- fixed spelling mistake in variable name

This commit is contained in:
Mark Vejvoda 2012-11-15 08:16:08 +00:00
parent 4a0617b12c
commit d9b624dbb8
4 changed files with 4 additions and 4 deletions

View File

@ -153,7 +153,7 @@ public:
static const char *RANDOMFACTION_SLOTNAME;
static const char *playerTextureCacheLookupKey;
static const char *ircClinetCacheLookupKey;
static const char *ircClientCacheLookupKey;
static const char *factionPreviewTextureCacheLookupKey;
static const char *characterMenuScreenPositionListCacheLookupKey;
static const char *pathCacheLookupKey;

View File

@ -50,7 +50,7 @@ const char *GameConstants::folder_path_screenshots = "screens/";
const char *GameConstants::OBSERVER_SLOTNAME = "*Observer*";
const char *GameConstants::RANDOMFACTION_SLOTNAME = "*Random*";
const char *GameConstants::ircClinetCacheLookupKey = "ircClientCache";
const char *GameConstants::ircClientCacheLookupKey = "ircClientCache";
const char *GameConstants::playerTextureCacheLookupKey = "playerTextureCache";
const char *GameConstants::factionPreviewTextureCacheLookupKey = "factionPreviewTextureCache";
const char *GameConstants::characterMenuScreenPositionListCacheLookupKey = "characterMenuScreenPositionListCache";

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@ -162,7 +162,7 @@ static void cleanupProcessObjects() {
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#1 IRCCLient Cache SHUTDOWN\n");
IRCThread * &ircClient = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClinetCacheLookupKey);
IRCThread * &ircClient = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClientCacheLookupKey);
if(ircClient != NULL) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 IRCCLient Cache SHUTDOWN\n");
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);

View File

@ -307,7 +307,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
MutexSafeWrapper safeMutexIRCPtr(&mutexIRCClient,string(extractFileFromDirectoryPath(__FILE__).c_str()) + "_" + intToStr(__LINE__));
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#1 IRCCLient Cache check\n");
IRCThread * &ircThread = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClinetCacheLookupKey);
IRCThread * &ircThread = CacheManager::getCachedItem< IRCThread * >(GameConstants::ircClientCacheLookupKey);
if(ircThread == NULL) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 IRCCLient Cache check\n");
ircThread = new IRCThread(ircArgs,this);