- updated version # to 3.3.6 in all Linux scripts
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f0bc39abf9
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@ -4,7 +4,7 @@
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#----------------------------------------------------------------------------
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AC_PREREQ([2.54])
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AC_INIT([megaglest], [3.3.5.1], [matze@braunis.de])
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AC_INIT([megaglest], [3.3.6], [matze@braunis.de])
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AC_CONFIG_SRCDIR([mk/jam/build.jam])
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AC_CONFIG_AUX_DIR([mk/autoconf])
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@ -136,10 +136,10 @@ findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECTFB_LINKEDLIBNAME}" "$DIRECTF
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${FUSION_LINKEDLIBNAME}" "$FUSION_LIBLOOKUP1" "$FUSION_LIBLOOKUP2"
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECT_LINKEDLIBNAME}" "$DIRECT_LIBLOOKUP1" "$DIRECT_LIBLOOKUP2"
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if [ -d techs/megapack/factions/norsemen/upgrades/training_field ]; then
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#if [ -d techs/megapack/factions/norsemen/upgrades/training_field ]; then
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# removed as of 3.3.5.1 beta1
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rm -r techs/megapack/factions/norsemen/upgrades/training_field
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fi
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# rm -r techs/megapack/factions/norsemen/upgrades/training_field
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#fi
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./bin/glest.bin $@
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# ./bin/glest.bin $@ 2>&1 | tee -a /tmp/`date +"%F_%k-%M-%S"`.glest.log 2>&1
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@ -5,7 +5,7 @@
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# Below is the old version to compare with. The new version is pulled from
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# configure.ac
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OLD_VERSION=3.3.4
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OLD_VERSION=3.3.5
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cd release
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@ -6,8 +6,8 @@
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# below is the branch to build and installer from
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#megaglest_release_folder="trunk"
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megaglest_release_folder="release-3.3.5.1"
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megaglest_release_folder="trunk"
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#megaglest_release_folder="release-3.3.5.1"
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# below describe various folder paths relative to the installer root folder
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megaglest_project_root=../../../../../
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@ -152,14 +152,14 @@ if [ $REPACKONLY -eq 0 ]; then
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find megaglest.ico -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find g3dviewer.ico -exec cp -p --parents "{}" ${INSTALLDATADIR} ';'
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find editor.ico -exec cp -p --parents "{}" ${INSTALLDATADIR} ';'
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find data/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find docs/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find maps/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find scenarios/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find screens/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find techs/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find tilesets/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find tutorials/ \( -name "*" \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find data/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find docs/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find maps/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find scenarios/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find screens/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find techs/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find tilesets/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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find tutorials/ \( -name "*" \) -not \( -name .svn -prune \) -not \( -name "*~" -prune \) -not \( -name "*.bak" -prune \) -exec cp -p --parents "{}" $INSTALLDATADIR ';'
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popd
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@ -168,6 +168,7 @@ if [ $REPACKONLY -eq 0 ]; then
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find data/ -name "\.svn" -type d -depth -exec rm -rf {} \;
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find data/ -name "*~" -exec rm -rf {} \;
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find data/ -name "*.bak" -exec rm -rf {} \;
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# Copy shared lib dependencies for glest.bin
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cd data
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@ -26,7 +26,7 @@ using namespace Shared::Platform;
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namespace Glest{ namespace Game{
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const string mailString= "contact_game@glest.org";
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const string glestVersionString= "v3.3.5.1-beta2";
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const string glestVersionString= "v3.3.6";
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string getCrashDumpFileName(){
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return "glest" + glestVersionString + ".dmp";
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