updated version numbers
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7451e49213
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@ -58,7 +58,7 @@ const char *folderDelimiter = "/";
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//int GameConstants::updateFps= 40;
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//int GameConstants::cameraFps= 100;
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const string g3dviewerVersionString= "v1.3.6";
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const string g3dviewerVersionString= "v3.12-dev";
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// Because g3d should always support alpha transparency
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string fileFormat = "png";
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@ -43,7 +43,7 @@ const string lastCompatibleSaveGameVersionString = "v3.9.0";
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const string GIT_RawRev = string(GITVERSION);
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const string GIT_Rev = string("Rev: ") + string(GITVERSION);
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#else
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const string GIT_RawRev = "$4446.1a8673f$";
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const string GIT_RawRev = "$5060.7451e49$";
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const string GIT_Rev = "$Rev$";
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#endif
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@ -46,7 +46,7 @@ string getGameReadWritePath(string lookupKey) {
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namespace MapEditor {
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const string mapeditorVersionString = "v1.6.1";
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const string mapeditorVersionString = "v3.12-dev";
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const string MainWindow::winHeader = "MegaGlest Map Editor " + mapeditorVersionString;
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// ===============================================
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@ -9,5 +9,5 @@ CurrentGameVersion = "3.12-dev";
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OldReleaseGameVersion = "3.11.0";
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LastCompatibleSaveGameVersion = "3.9.0";
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GitCommitForRelease = "4446.1a8673f";
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GitCommitForRelease = "5060.7451e49";
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# ^ will be automatically generated
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