- bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default.

- Updated debug UI view to show threaded debug buffer count
This commit is contained in:
Mark Vejvoda 2010-12-25 09:15:49 +00:00
parent da1adab808
commit d997e2af5d
6 changed files with 72 additions and 37 deletions

View File

@ -1594,7 +1594,10 @@ void Game::render2d(){
str+= "Render FPS: " + intToStr(lastRenderFps) + "[" + intToStr(avgRenderFps) + "]\n";
str+= "Update FPS: " + intToStr(lastUpdateFps) + "[" + intToStr(avgUpdateFps) + "]\n";
str+= "GameCamera pos: " + floatToStr(gameCamera.getPos().x)+","+floatToStr(gameCamera.getPos().y)+","+floatToStr(gameCamera.getPos().z)+"\n";
str+= "Time: " + floatToStr(world.getTimeFlow()->getTime(),8)+"\n";
str+= "Time: " + floatToStr(world.getTimeFlow()->getTime(),2)+"\n";
if(SystemFlags::getThreadedLoggerRunning() == true) {
str+= "Log buffer count: " + intToStr(SystemFlags::getLogEntryBufferCount())+"\n";
}
str+= "Triangle count: " + intToStr(renderer.getTriangleCount())+"\n";
str+= "Vertex count: " + intToStr(renderer.getPointCount())+"\n";
str+= "Frame count:" + intToStr(world.getFrameCount())+"\n";
@ -1648,7 +1651,7 @@ void Game::render2d(){
renderer.renderText(factionInfo, coreData.getMenuFontBig(),
Vec4f(playerColor.x,playerColor.y,playerColor.z,1.0),
10, metrics.getVirtualH() - mh - 60 - 210 - (i * 16), false);
10, metrics.getVirtualH() - mh - 90 - 210 - (i * 16), false);
}
if(renderer.getAllowRenderUnitTitles() == false) {
@ -1694,19 +1697,18 @@ void Game::render2d(){
// ==================== misc ====================
void Game::checkWinner(){
if(!gameOver){
if(gameSettings.getDefaultVictoryConditions()){
void Game::checkWinner() {
if(gameOver == false) {
if(gameSettings.getDefaultVictoryConditions()) {
checkWinnerStandard();
}
else
{
else {
checkWinnerScripted();
}
}
}
void Game::checkWinnerStandard(){
void Game::checkWinnerStandard() {
if(world.getThisFaction()->getType()->getPersonalityType() == fpt_Observer) {
// lookup int is team #, value is players alive on team
std::map<int,int> teamsAlive;
@ -1854,16 +1856,16 @@ void Game::checkWinnerScripted() {
}
}
bool Game::hasBuilding(const Faction *faction){
for(int i=0; i<faction->getUnitCount(); ++i){
if(faction->getUnit(i)->getType()->hasSkillClass(scBeBuilt)){
bool Game::hasBuilding(const Faction *faction) {
for(int i=0; i<faction->getUnitCount(); ++i) {
if(faction->getUnit(i)->getType()->hasSkillClass(scBeBuilt)) {
return true;
}
}
return false;
}
void Game::incSpeed(){
void Game::incSpeed() {
Lang &lang= Lang::getInstance();
switch(speed){
case sSlow:
@ -1879,7 +1881,7 @@ void Game::incSpeed(){
}
}
void Game::decSpeed(){
void Game::decSpeed() {
Lang &lang= Lang::getInstance();
switch(speed){
case sNormal:
@ -1895,20 +1897,20 @@ void Game::decSpeed(){
}
}
int Game::getUpdateLoops(){
if(paused){
int Game::getUpdateLoops() {
if(paused) {
return 0;
}
else if(speed==sFast){
else if(speed == sFast) {
return Config::getInstance().getInt("FastSpeedLoops");
}
else if(speed==sSlow){
else if(speed == sSlow) {
return updateFps % 2 == 0? 1: 0;
}
return 1;
}
void Game::showLoseMessageBox(){
void Game::showLoseMessageBox() {
Lang &lang= Lang::getInstance();
NetworkManager &networkManager= NetworkManager::getInstance();

View File

@ -622,7 +622,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n\n");
}
int glestMain(int argc, char** argv) {
int glestMain(int argc, char** argv) {
#ifdef SL_LEAK_DUMP
AllocRegistry memoryLeaks = AllocRegistry::getInstance();
#endif
@ -778,12 +778,20 @@ int glestMain(int argc, char** argv) {
}
}
//printf("In MAIN STARTUP A\n");
std::auto_ptr<FileCRCPreCacheThread> preCacheThread;
Config &config = Config::getInstance();
Config &config = Config::getInstance();
//printf("In MAIN STARTUP B\n");
SystemFlags::ENABLE_THREADED_LOGGING = config.getBool("ThreadedLogging","true");
//printf("In MAIN STARTUP C, SystemFlags::ENABLE_THREADED_LOGGING = %d\n",SystemFlags::ENABLE_THREADED_LOGGING);
FontGl::setDefault_fontType(config.getString("DefaultFont",FontGl::getDefault_fontType().c_str()));
Socket::isUPNP = !config.getBool("DisableUPNP","false");
SystemFlags::ENABLE_THREADED_LOGGING = config.getBool("ThreadedLogging","false");
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);

View File

@ -106,6 +106,7 @@ public:
LogFileThread();
virtual void execute();
void addLogEntry(SystemFlags::DebugType type, string logEntry);
std::size_t getLogEntryBufferCount();
};

View File

@ -130,6 +130,9 @@ public:
static CURL *initHTTP();
static void cleanupHTTP(CURL **handle);
static bool getThreadedLoggerRunning();
static std::size_t getLogEntryBufferCount();
// Let the macro call into this when require.. NEVER call it automatically.
static void handleDebug(DebugType type, const char *fmt, ...);
static void logDebugEntry(DebugType type, string debugEntry, time_t debugTime);

View File

@ -217,7 +217,7 @@ void LogFileThread::execute() {
try {
for(;this->getQuitStatus() == false;) {
if(difftime(time(NULL),lastSaveToDisk) >= 3) {
if(difftime(time(NULL),lastSaveToDisk) >= 5) {
lastSaveToDisk = time(NULL);
saveToDisk();
}
@ -244,9 +244,16 @@ void LogFileThread::execute() {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] LogFile thread is exiting\n",__FILE__,__FUNCTION__,__LINE__);
}
std::size_t LogFileThread::getLogEntryBufferCount() {
MutexSafeWrapper safeMutex(&mutexLogList);
std::size_t logCount = logList.size();
safeMutex.ReleaseLock();
return logCount;
}
void LogFileThread::saveToDisk() {
MutexSafeWrapper safeMutex(&mutexLogList);
unsigned int logCount = logList.size();
std::size_t logCount = logList.size();
if(logCount > 0) {
vector<LogFileEntry> tempLogList = logList;
safeMutex.ReleaseLock(true);

View File

@ -61,6 +61,18 @@ static void *myrealloc(void *ptr, size_t size)
return malloc(size);
}
bool SystemFlags::getThreadedLoggerRunning() {
return (threadLogger != NULL && threadLogger->getRunningStatus() == true);
}
std::size_t SystemFlags::getLogEntryBufferCount() {
std::size_t ret = 0;
if(threadLogger != NULL) {
ret = threadLogger->getLogEntryBufferCount();
}
return ret;
}
size_t SystemFlags::httpWriteMemoryCallback(void *ptr, size_t size, size_t nmemb, void *data)
{
size_t realsize = size * nmemb;
@ -159,6 +171,8 @@ CURL *SystemFlags::initHTTP() {
}
void SystemFlags::init(bool haveSpecialOutputCommandLineOption) {
//printf("SystemFlags::init CALLED, SystemFlags::debugLogFileList.size() = %d\n",SystemFlags::debugLogFileList.size());
SystemFlags::haveSpecialOutputCommandLineOption = haveSpecialOutputCommandLineOption;
if(SystemFlags::debugLogFileList.size() == 0) {
SystemFlags::debugLogFileList[SystemFlags::debugSystem] = SystemFlags::SystemFlagsType(SystemFlags::debugSystem);
@ -168,13 +182,14 @@ void SystemFlags::init(bool haveSpecialOutputCommandLineOption) {
SystemFlags::debugLogFileList[SystemFlags::debugUnitCommands] = SystemFlags::SystemFlagsType(SystemFlags::debugUnitCommands);
SystemFlags::debugLogFileList[SystemFlags::debugLUA] = SystemFlags::SystemFlagsType(SystemFlags::debugLUA);
SystemFlags::debugLogFileList[SystemFlags::debugError] = SystemFlags::SystemFlagsType(SystemFlags::debugError);
if(SystemFlags::ENABLE_THREADED_LOGGING) {
threadLogger = new LogFileThread();
threadLogger->start();
}
}
if(threadLogger == NULL) {
threadLogger = new LogFileThread();
threadLogger->start();
sleep(5);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(curl_handle == NULL) {
@ -224,14 +239,12 @@ SystemFlags::~SystemFlags() {
}
void SystemFlags::Close() {
if(SystemFlags::ENABLE_THREADED_LOGGING) {
if(threadLogger != NULL) {
SystemFlags::ENABLE_THREADED_LOGGING = false;
threadLogger->signalQuit();
threadLogger->shutdownAndWait();
delete threadLogger;
threadLogger = NULL;
}
if(threadLogger != NULL) {
SystemFlags::ENABLE_THREADED_LOGGING = false;
threadLogger->signalQuit();
threadLogger->shutdownAndWait();
delete threadLogger;
threadLogger = NULL;
}
if(SystemFlags::debugLogFileList.size() > 0) {
@ -285,7 +298,8 @@ void SystemFlags::handleDebug(DebugType type, const char *fmt, ...) {
va_end(argList);
if(SystemFlags::ENABLE_THREADED_LOGGING &&
threadLogger != NULL) {
threadLogger != NULL &&
threadLogger->getRunningStatus() == true) {
threadLogger->addLogEntry(type, szBuf);
}
else {