added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:

BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST

By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
This commit is contained in:
Mark Vejvoda 2011-10-17 16:59:22 +00:00
parent 9d1b6d592c
commit dac61b9f5d
7 changed files with 905 additions and 874 deletions

View File

@ -40,6 +40,12 @@ FUNCTION(Subversion_IS_WC FOLDER RESULT_VAR)
ENDFUNCTION()
OPTION(BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS "Build model import/export tools" ON)
OPTION(BUILD_MEGAGLEST_MODEL_VIEWER "Build model viewer" ON)
OPTION(BUILD_MEGAGLEST_MAP_EDITOR "Build map editor" ON)
OPTION(BUILD_MEGAGLEST_CONFIGURATOR "Build configurator" ON)
OPTION(BUILD_MEGAGLEST "Build MegaGlest" ON)
## Compiler flags
IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW)
IF(CMAKE_COMPILER_IS_GNUCXX)

View File

@ -1,132 +1,135 @@
# common libraries
SET(EXTERNAL_LIBS "")
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(NOT WIN32)
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest configurator
SET(DIRS_WITH_SRC
.
)
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global
)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
SET(TARGET_NAME "megaglest_configurator")
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
IF(BUILD_MEGAGLEST_CONFIGURATOR)
MESSAGE(STATUS "Will try to build MegaGlest Configurator")
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(NOT WIN32)
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest configurator
SET(DIRS_WITH_SRC
.
)
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global
)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
#MESSAGE(STATUS "EXTERNAL_LIBS = [${EXTERNAL_LIBS}]")
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
#MESSAGE(STATUS "EXTERNAL_LIBS = [${EXTERNAL_LIBS}]")
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
# Installation of the program

View File

@ -1,131 +1,135 @@
# common libraries
SET(EXTERNAL_LIBS "")
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(NOT WIN32)
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest G3D Model Viewer
SET(DIRS_WITH_SRC
.
)
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}graphics
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global
${GLEST_MAIN_INCLUDE_ROOT}sound
)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/graphics/particle_type.cpp" "../glest_game/graphics/unit_particle_type.cpp" "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
SET(TARGET_NAME "megaglest_g3dviewer")
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
IF(BUILD_MEGAGLEST_MODEL_VIEWER)
MESSAGE(STATUS "Will try to build MegaGlest model viewer")
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(NOT WIN32)
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest G3D Model Viewer
SET(DIRS_WITH_SRC
.
)
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}graphics
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global
${GLEST_MAIN_INCLUDE_ROOT}sound
)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/graphics/particle_type.cpp" "../glest_game/graphics/unit_particle_type.cpp" "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")

View File

@ -2,197 +2,204 @@
# common libraries
SET(EXTERNAL_LIBS "")
SET(TARGET_NAME "megaglest")
IF(WIN32)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
IF(BUILD_MEGAGLEST)
MESSAGE(STATUS "Will try to build MegaGlest game")
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
IF(WIN32)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ENDIF()
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
ENDIF()
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ENDIF()
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenAL REQUIRED)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY})
ENDIF()
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
ENDIF()
FIND_PACKAGE(OGG REQUIRED)
INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})
IF(UNIX OR APPLE)
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenAL REQUIRED)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY})
ENDIF()
FIND_PACKAGE(LUA REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
ENDIF()
FIND_PACKAGE(OGG REQUIRED)
INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})
IF(UNIX OR APPLE)
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY})
ENDIF()
FIND_PACKAGE(JPEG REQUIRED)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY})
ENDIF()
FIND_PACKAGE(LUA REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
ENDIF()
FIND_PACKAGE(PNG REQUIRED)
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
FIND_PACKAGE(JPEG REQUIRED)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY})
ENDIF()
FIND_PACKAGE(CURL REQUIRED)
INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES})
ENDIF()
FIND_PACKAGE(PNG REQUIRED)
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
#########################################################################################
# megaglest game
FIND_PACKAGE(CURL REQUIRED)
INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES})
ENDIF()
SET(DIRS_WITH_SRC
ai
facilities
game
global
graphics
gui
main
menu
network
sound
type_instances
types
world)
FIND_PACKAGE(GLEW REQUIRED)
INCLUDE_DIRECTORIES(${GLEW_INCLUDE_PATH})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${GLEW_LIBRARY})
ENDIF()
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}sound/openal
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_LIB_INCLUDE_ROOT}glew
${GLEST_LIB_INCLUDE_ROOT}lua
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_LIB_INCLUDE_ROOT}streflop/libm_flt32_source
${GLEST_LIB_INCLUDE_ROOT}map)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
#INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
#########################################################################################
# megaglest game
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/sound/ds8)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl)
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix)
ENDIF()
SET(DIRS_WITH_SRC
ai
facilities
game
global
graphics
gui
main
menu
network
sound
type_instances
types
world)
SET(MG_SOURCE_FILES "")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}graphics/md5
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}sound/openal
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_LIB_INCLUDE_ROOT}glew
${GLEST_LIB_INCLUDE_ROOT}lua
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_LIB_INCLUDE_ROOT}streflop/libm_flt32_source
${GLEST_LIB_INCLUDE_ROOT}map)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
#INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/sound/ds8)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl)
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix)
ENDIF()
SET(MG_SOURCE_FILES "")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
# Force the version and date/time stamp file to be touched so the compile stamp is always right
IF(UNIX)
add_custom_command(
OUTPUT mg.tmp
COMMAND touch ${PROJECT_SOURCE_DIR}/source/glest_game/facilities/game_util.cpp)
add_custom_target(run ALL
DEPENDS mg.tmp)
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
# Force the version and date/time stamp file to be touched so the compile stamp is always right
IF(UNIX)
add_custom_command(
OUTPUT mg.tmp
COMMAND touch ${PROJECT_SOURCE_DIR}/source/glest_game/facilities/game_util.cpp)
add_custom_target(run ALL
DEPENDS mg.tmp)
ENDIF()
IF(WIN32)
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Wl,-subsystem,console -mconsole")
ENDIF()
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
IF(NOT WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ENDIF()
IF(WIN32)
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Wl,-subsystem,console -mconsole")
ENDIF()
IF(WIN32)
SET(TARGET_NAME "megaglest")
ELSE()
SET(TARGET_NAME "megaglest")
ENDIF()
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
IF(NOT WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
#IF(NOT WIN32)

View File

@ -1,133 +1,136 @@
# common libraries
SET(EXTERNAL_LIBS "")
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(NOT WIN32)
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
SET(wxWidgets_CONFIG_OPTIONS --prefix=/usr/local)
MESSAGE(STATUS "Detected FreeBSD.....")
ENDIF()
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest map editor
SET(DIRS_WITH_SRC
. )
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
SET(TARGET_NAME "megaglest_editor")
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
IF(BUILD_MEGAGLEST_MAP_EDITOR)
MESSAGE(STATUS "Will try to build MegaGlest map editor")
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
IF(NOT WIN32)
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
SET(wxWidgets_CONFIG_OPTIONS --prefix=/usr/local)
MESSAGE(STATUS "Detected FreeBSD.....")
ENDIF()
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
# wxWidgets include (this will do all the magic to configure everything)
include( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
ELSE()
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
#########################################################################################
# megaglest map editor
SET(DIRS_WITH_SRC
. )
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_MAIN_INCLUDE_ROOT}global)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ELSE()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
ENDIF()
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")

View File

@ -8,337 +8,341 @@ ADD_SUBDIRECTORY(sources/streflop)
# common libraries
SET(EXTERNAL_LIBS "")
INCLUDE (CheckIncludeFiles)
IF(WIN32)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
ENDIF()
FIND_PACKAGE(CURL REQUIRED)
INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES})
ENDIF()
# check libcurl version #
IF(WIN32)
file (READ ${PROJECT_SOURCE_DIR}${CURL_INCLUDE_DIR}/curl/curlver.h CURL_VERSION_H_CONTENTS)
ELSE()
file (READ ${CURL_INCLUDE_DIR}/curl/curlver.h CURL_VERSION_H_CONTENTS)
ENDIF()
string (REGEX MATCH "LIBCURL_VERSION_MAJOR[ \t]+([0-9]+)" LIBCURL_VERSION_MJ ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_MJ ${LIBCURL_VERSION_MJ})
string (REGEX MATCH "LIBCURL_VERSION_MINOR[ \t]+([0-9]+)" LIBCURL_VERSION_MI ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_MI ${LIBCURL_VERSION_MI})
string (REGEX MATCH "LIBCURL_VERSION_PATCH[ \t]+([0-9]+)" LIBCURL_VERSION_PT ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_PT ${LIBCURL_VERSION_PT})
set (CURL_MAJOR_VERSION ${LIBCURL_VERSION_MJ})
set (CURL_MINOR_VERSION ${LIBCURL_VERSION_MI})
set (CURL_PATCH_VERSION ${LIBCURL_VERSION_PT})
include_regular_expression("^.*$")
# Setup package meta-data
set(CURL_VERSION ${CURL_MAJOR_VERSION}.${CURL_MINOR_VERSION}.${CURL_PATCH_VERSION})
message(STATUS "curl version=[${CURL_VERSION}]")
#IF( ${CURL_VERSION} VERSION_LESS 7.21.0)
IF( ${CURL_VERSION} VERSION_LESS 7.16.4)
message(STATUS "(please visit http://curl.haxx.se/libcurl/ to find a newer version)")
#message(FATAL_ERROR " CURL version = [${CURL_VERSION}] we require AT LEAST [7.21.0]")
message(FATAL_ERROR " CURL version = [${CURL_VERSION}] we require AT LEAST [7.16.4]")
ENDIF()
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
ENDIF()
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenAL REQUIRED)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY})
ENDIF()
# FIND_PACKAGE(OGG REQUIRED)
# INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})
# IF(UNIX)
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY})
# ENDIF()
FIND_PACKAGE(LUA REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
ENDIF()
FIND_PACKAGE(JPEG REQUIRED)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY})
ENDIF()
FIND_PACKAGE(PNG REQUIRED)
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
FIND_PACKAGE(FontConfig)
IF(FONTCONFIG_FOUND)
SET(HAVE_FONTCONFIG 1)
INCLUDE_DIRECTORIES( ${FONTCONFIG_INCLUDE_DIR} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${FONTCONFIG_LIBRARIES} )
ENDIF(FONTCONFIG_FOUND)
OPTION(USE_FTGL "Use FTGL for on-screen fonts (found on your system)" ON)
if(USE_FTGL)
ADD_DEFINITIONS(-DUSE_FTGL)
find_package( Freetype REQUIRED)
include_directories( ${FREETYPE_INCLUDE_DIRS} )
endif(USE_FTGL)
#INCLUDE(FindPkgConfig.cmake)
#pkg_search_module (FTGL ftgl)
FIND_PACKAGE(FTGL)
IF(USE_FTGL)
if (FTGL_FOUND)
MESSAGE(STATUS "**NOTE: FTGL font support was detected and enabled.")
else()
MESSAGE(STATUS
"**NOTE: Warning! FTGL has been enabled but not detected. Your compilation will probably break. Turn off FTGL support by setting USE_FTGL to false, or visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
endif()
ADD_DEFINITIONS(-DUSE_FTGL)
#set(FTGL_INCUDE_DIR ${FTGL_INCLUDE_DIR} ${CMAKE_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
#set(FTGL_LINK_DIRS ${FTGL_LIBRARY_DIRS} )
#set(FTGL_LINK_TARGETS ftgl freetype)
INCLUDE_DIRECTORIES(${FTGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${FTGL_LIBRARY})
ELSE()
IF(FTGL_FOUND)
MESSAGE(STATUS "**NOTE: Warning: FTGL font support was detected but NOT enabled. You can enable it by setting USE_FTGL=true")
ELSE()
MESSAGE(STATUS "**NOTE: Warning: FTGL font support was not detected. Visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
ENDIF()
# todo: change this because its obscure and probably not being used
#set (FTGL_INCLUDE_DIRS )
#set (FTGL_LINK_DIRS )
#set (FTGL_LINK_TARGETS )
ENDIF(USE_FTGL)
IF(MINIUPNPC_VERSION_PRE1_5)
ADD_DEFINITIONS(-DMINIUPNPC_VERSION_PRE1_5)
ENDIF()
IF(MINIUPNPC_VERSION_PRE1_6)
ADD_DEFINITIONS(-DMINIUPNPC_VERSION_PRE1_6)
ENDIF()
#########################################################################################
# megaglest lib
SET(DIRS_WITH_SRC
feathery_ftp
glew
graphics
graphics/gl
lua
map
platform/common
sound
sound/openal
streflop
streflop/libm_flt32_source
util
xml)
IF(NOT WANT_STATIC_LIBS)
MESSAGE(STATUS "*** Searching for miniupnpc since WANT_STATIC_LIBS is off ...")
FIND_PACKAGE(Miniupnpc)
ENDIF()
if(NOT MINIUPNP_FOUND)
MESSAGE(STATUS "*** Using EMBEDDED miniupnpc since dev system does not have it... MINIUPNP_FOUND [${MINIUPNP_FOUND}]")
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/miniupnpc)
else()
MESSAGE(STATUS "*** Using SHARED miniupnpc found in [${MINIUPNP_INCLUDE_DIR}] MINIUPNP_FOUND [${MINIUPNP_FOUND}] MINIUPNP_LIBRARY [${MINIUPNP_LIBRARY}]")
INCLUDE_DIRECTORIES(${MINIUPNP_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${MINIUPNP_LIBRARY})
endif()
IF(APPLE)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/macosx)
ELSEIF(WIN32)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/win32)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} sound/ds8)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} ${PROJECT_SOURCE_DIR}/source/win32_deps/src)
ELSE()
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/unix)
ENDIF()
SET(MG_INCLUDES_ROOT "include/")
SET(MG_SOURCES_ROOT "sources/")
SET(MG_INCLUDE_FILES "")
SET(MG_SOURCE_FILES "")
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/sdl )
IF(NOT WANT_STATIC_LIBS)
MESSAGE(STATUS "*** Searching for libircclient since WANT_STATIC_LIBS is off ...")
FIND_PACKAGE(Ircclient)
ENDIF()
if(NOT IRCCLIENT_FOUND)
MESSAGE(STATUS "*** Using EMBEDDED libircclient since dev system does not have it... IRCCLIENT_FOUND [${IRCCLIENT_FOUND}]")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/libircclient/src/libircclient.c)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/libircclient/include)
else()
MESSAGE(STATUS "*** Using SHARED libircclient found in [${IRCCLIENT_INCLUDE_DIR}] IRCCLIENT_FOUND [${IRCCLIENT_FOUND}] IRCCLIENT_LIBRARY [${IRCCLIENT_LIBRARY}]")
INCLUDE_DIRECTORIES(${IRCCLIENT_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${IRCCLIENT_LIBRARY})
endif()
IF(WIN32)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/socket.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/ircclient.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpserver.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpclient.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/gl_wrap.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/thread.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window_gl.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/win32_deps/src/glprocs.c)
ENDIF()
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
set(INCLUDE_DIR_TO_GLOB ${MG_INCLUDES_ROOT}${DIR})
INCLUDE_DIRECTORIES( ${INCLUDE_DIR_TO_GLOB} )
IF(APPLE)
#MESSAGE(STATUS "INCLUDE_DIR_TO_GLOB: ${INCLUDE_DIR_TO_GLOB}")
FILE(GLOB INC_FILES_FROM_THIS_DIR ${INCLUDE_DIR_TO_GLOB}/*.h)
#MESSAGE(STATUS "INCLUDE FILES GLOBBED: ${INC_FILES_FROM_THIS_DIR}")
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
set(SRC_DIR_TO_GLOB ${MG_SOURCES_ROOT}${DIR})
#MESSAGE(STATUS "SRC_DIR_TO_GLOB: ${SRC_DIR_TO_GLOB}")
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
set(SRC_DIR_TO_GLOB ${MG_SOURCES_ROOT}${DIR})
#MESSAGE(STATUS "SRC_DIR_TO_GLOB: ${SRC_DIR_TO_GLOB}")
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
#MESSAGE(STATUS "Source files: ${MG_INCLUDE_FILES}")
#MESSAGE(STATUS "Source files: ${MG_SOURCE_FILES}")
#MESSAGE(STATUS "Include dirs: ${INCLUDE_DIRECTORIES}")
# FIXME: hackish, should be tested for
IF(APPLE)
SET(PLATFORM_SPECIFIC_DEFINES "-DHAVE_SYS_IOCTL_H")
ELSEIF(WIN32)
SET(PLATFORM_SPECIFIC_DEFINES "-DX11_AVAILABLE")
ELSE()
SET(PLATFORM_SPECIFIC_DEFINES "-DX11_AVAILABLE -DHAVE_SYS_IOCTL_H")
ENDIF()
# FIXME: hackish...
SET(STREFLOP_PROPERTIES "-DSTREFLOP_SSE -DLIBM_COMPILING_FLT32")
SET_SOURCE_FILES_PROPERTIES(${MG_SOURCE_FILES} PROPERTIES COMPILE_FLAGS
"${PLATFORM_SPECIFIC_DEFINES} ${STREFLOP_PROPERTIES} ${CXXFLAGS}")
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
SET(TARGET_NAME "libmegaglest")
IF(NOT WIN32)
ADD_LIBRARY(${TARGET_NAME} STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "Building shared game library as a STATIC library and saving to [${LIBRARY_OUTPUT_PATH}]")
ELSE()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ADD_LIBRARY(${TARGET_NAME} STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "Building shared game library as a SHARED library and saving to [${LIBRARY_OUTPUT_PATH}]")
ENDIF()
# ADD_LIBRARY(libmegaglest SHARED ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
# ADD_LIBRARY(libmegaglest STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "EXTERNAL_LIBS = [${EXTERNAL_LIBS}]")
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop stdc++ moldname mingwex msvcrt user32 kernel32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST_CONFIGURATOR OR BUILD_MEGAGLEST)
MESSAGE(STATUS "Will try to build MegaGlest shared library")
INCLUDE (CheckIncludeFiles)
IF(WIN32)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
ENDIF()
FIND_PACKAGE(CURL REQUIRED)
INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES})
ENDIF()
# check libcurl version #
IF(WIN32)
file (READ ${PROJECT_SOURCE_DIR}${CURL_INCLUDE_DIR}/curl/curlver.h CURL_VERSION_H_CONTENTS)
ELSE()
file (READ ${CURL_INCLUDE_DIR}/curl/curlver.h CURL_VERSION_H_CONTENTS)
ENDIF()
string (REGEX MATCH "LIBCURL_VERSION_MAJOR[ \t]+([0-9]+)" LIBCURL_VERSION_MJ ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_MJ ${LIBCURL_VERSION_MJ})
string (REGEX MATCH "LIBCURL_VERSION_MINOR[ \t]+([0-9]+)" LIBCURL_VERSION_MI ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_MI ${LIBCURL_VERSION_MI})
string (REGEX MATCH "LIBCURL_VERSION_PATCH[ \t]+([0-9]+)" LIBCURL_VERSION_PT ${CURL_VERSION_H_CONTENTS})
string (REGEX MATCH "([0-9]+)" LIBCURL_VERSION_PT ${LIBCURL_VERSION_PT})
set (CURL_MAJOR_VERSION ${LIBCURL_VERSION_MJ})
set (CURL_MINOR_VERSION ${LIBCURL_VERSION_MI})
set (CURL_PATCH_VERSION ${LIBCURL_VERSION_PT})
include_regular_expression("^.*$")
# Setup package meta-data
set(CURL_VERSION ${CURL_MAJOR_VERSION}.${CURL_MINOR_VERSION}.${CURL_PATCH_VERSION})
message(STATUS "curl version=[${CURL_VERSION}]")
#IF( ${CURL_VERSION} VERSION_LESS 7.21.0)
IF( ${CURL_VERSION} VERSION_LESS 7.16.4)
message(STATUS "(please visit http://curl.haxx.se/libcurl/ to find a newer version)")
#message(FATAL_ERROR " CURL version = [${CURL_VERSION}] we require AT LEAST [7.21.0]")
message(FATAL_ERROR " CURL version = [${CURL_VERSION}] we require AT LEAST [7.16.4]")
ENDIF()
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
ENDIF()
FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
ENDIF()
FIND_PACKAGE(OpenAL REQUIRED)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY})
ENDIF()
# FIND_PACKAGE(OGG REQUIRED)
# INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})
# IF(UNIX)
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY})
# SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY})
# ENDIF()
FIND_PACKAGE(LUA REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
ENDIF()
FIND_PACKAGE(JPEG REQUIRED)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY})
ENDIF()
FIND_PACKAGE(PNG REQUIRED)
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
FIND_PACKAGE(FontConfig)
IF(FONTCONFIG_FOUND)
SET(HAVE_FONTCONFIG 1)
INCLUDE_DIRECTORIES( ${FONTCONFIG_INCLUDE_DIR} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${FONTCONFIG_LIBRARIES} )
ENDIF(FONTCONFIG_FOUND)
OPTION(USE_FTGL "Use FTGL for on-screen fonts (found on your system)" ON)
if(USE_FTGL)
ADD_DEFINITIONS(-DUSE_FTGL)
find_package( Freetype REQUIRED)
include_directories( ${FREETYPE_INCLUDE_DIRS} )
endif(USE_FTGL)
#INCLUDE(FindPkgConfig.cmake)
#pkg_search_module (FTGL ftgl)
FIND_PACKAGE(FTGL)
IF(USE_FTGL)
if (FTGL_FOUND)
MESSAGE(STATUS "**NOTE: FTGL font support was detected and enabled.")
else()
MESSAGE(STATUS
"**NOTE: Warning! FTGL has been enabled but not detected. Your compilation will probably break. Turn off FTGL support by setting USE_FTGL to false, or visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
endif()
ADD_DEFINITIONS(-DUSE_FTGL)
#set(FTGL_INCUDE_DIR ${FTGL_INCLUDE_DIR} ${CMAKE_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
#set(FTGL_LINK_DIRS ${FTGL_LIBRARY_DIRS} )
#set(FTGL_LINK_TARGETS ftgl freetype)
INCLUDE_DIRECTORIES(${FTGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${FTGL_LIBRARY})
ELSE()
IF(FTGL_FOUND)
MESSAGE(STATUS "**NOTE: Warning: FTGL font support was detected but NOT enabled. You can enable it by setting USE_FTGL=true")
ELSE()
MESSAGE(STATUS "**NOTE: Warning: FTGL font support was not detected. Visit http://ftgl.wiki.sourceforge.net/ for help on installing FTGL.")
ENDIF()
# todo: change this because its obscure and probably not being used
#set (FTGL_INCLUDE_DIRS )
#set (FTGL_LINK_DIRS )
#set (FTGL_LINK_TARGETS )
ENDIF(USE_FTGL)
IF(MINIUPNPC_VERSION_PRE1_5)
ADD_DEFINITIONS(-DMINIUPNPC_VERSION_PRE1_5)
ENDIF()
IF(MINIUPNPC_VERSION_PRE1_6)
ADD_DEFINITIONS(-DMINIUPNPC_VERSION_PRE1_6)
ENDIF()
#########################################################################################
# megaglest lib
SET(DIRS_WITH_SRC
feathery_ftp
glew
graphics
graphics/gl
graphics/md5
lua
map
platform/common
sound
sound/openal
streflop
streflop/libm_flt32_source
util
xml)
IF(NOT WANT_STATIC_LIBS)
MESSAGE(STATUS "*** Searching for miniupnpc since WANT_STATIC_LIBS is off ...")
FIND_PACKAGE(Miniupnpc)
ENDIF()
if(NOT MINIUPNP_FOUND)
MESSAGE(STATUS "*** Using EMBEDDED miniupnpc since dev system does not have it... MINIUPNP_FOUND [${MINIUPNP_FOUND}]")
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/miniupnpc)
else()
MESSAGE(STATUS "*** Using SHARED miniupnpc found in [${MINIUPNP_INCLUDE_DIR}] MINIUPNP_FOUND [${MINIUPNP_FOUND}] MINIUPNP_LIBRARY [${MINIUPNP_LIBRARY}]")
INCLUDE_DIRECTORIES(${MINIUPNP_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${MINIUPNP_LIBRARY})
endif()
IF(APPLE)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/macosx)
ELSEIF(WIN32)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/win32)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} sound/ds8)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} ${PROJECT_SOURCE_DIR}/source/win32_deps/src)
ELSE()
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/unix)
ENDIF()
SET(MG_INCLUDES_ROOT "include/")
SET(MG_SOURCES_ROOT "sources/")
SET(MG_INCLUDE_FILES "")
SET(MG_SOURCE_FILES "")
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/sdl )
IF(NOT WANT_STATIC_LIBS)
MESSAGE(STATUS "*** Searching for libircclient since WANT_STATIC_LIBS is off ...")
FIND_PACKAGE(Ircclient)
ENDIF()
if(NOT IRCCLIENT_FOUND)
MESSAGE(STATUS "*** Using EMBEDDED libircclient since dev system does not have it... IRCCLIENT_FOUND [${IRCCLIENT_FOUND}]")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/libircclient/src/libircclient.c)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/libircclient/include)
else()
MESSAGE(STATUS "*** Using SHARED libircclient found in [${IRCCLIENT_INCLUDE_DIR}] IRCCLIENT_FOUND [${IRCCLIENT_FOUND}] IRCCLIENT_LIBRARY [${IRCCLIENT_LIBRARY}]")
INCLUDE_DIRECTORIES(${IRCCLIENT_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${IRCCLIENT_LIBRARY})
endif()
IF(WIN32)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/socket.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/ircclient.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpserver.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpclient.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/gl_wrap.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/thread.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window_gl.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/win32_deps/src/glprocs.c)
ENDIF()
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
set(INCLUDE_DIR_TO_GLOB ${MG_INCLUDES_ROOT}${DIR})
INCLUDE_DIRECTORIES( ${INCLUDE_DIR_TO_GLOB} )
IF(APPLE)
#MESSAGE(STATUS "INCLUDE_DIR_TO_GLOB: ${INCLUDE_DIR_TO_GLOB}")
FILE(GLOB INC_FILES_FROM_THIS_DIR ${INCLUDE_DIR_TO_GLOB}/*.h)
#MESSAGE(STATUS "INCLUDE FILES GLOBBED: ${INC_FILES_FROM_THIS_DIR}")
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
set(SRC_DIR_TO_GLOB ${MG_SOURCES_ROOT}${DIR})
#MESSAGE(STATUS "SRC_DIR_TO_GLOB: ${SRC_DIR_TO_GLOB}")
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
set(SRC_DIR_TO_GLOB ${MG_SOURCES_ROOT}${DIR})
#MESSAGE(STATUS "SRC_DIR_TO_GLOB: ${SRC_DIR_TO_GLOB}")
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
#MESSAGE(STATUS "Source files: ${MG_INCLUDE_FILES}")
#MESSAGE(STATUS "Source files: ${MG_SOURCE_FILES}")
#MESSAGE(STATUS "Include dirs: ${INCLUDE_DIRECTORIES}")
# FIXME: hackish, should be tested for
IF(APPLE)
SET(PLATFORM_SPECIFIC_DEFINES "-DHAVE_SYS_IOCTL_H")
ELSEIF(WIN32)
SET(PLATFORM_SPECIFIC_DEFINES "-DX11_AVAILABLE")
ELSE()
SET(PLATFORM_SPECIFIC_DEFINES "-DX11_AVAILABLE -DHAVE_SYS_IOCTL_H")
ENDIF()
# FIXME: hackish...
SET(STREFLOP_PROPERTIES "-DSTREFLOP_SSE -DLIBM_COMPILING_FLT32")
SET_SOURCE_FILES_PROPERTIES(${MG_SOURCE_FILES} PROPERTIES COMPILE_FLAGS
"${PLATFORM_SPECIFIC_DEFINES} ${STREFLOP_PROPERTIES} ${CXXFLAGS}")
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
IF(NOT WIN32)
ADD_LIBRARY(${TARGET_NAME} STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "Building shared game library as a STATIC library and saving to [${LIBRARY_OUTPUT_PATH}]")
ELSE()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ADD_LIBRARY(${TARGET_NAME} STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "Building shared game library as a SHARED library and saving to [${LIBRARY_OUTPUT_PATH}]")
ENDIF()
# ADD_LIBRARY(libmegaglest SHARED ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
# ADD_LIBRARY(libmegaglest STATIC ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
MESSAGE(STATUS "EXTERNAL_LIBS = [${EXTERNAL_LIBS}]")
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop stdc++ moldname mingwex msvcrt user32 kernel32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ELSE()
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
ENDIF()
ENDIF()

View File

@ -1,17 +1,21 @@
# glexemel
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
add_executable(g2xml g2xml.c g3dv4.h)
IF(BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS)
MESSAGE(STATUS "Will try to build MegaGlest model import/export tools")
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
SET(CMAKE_INCLUDE_PATH /usr/local/include)
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/source/tools/glexemel)
add_executable(g2xml g2xml.c g3dv4.h)
find_package(LibXml2)
IF(LIBXML2_FOUND)
include_directories(${CMAKE_INCLUDE_PATH} ${LIBXML2_INCLUDE_DIR})
add_executable(xml2g xml2g.c g3dv4.h)
target_link_libraries(xml2g ${LIBXML2_LIBRARIES})
ELSE()
MESSAGE(STATUS "WARNING... xml2g will NOT be built since we cannot find libXml2 on this machine")
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
SET(CMAKE_INCLUDE_PATH /usr/local/include)
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
find_package(LibXml2)
IF(LIBXML2_FOUND)
include_directories(${CMAKE_INCLUDE_PATH} ${LIBXML2_INCLUDE_DIR})
add_executable(xml2g xml2g.c g3dv4.h)
target_link_libraries(xml2g ${LIBXML2_LIBRARIES})
ELSE()
MESSAGE(STATUS "WARNING... xml2g will NOT be built since we cannot find libXml2 on this machine")
ENDIF()
ENDIF()