another try to fix win build

This commit is contained in:
titiger 2018-07-07 02:18:46 +02:00
parent 0a9a629bb0
commit e3a082dcb7
2 changed files with 7 additions and 2 deletions

View File

@ -63,7 +63,6 @@ bool CounterBasedAchievement::checkAchieved(Game *game, PlayerAchievementsInterf
// class Achievements
// =====================================================
Achievements::Achievements(){
Config &config=Config::getInstance();
string dataPath= getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
string filepath=getGameCustomCoreDataPath(dataPath, "data/achievements/achievements.xml");
load(filepath);
@ -78,7 +77,7 @@ void Achievements::load( string xmlFilePath){
XmlTree xmlTree;
xmlTree.load(xmlFilePath,Properties::getTagReplacementValues());
const XmlNode *node= xmlTree.getRootNode();
for (int i=0; i<node->getChildCount();++i){
for (unsigned int i=0; i<node->getChildCount();++i){
XmlNode *currentNode=node->getChild(i);
if("counterBasedAchievement"==currentNode->getName()){
CounterBasedAchievement a;

View File

@ -11,6 +11,12 @@
#ifndef _GLEST_GAME_ACHIEVEMENT_H_
#define _GLEST_GAME_ACHIEVEMENT_H_
#ifdef WIN32
#include <winsock2.h>
#include <winsock.h>
#endif
#include <string>
#include "util.h"
#include "vec.h"
#include "xml_parser.h"