- Makefile compile steam shim on windows

This commit is contained in:
SoftCoder 2017-09-25 14:01:19 -07:00
parent de34e1c894
commit d8073423a7
2 changed files with 111 additions and 0 deletions

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TARGET = megaglest_shim
GAME_LAUNCH_NAME = megaglest.exe
!ifndef STEAMWORKS
# STEAMWORKS = /home/softcoder/Code/steamworks_sdk/sdk
!error STEAMWORKS is not set
!endif
# CXX = cl.exe /O2 /DNDEBUG
# WINDRES = windres
LNK = link.exe
FLAGS = /I $(STEAMWORKS)\public -DGAME_LAUNCH_NAME=\"$(GAME_LAUNCH_NAME)\"
# LIB_PATH = "/LIBPATH:$(STEAMWORKS)\redistributable_bin" /VERBOSE:LIB
LIB_PATH = "/LIBPATH:$(STEAMWORKS)\redistributable_bin"
LIBS = steam_api.lib gdi32.lib user32.lib
!if "$(DEBUG)" == "1"
FLAGS = $(FLAGS) -DSTEAMSHIM_DEBUG
!else
FLAGS = $(FLAGS) -mwindows
!endif
SRC = steamshim_parent.cpp
.PHONY : clean all
all : app
app: steamshim_parent.obj
$(LNK) $(LIB_PATH) $(LIBS) /machine:X86 /OUT:$(TARGET).exe steamshim_parent.obj
steamshim_parent.obj: steamshim_parent.cpp
$(CXX) /MT $(CXXFLAGS) $(FLAGS) /c steamshim_parent.cpp /Fosteamshim_parent.obj
clean:
@-erase $(TARGET).obj
@-erase $(TARGET).exe

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@echo off
rem change to the directory of this batch file
rem SET VCVARS_PLATFORM=x86_amd64
SET VCVARS_PLATFORM=
SET MSBUILD_CONFIG=Release
ECHO --------------------------------
ECHO Changing to build folder [%~dp0] p1 ["%1"] p2 ["%2"]
rem pause
cd /d "%~dp0"
ECHO using msbuild config [%MSBUILD_CONFIG%]
ECHO Checking for windows binary runtime tools...
rem setup the Visual Studio 2015 environment
ECHO --------------------------------
ECHO Setting up Visual Studio 2015 environment vars...
REM Ensure ultifds HP doesn't mess the build up
SET Platform=
if "%DevEnvDir%." == "." goto SETVCVARS
GOTO GITSECTION
:SETVCVARS
IF EXIST "%VS140COMNTOOLS%..\..\" GOTO VC_Common_15
IF EXIST "\Program Files\Microsoft Visual Studio 14.0\" GOTO VC_32_15
IF EXIST "\Program Files (x86)\Microsoft Visual Studio 14.0\" GOTO VC_64_15
goto GITSECTION
:VC_Common_15
call "%VS140COMNTOOLS%..\..\vc\vcvarsall.bat" %VCVARS_PLATFORM%
goto GITSECTION
:VC_32_15
ECHO 32 bit Windows detected...
call "\Program Files\Microsoft Visual Studio 14.0\vc\vcvarsall.bat" %VCVARS_PLATFORM%
goto GITSECTION
:VC_64_15
ECHO 64 bit Windows detected...
call "\Program Files (x86)\Microsoft Visual Studio 14.0\vc\vcvarsall.bat" %VCVARS_PLATFORM%
goto GITSECTION
:GITSECTION
rem Update from GIT to latest rev
ECHO --------------------------------
ECHO Will build using GIT Revision: [%GITVERSION_REV%.%GITVERSION_SHA1%]
rem Build Mega-Glest in release mode
ECHO --------------------------------
Echo Building MegaGlest using Visual Studio 2015...
set CL=/MP
del steamshim_parent.obj
del megaglest_shim.exe
rem set VisualStudioVersion=11.0
set msBuildMaxCPU=
SET BuildInParallel=false
if %NUMBER_OF_PROCESSORS% GTR 2 (
SET NumberOfProcessesToUseForBuild=2
SET BuildInParallel=true
SET msBuildMaxCPU=/maxcpucount)
ECHO Found CPU Count [%NUMBER_OF_PROCESSORS%]
SET MSBUILD_PATH_MG_x64="%ProgramFiles(x86)%\MSBuild\Microsoft.Cpp\v4.0\V140\\"
echo Doing a FULL REBUILD...
nmake /f Makefile.win STEAMWORKS=c:\Code\steamworks_sdk\sdk
ECHO ... End.
rem pause execution so we can see the output before the batch file exits
if not "%1" == "nopause" pause