diff --git a/source/glest_game/ai/path_finder.cpp b/source/glest_game/ai/path_finder.cpp index b6fd9b64..0818a0db 100644 --- a/source/glest_game/ai/path_finder.cpp +++ b/source/glest_game/ai/path_finder.cpp @@ -40,7 +40,7 @@ namespace Glest{ namespace Game{ const int PathFinder::maxFreeSearchRadius = 10; //const int PathFinder::pathFindNodesMax= 400; -int PathFinder::pathFindNodesAbsoluteMax = 900; +int PathFinder::pathFindNodesAbsoluteMax = 1500; int PathFinder::pathFindNodesMax = 1500; const int PathFinder::pathFindRefresh = 10; const int PathFinder::pathFindBailoutRadius = 20;