diff --git a/source/glest_game/types/command_type.cpp b/source/glest_game/types/command_type.cpp index 7c3e2b6a..7e966dc0 100644 --- a/source/glest_game/types/command_type.cpp +++ b/source/glest_game/types/command_type.cpp @@ -266,7 +266,7 @@ string AttackCommandType::getDesc(const TotalUpgrade *totalUpgrade, bool transla //attack distance str+= lang.getString("AttackDistance",(translatedValue == true ? "" : "english"))+": "+intToStr(attackSkillType->getAttackRange()); if(totalUpgrade->getAttackRange(attackSkillType) != 0) { - str+= "+"+intToStr(totalUpgrade->getAttackRange(attackSkillType) != 0); + str+= "+"+intToStr(totalUpgrade->getAttackRange(attackSkillType)); } str+="\n";