hide player status when joining in progress game

This commit is contained in:
Mark Vejvoda 2013-06-06 14:38:55 +00:00
parent 6e38d9b187
commit ed00d9ad8b

View File

@ -554,7 +554,8 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
ClientInterface *clientInterface = networkManager.getClientInterface();
if(clientInterface != NULL && clientInterface->getJoinGameInProgress() == true) {
Lang &lang= Lang::getInstance();
listBoxPlayerStatus.setVisible(false);
Lang &lang= Lang::getInstance();
const vector<string> languageList = clientInterface->getGameSettings()->getUniqueNetworkPlayerLanguages();
for(unsigned int i = 0; i < languageList.size(); ++i) {
char szMsg[8096]="";