture(texture->getHandle())); if(glIsTexture(texture->getHandle()) == false) { - throw runtime_error("glIsTexture(texture->getHandle()) == false"); + throw runtime_error("glIsTexture(texture->getHandle()) == false for texture: " + texture->getPath()); } glBindTexture(GL_TEXTURE_2D, texture->getHandle()); lastTexture= texture->getHandle();