updated version numbers

This commit is contained in:
filux 2015-02-02 22:23:22 +01:00
parent 7451e49213
commit e324a8f75c
4 changed files with 4 additions and 4 deletions

View File

@ -58,7 +58,7 @@ const char *folderDelimiter = "/";
//int GameConstants::updateFps= 40;
//int GameConstants::cameraFps= 100;
const string g3dviewerVersionString= "v1.3.6";
const string g3dviewerVersionString= "v3.12-dev";
// Because g3d should always support alpha transparency
string fileFormat = "png";

View File

@ -43,7 +43,7 @@ const string lastCompatibleSaveGameVersionString = "v3.9.0";
const string GIT_RawRev = string(GITVERSION);
const string GIT_Rev = string("Rev: ") + string(GITVERSION);
#else
const string GIT_RawRev = "$4446.1a8673f$";
const string GIT_RawRev = "$5060.7451e49$";
const string GIT_Rev = "$Rev$";
#endif

View File

@ -46,7 +46,7 @@ string getGameReadWritePath(string lookupKey) {
namespace MapEditor {
const string mapeditorVersionString = "v1.6.1";
const string mapeditorVersionString = "v3.12-dev";
const string MainWindow::winHeader = "MegaGlest Map Editor " + mapeditorVersionString;
// ===============================================

View File

@ -9,5 +9,5 @@ CurrentGameVersion = "3.12-dev";
OldReleaseGameVersion = "3.11.0";
LastCompatibleSaveGameVersion = "3.9.0";
GitCommitForRelease = "4446.1a8673f";
GitCommitForRelease = "5060.7451e49";
# ^ will be automatically generated