- changed location of windows glest library to make compiling and debugging easier

This commit is contained in:
Mark Vejvoda 2010-12-09 06:40:16 +00:00
parent 2d402f0169
commit debdd50a26
6 changed files with 29 additions and 25 deletions

View File

@ -128,6 +128,7 @@
<Add library="glest" /> <Add library="glest" />
<Add directory="../../source/win32_deps/lib" /> <Add directory="../../source/win32_deps/lib" />
<Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" /> <Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" />
<Add directory="../../data/glest_game/" />
</Linker> </Linker>
</Target> </Target>
<Target title="Release Win32"> <Target title="Release Win32">
@ -254,6 +255,7 @@
<Add library="glest" /> <Add library="glest" />
<Add directory="../../source/win32_deps/lib" /> <Add directory="../../source/win32_deps/lib" />
<Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" /> <Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" />
<Add directory="../../data/glest_game/" />
</Linker> </Linker>
</Target> </Target>
<Target title="Release Linux"> <Target title="Release Linux">

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@ -1,55 +1,55 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file> <CodeBlocks_layout_file>
<ActiveTarget name="Release Win32" /> <ActiveTarget name="Release Linux" />
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<File name="../../source/glest_game/network/network_manager.cpp" open="1" top="0" tabpos="10"> <File name="../../source/glest_game/network/network_manager.cpp" open="1" top="0" tabpos="11">
<Cursor position="2716" topLine="34" /> <Cursor position="2716" topLine="34" />
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<File name="../../source/glest_game/type_instances/unit.cpp" open="1" top="0" tabpos="8"> <File name="../../source/glest_game/type_instances/unit.cpp" open="1" top="0" tabpos="9">
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@ -7,7 +7,7 @@
<Option compiler="mingw32_compiler" /> <Option compiler="mingw32_compiler" />
<Build> <Build>
<Target title="Debug Win32"> <Target title="Debug Win32">
<Option output="../../source/win32_deps/lib/libstreflop.a" prefix_auto="0" extension_auto="0" /> <Option output="../../data/glest_game/libstreflop.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="Debug Win32/libstreflop" /> <Option object_output="Debug Win32/libstreflop" />
<Option type="2" /> <Option type="2" />
@ -34,7 +34,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release Win32"> <Target title="Release Win32">
<Option output="../../source/win32_deps/lib/libstreflop.a" prefix_auto="0" extension_auto="0" /> <Option output="../../data/glest_game/libstreflop.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="Release Win32/libstreflop" /> <Option object_output="Release Win32/libstreflop" />
<Option type="2" /> <Option type="2" />

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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_workspace_file> <CodeBlocks_workspace_file>
<Workspace title="Workspace"> <Workspace title="Workspace">
<Project filename="libstreflop.cbp" /> <Project filename="libstreflop.cbp" active="1" />
<Project filename="shared_lib.cbp" /> <Project filename="shared_lib.cbp" />
<Project filename="glest_game.cbp" /> <Project filename="glest_game.cbp" />
<Project filename="glest_editor.cbp" /> <Project filename="glest_editor.cbp" />
<Project filename="g3d_viewer.cbp" active="1" /> <Project filename="g3d_viewer.cbp" />
<Project filename="glest_configurator.cbp" /> <Project filename="glest_configurator.cbp" />
</Workspace> </Workspace>
</CodeBlocks_workspace_file> </CodeBlocks_workspace_file>

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@ -7,8 +7,8 @@
<Option compiler="mingw32_compiler" /> <Option compiler="mingw32_compiler" />
<Build> <Build>
<Target title="Debug Win32"> <Target title="Debug Win32">
<Option output="../../source/win32_deps/lib/libglest.dll" prefix_auto="0" extension_auto="0" /> <Option output="../../data/glest_game/libglest.dll" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../source/win32_deps/lib" /> <Option working_dir="../../data/glest_game/" />
<Option object_output="Debug Win32/shared_lib" /> <Option object_output="Debug Win32/shared_lib" />
<Option type="3" /> <Option type="3" />
<Option compiler="mingw32_compiler" /> <Option compiler="mingw32_compiler" />
@ -102,11 +102,12 @@
<Add directory="./" /> <Add directory="./" />
<Add directory="../../source/win32_deps/lib" /> <Add directory="../../source/win32_deps/lib" />
<Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" /> <Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" />
<Add directory="../../data/glest_game/" />
</Linker> </Linker>
</Target> </Target>
<Target title="Release Win32"> <Target title="Release Win32">
<Option output="../../source/win32_deps/lib/libglest.dll" prefix_auto="0" extension_auto="0" /> <Option output="../../data/glest_game/libglest.dll" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../source/win32_deps/lib" /> <Option working_dir="../../data/glest_game/" />
<Option object_output="Release Win32/shared_lib" /> <Option object_output="Release Win32/shared_lib" />
<Option type="3" /> <Option type="3" />
<Option compiler="mingw32_compiler" /> <Option compiler="mingw32_compiler" />
@ -199,6 +200,7 @@
<Add directory="./" /> <Add directory="./" />
<Add directory="../../source/win32_deps/lib" /> <Add directory="../../source/win32_deps/lib" />
<Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" /> <Add directory="../../source/win32_deps/xerces-c-src_2_8_0/lib" />
<Add directory="../../data/glest_game/" />
</Linker> </Linker>
</Target> </Target>
<Target title="Release Linux"> <Target title="Release Linux">

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file> <CodeBlocks_layout_file>
<ActiveTarget name="Release Win32" /> <ActiveTarget name="Release Linux" />
<File name="../../source/shared_lib/include/graphics/graphics_interface.h" open="0" top="0" tabpos="0"> <File name="../../source/shared_lib/include/graphics/graphics_interface.h" open="0" top="0" tabpos="0">
<Cursor position="566" topLine="0" /> <Cursor position="566" topLine="0" />
</File> </File>
@ -19,7 +19,7 @@
<File name="../../source/shared_lib/include/platform/sdl/platform_main.h" open="1" top="0" tabpos="3"> <File name="../../source/shared_lib/include/platform/sdl/platform_main.h" open="1" top="0" tabpos="3">
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<Cursor position="557" topLine="0" /> <Cursor position="557" topLine="0" />
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<File name="../../source/shared_lib/include/streflop/FPUSettings.h" open="1" top="0" tabpos="9"> <File name="../../source/shared_lib/include/streflop/FPUSettings.h" open="1" top="0" tabpos="9">