- added a None sound factory
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source/shared_lib/include/sound/sound_factory_none.h
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28
source/shared_lib/include/sound/sound_factory_none.h
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//This file is part of Glest Shared Library (www.glest.org)
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//Copyright (C) 2010 Mark Vejvoda <mark_vejvoda@hotmail.com>
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//You can redistribute this code and/or modify it under
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//the terms of the GNU General Public License as published by the Free Software
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//Foundation; either version 2 of the License, or (at your option) any later
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//version.
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#ifndef _SHARED_SOUND_SOUNDFACTORY_NONEL_H_
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#define _SHARED_SOUND_SOUNDFACTORY_NONEL_H_
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#include "sound_factory.h"
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//#include "sound_player_openal.h"
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namespace Shared{ namespace Sound{
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// ===============================
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// class SoundFactoryOpenAL
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// ===============================
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class SoundFactoryNone : public SoundFactory{
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public:
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virtual SoundPlayer* newSoundPlayer() {return NULL;}
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};
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}}//end namespace
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#endif
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