- bigfixes for game data check
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@ -1036,10 +1036,6 @@ void MenuStateCustomGame::update() {
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if(connectionSlot != NULL && connectionSlot->getNetworkGameDataSynchCheckOkMap() == false) {
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if(connectionSlot != NULL && connectionSlot->getNetworkGameDataSynchCheckOkMap() == false) {
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label = label + " map";
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label = label + " map";
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string lastMapDataSynchError;
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string lastMapTileDataSynchError;
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string lastTechtreeDataSynchError;
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if(connectionSlot->getReceivedDataSynchCheck() == true &&
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if(connectionSlot->getReceivedDataSynchCheck() == true &&
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lastMapDataSynchError != "map CRC mismatch, " + listBoxMap.getSelectedItem()) {
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lastMapDataSynchError != "map CRC mismatch, " + listBoxMap.getSelectedItem()) {
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lastMapDataSynchError = "map CRC mismatch, " + listBoxMap.getSelectedItem();
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lastMapDataSynchError = "map CRC mismatch, " + listBoxMap.getSelectedItem();
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