- added some bug fixes to check if lng files are utf-8 or not and deal with it appropriately

This commit is contained in:
Mark Vejvoda 2011-06-08 07:18:06 +00:00
parent bf9702cdca
commit f65bfe8710
29 changed files with 3072 additions and 83 deletions

View File

@ -133,6 +133,8 @@ void CoreData::load() {
string displayFontNamePostfix = config.getString("FontDisplayPostfix");
int displayFontSize = computeFontSize(config.getInt("FontDisplayBaseSize"));
//printf("Checking if langfile has custom FontDisplayPostfix\n");
if(lang.hasString("FontDisplayPrefix") == true) {
displayFontNamePrefix = lang.get("FontDisplayPrefix");
}
@ -143,11 +145,19 @@ void CoreData::load() {
displayFontSize = strToInt(lang.get("FontDisplayBaseSize"));
}
string displayFontName=displayFontNamePrefix+intToStr(displayFontSize)+displayFontNamePostfix;
//printf("displayFontNamePostfix [%s]\n",displayFontNamePostfix.c_str());
string displayFontName = displayFontNamePrefix + intToStr(displayFontSize) + displayFontNamePostfix;
displayFont= renderer.newFont(rsGlobal);
displayFont->setType(displayFontName,config.getString("FontDisplay",""));
displayFont->setSize(displayFontSize);
displayFont->setYOffsetFactor(config.getFloat("FontDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
displayFont3D= renderer.newFont3D(rsGlobal);
displayFont3D->setType(displayFontName,config.getString("FontDisplay",""));
displayFont3D->setSize(displayFontSize);
displayFont3D->setYOffsetFactor(config.getFloat("FontDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] displayFontName = [%s] displayFontSize = %d\n",__FILE__,__FUNCTION__,__LINE__,displayFontName.c_str(),displayFontSize);
@ -166,10 +176,17 @@ void CoreData::load() {
displayFontNameSmallSize = strToInt(lang.get("FontDisplaySmallBaseSize"));
}
string displayFontNameSmall=displayFontNameSmallPrefix+intToStr(displayFontNameSmallSize)+displayFontNameSmallPostfix;
string displayFontNameSmall = displayFontNameSmallPrefix + intToStr(displayFontNameSmallSize) + displayFontNameSmallPostfix;
displayFontSmall= renderer.newFont(rsGlobal);
displayFontSmall->setType(displayFontNameSmall,config.getString("FontDisplay",""));
displayFontSmall->setType(displayFontNameSmall,config.getString("FontSmallDisplay",""));
displayFontSmall->setSize(displayFontNameSmallSize);
displayFontSmall->setYOffsetFactor(config.getFloat("FontSmallDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
displayFontSmall3D= renderer.newFont3D(rsGlobal);
displayFontSmall3D->setType(displayFontNameSmall,config.getString("FontSmallDisplay",""));
displayFontSmall3D->setSize(displayFontNameSmallSize);
displayFontSmall3D->setYOffsetFactor(config.getFloat("FontSmallDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] displayFontSmallName = [%s] displayFontSmallNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,displayFontNameSmall.c_str(),displayFontNameSmallSize);
@ -187,11 +204,19 @@ void CoreData::load() {
menuFontNameNormalSize = strToInt(lang.get("FontMenuNormalBaseSize"));
}
string menuFontNameNormal= menuFontNameNormalPrefix+intToStr(menuFontNameNormalSize)+menuFontNameNormalPostfix;
string menuFontNameNormal= menuFontNameNormalPrefix + intToStr(menuFontNameNormalSize) + menuFontNameNormalPostfix;
menuFontNormal= renderer.newFont(rsGlobal);
menuFontNormal->setType(menuFontNameNormal,config.getString("FontMenuNormal",""));
menuFontNormal->setSize(menuFontNameNormalSize);
menuFontNormal->setWidth(Font::wBold);
menuFontNormal->setYOffsetFactor(config.getFloat("FontMenuNormalYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
menuFontNormal3D= renderer.newFont3D(rsGlobal);
menuFontNormal3D->setType(menuFontNameNormal,config.getString("FontMenuNormal",""));
menuFontNormal3D->setSize(menuFontNameNormalSize);
menuFontNormal3D->setWidth(Font::wBold);
menuFontNormal3D->setYOffsetFactor(config.getFloat("FontMenuNormalYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNormalName = [%s] menuFontNormalNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameNormal.c_str(),menuFontNameNormalSize);
@ -214,6 +239,12 @@ void CoreData::load() {
menuFontBig= renderer.newFont(rsGlobal);
menuFontBig->setType(menuFontNameBig,config.getString("FontMenuBig",""));
menuFontBig->setSize(menuFontNameBigSize);
menuFontBig->setYOffsetFactor(config.getFloat("FontMenuBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
menuFontBig3D= renderer.newFont3D(rsGlobal);
menuFontBig3D->setType(menuFontNameBig,config.getString("FontMenuBig",""));
menuFontBig3D->setSize(menuFontNameBigSize);
menuFontBig3D->setYOffsetFactor(config.getFloat("FontMenuBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNameBig = [%s] menuFontNameBigSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameBig.c_str(),menuFontNameBigSize);
@ -231,11 +262,17 @@ void CoreData::load() {
menuFontNameVeryBigSize = strToInt(lang.get("FontMenuVeryBigBaseSize"));
}
string menuFontNameVeryBig= menuFontNameVeryBigPrefix+intToStr(menuFontNameVeryBigSize)+menuFontNameVeryBigPostfix;
string menuFontNameVeryBig= menuFontNameVeryBigPrefix + intToStr(menuFontNameVeryBigSize) + menuFontNameVeryBigPostfix;
menuFontVeryBig= renderer.newFont(rsGlobal);
menuFontVeryBig->setType(menuFontNameVeryBig,config.getString("FontMenuBig",""));
menuFontVeryBig->setType(menuFontNameVeryBig,config.getString("FontMenuVeryBig",""));
menuFontVeryBig->setSize(menuFontNameVeryBigSize);
menuFontVeryBig->setYOffsetFactor(config.getFloat("FontMenuVeryBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
menuFontVeryBig3D= renderer.newFont3D(rsGlobal);
menuFontVeryBig3D->setType(menuFontNameVeryBig,config.getString("FontMenuVeryBig",""));
menuFontVeryBig3D->setSize(menuFontNameVeryBigSize);
menuFontVeryBig3D->setYOffsetFactor(config.getFloat("FontMenuVeryBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNameVeryBig = [%s] menuFontNameVeryBigSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameVeryBig.c_str(),menuFontNameVeryBigSize);
@ -254,11 +291,17 @@ void CoreData::load() {
consoleFontNameSize = strToInt(lang.get("FontConsoleBaseSize"));
}
string consoleFontName= consoleFontNamePrefix+intToStr(consoleFontNameSize)+consoleFontNamePostfix;
string consoleFontName= consoleFontNamePrefix + intToStr(consoleFontNameSize) + consoleFontNamePostfix;
consoleFont= renderer.newFont(rsGlobal);
consoleFont->setType(consoleFontName,config.getString("FontConsole",""));
consoleFont->setSize(consoleFontNameSize);
consoleFont->setYOffsetFactor(config.getFloat("FontConsoleYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
consoleFont3D= renderer.newFont3D(rsGlobal);
consoleFont3D->setType(consoleFontName,config.getString("FontConsole",""));
consoleFont3D->setSize(consoleFontNameSize);
consoleFont3D->setYOffsetFactor(config.getFloat("FontConsoleYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] consoleFontName = [%s] consoleFontNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,consoleFontName.c_str(),consoleFontNameSize);
@ -273,6 +316,7 @@ void CoreData::load() {
menuMusic.open(dir+"/menu/music/menu_music.ogg");
menuMusic.setNext(&menuMusic);
waterSounds.resize(6);
for(int i=0; i<6; ++i){
waterSounds[i]= new StaticSound();
waterSounds[i]->load(dir+"/water_sounds/water"+intToStr(i)+".wav");

View File

@ -25,6 +25,7 @@ namespace Glest{ namespace Game{
using Shared::Graphics::Texture2D;
using Shared::Graphics::Texture3D;
using Shared::Graphics::Font2D;
using Shared::Graphics::Font3D;
using Shared::Sound::StrSound;
using Shared::Sound::StaticSound;
@ -67,6 +68,13 @@ private:
Font2D *menuFontVeryBig;
Font2D *consoleFont;
Font3D *displayFont3D;
Font3D *menuFontNormal3D;
Font3D *displayFontSmall3D;
Font3D *menuFontBig3D;
Font3D *menuFontVeryBig3D;
Font3D *consoleFont3D;
public:
static CoreData &getInstance();
~CoreData();
@ -107,6 +115,13 @@ public:
Font2D *getMenuFontVeryBig() const {return menuFontVeryBig;}
Font2D *getConsoleFont() const {return consoleFont;}
Font3D *getDisplayFont3D() const {return displayFont3D;}
Font3D *getDisplayFontSmall3D() const {return displayFontSmall3D;}
Font3D *getMenuFontNormal3D() const {return menuFontNormal3D;}
Font3D *getMenuFontBig3D() const {return menuFontBig3D;}
Font3D *getMenuFontVeryBig3D() const {return menuFontVeryBig3D;}
Font3D *getConsoleFont3D() const {return consoleFont3D;}
private:
CoreData(){};

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@ -18,6 +18,7 @@
#include "platform_util.h"
#include "game_constants.h"
#include "game_util.h"
#include "platform_common.h"
#include "leak_dumper.h"
using namespace std;
@ -30,7 +31,12 @@ namespace Glest{ namespace Game{
// class Lang
// =====================================================
Lang &Lang::getInstance(){
Lang::Lang() {
language = "";
is_utf8_language = false;
}
Lang &Lang::getInstance() {
static Lang lang;
return lang;
}
@ -47,9 +53,14 @@ void Lang::loadStrings(const string &language, Properties &properties, bool file
if(fileMustExist == false && fileExists(languageFile) == false) {
return;
}
is_utf8_language = valid_utf8_file(languageFile.c_str());
properties.load(languageFile);
}
bool Lang::isUTF8Language() const {
return is_utf8_language;
}
void Lang::loadScenarioStrings(const string &scenarioDir, const string &scenarioName){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] scenarioDir = [%s] scenarioName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,scenarioDir.c_str(),scenarioName.c_str());

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@ -28,24 +28,30 @@ using Shared::Util::Properties;
class Lang {
private:
string language;
bool is_utf8_language;
Properties strings;
Properties scenarioStrings;
std::map<string,Properties> otherLanguageStrings;
private:
Lang(){};
Lang();
void loadStrings(const string &language, Properties &properties, bool fileMustExist);
public:
static Lang &getInstance();
void loadStrings(const string &language);
void loadScenarioStrings(const string &scenarioDir, const string &scenarioName);
string get(const string &s,string language="");
bool hasString(const string &s, string language="");
string getScenarioString(const string &s);
string getLanguage() const { return language; }
bool isLanguageLocal(string compareLanguage) const;
bool isUTF8Language() const;
};
}}//end namespace

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@ -159,6 +159,7 @@ Renderer::Renderer() {
showDebugUILevel = debugui_fps;
modelRenderer = NULL;
textRenderer = NULL;
textRenderer3D = NULL;
particleRenderer = NULL;
saveScreenShotThread = NULL;
mapSurfaceData.clear();
@ -191,6 +192,7 @@ Renderer::Renderer() {
modelRenderer= graphicsFactory->newModelRenderer();
textRenderer= graphicsFactory->newTextRenderer2D();
textRenderer3D = graphicsFactory->newTextRenderer3D();
particleRenderer= graphicsFactory->newParticleRenderer();
//resources
@ -238,6 +240,8 @@ Renderer::~Renderer() {
modelRenderer = NULL;
delete textRenderer;
textRenderer = NULL;
delete textRenderer3D;
textRenderer3D = NULL;
delete particleRenderer;
particleRenderer = NULL;
@ -579,6 +583,10 @@ Font2D *Renderer::newFont(ResourceScope rs){
return fontManager[rs]->newFont2D();
}
Font3D *Renderer::newFont3D(ResourceScope rs){
return fontManager[rs]->newFont3D();
}
void Renderer::manageParticleSystem(ParticleSystem *particleSystem, ResourceScope rs){
particleManager[rs]->manage(particleSystem);
}
@ -687,9 +695,11 @@ void Renderer::loadGameCameraMatrix() {
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotatef(gameCamera->getVAng(), -1, 0, 0);
glRotatef(gameCamera->getHAng(), 0, 1, 0);
glTranslatef(-gameCamera->getPos().x, -gameCamera->getPos().y, -gameCamera->getPos().z);
if(gameCamera != NULL) {
glRotatef(gameCamera->getVAng(), -1, 0, 0);
glRotatef(gameCamera->getHAng(), 0, 1, 0);
glTranslatef(-gameCamera->getPos().x, -gameCamera->getPos().y, -gameCamera->getPos().z);
}
}
void Renderer::loadCameraMatrix(const Camera *camera) {
@ -1229,7 +1239,43 @@ Vec2i computeCenteredPos(const string &text, Font2D *font, int x, int y) {
return textPos;
}
void Renderer::renderText(const string &text, Font2D *font, float alpha, int x, int y, bool centered){
Vec2i computeCenteredPos(const string &text, Font3D *font, int x, int y) {
if(font == NULL) {
throw runtime_error("font == NULL");
}
const Metrics &metrics= Metrics::getInstance();
FontMetrics *fontMetrics= font->getMetrics();
if(fontMetrics == NULL) {
throw runtime_error("fontMetrics == NULL");
}
int virtualX = (fontMetrics->getTextWidth(text) > 0 ? static_cast<int>(fontMetrics->getTextWidth(text) / 2.f) : 5);
int virtualY = (fontMetrics->getHeight() > 0 ? static_cast<int>(fontMetrics->getHeight() / 2.f) : 5);
Vec2i textPos(
x-metrics.toVirtualX(virtualX),
y-metrics.toVirtualY(virtualY));
return textPos;
}
void Renderer::renderText3D(const string &text, Font3D *font, float alpha, int x, int y, bool centered) {
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT);
glEnable(GL_BLEND);
glColor4fv(Vec4f(1.f, 1.f, 1.f, alpha).ptr());
Vec2i pos= centered? computeCenteredPos(text, font, x, y): Vec2i(x, y);
//Vec2i pos= Vec2i(x, y);
textRenderer3D->begin(font);
textRenderer3D->render(text, pos.x, pos.y, font->getSize());
textRenderer3D->end();
glPopAttrib();
}
void Renderer::renderText(const string &text, Font2D *font, float alpha, int x, int y, bool centered) {
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT);
glEnable(GL_BLEND);
glColor4fv(Vec4f(1.f, 1.f, 1.f, alpha).ptr());
@ -1243,6 +1289,19 @@ void Renderer::renderText(const string &text, Font2D *font, float alpha, int x,
glPopAttrib();
}
void Renderer::renderText3D(const string &text, Font3D *font, const Vec3f &color, int x, int y, bool centered) {
glPushAttrib(GL_CURRENT_BIT);
glColor3fv(color.ptr());
Vec2i pos= centered? computeCenteredPos(text, font, x, y): Vec2i(x, y);
textRenderer3D->begin(font);
textRenderer3D->render(text, pos.x, pos.y);
textRenderer3D->end();
glPopAttrib();
}
void Renderer::renderText(const string &text, Font2D *font, const Vec3f &color, int x, int y, bool centered){
glPushAttrib(GL_CURRENT_BIT);
glColor3fv(color.ptr());
@ -1256,6 +1315,20 @@ void Renderer::renderText(const string &text, Font2D *font, const Vec3f &color,
glPopAttrib();
}
void Renderer::renderText3D(const string &text, Font3D *font, const Vec4f &color, int x, int y, bool centered) {
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT);
glEnable(GL_BLEND);
glColor4fv(color.ptr());
Vec2i pos= centered? computeCenteredPos(text, font, x, y): Vec2i(x, y);
textRenderer3D->begin(font);
textRenderer3D->render(text, pos.x, pos.y);
textRenderer3D->end();
glPopAttrib();
}
void Renderer::renderText(const string &text, Font2D *font, const Vec4f &color, int x, int y, bool centered){
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT);
glEnable(GL_BLEND);
@ -1270,6 +1343,29 @@ void Renderer::renderText(const string &text, Font2D *font, const Vec4f &color,
glPopAttrib();
}
void Renderer::renderTextShadow3D(const string &text, Font3D *font,const Vec4f &color, int x, int y, bool centered) {
if(font == NULL) {
throw runtime_error("font == NULL");
}
glPushAttrib(GL_CURRENT_BIT);
Vec2i pos= centered? computeCenteredPos(text, font, x, y): Vec2i(x, y);
textRenderer3D->begin(font);
if(color.w < 0.5) {
glColor3f(0.0f, 0.0f, 0.0f);
textRenderer3D->render(text, pos.x-1.0f, pos.y-1.0f);
}
glColor3f(color.x,color.y,color.z);
textRenderer3D->render(text, pos.x, pos.y);
textRenderer3D->end();
glPopAttrib();
}
void Renderer::renderTextShadow(const string &text, Font2D *font,const Vec4f &color, int x, int y, bool centered){
if(font == NULL) {
throw runtime_error("font == NULL");
@ -1280,11 +1376,13 @@ void Renderer::renderTextShadow(const string &text, Font2D *font,const Vec4f &co
Vec2i pos= centered? computeCenteredPos(text, font, x, y): Vec2i(x, y);
textRenderer->begin(font);
if(color.w<0.5) {
if(color.w < 0.5) {
glColor3f(0.0f, 0.0f, 0.0f);
textRenderer->render(text, pos.x-1.0f, pos.y-1.0f);
}
glColor3f(color.x,color.y,color.z);
textRenderer->render(text, pos.x, pos.y);
textRenderer->end();
@ -1460,9 +1558,16 @@ void Renderer::renderButton(GraphicButton *button, const Vec4f *fontColorOverrid
Vec2i textPos= Vec2i(x+w/2, y+h/2);
if(button->getEditable()) {
Font2D *font = button->getFont();
//Font3D *font3d = ConvertFont2DTo3D(button->getFont());
renderText(
button->getText(), button->getFont(), color,
button->getText(), font, color,
x+w/2, y+h/2, true);
//delete font3d;
// renderText(
// button->getText(), button->getFont(), color,
// x+w/2, y+h/2, true);
}
else {
renderText(
@ -4676,6 +4781,60 @@ void Renderer::renderArrow(const Vec3f &pos1, const Vec3f &pos2,
glEnd();
}
void Renderer::renderProgressBar3D(int size, int x, int y, Font3D *font, int customWidth,
string prefixLabel,bool centeredText) {
int currentSize = size;
int maxSize = maxProgressBar;
string renderText = intToStr(static_cast<int>(size)) + "%";
if(customWidth > 0) {
if(size > 0) {
currentSize = (int)((double)customWidth * ((double)size / 100.0));
}
maxSize = customWidth;
if(maxSize <= 0) {
maxSize = maxProgressBar;
}
}
if(prefixLabel != "") {
renderText = prefixLabel + renderText;
}
//bar
glBegin(GL_QUADS);
glColor4fv(progressBarFront2.ptr());
glVertex2i(x, y);
glVertex2i(x, y+10);
glColor4fv(progressBarFront1.ptr());
glVertex2i(x + currentSize, y+10);
glVertex2i(x + currentSize, y);
glEnd();
//transp bar
glEnable(GL_BLEND);
glBegin(GL_QUADS);
glColor4fv(progressBarBack2.ptr());
glVertex2i(x + currentSize, y);
glVertex2i(x + currentSize, y+10);
glColor4fv(progressBarBack1.ptr());
glVertex2i(x + maxSize, y+10);
glVertex2i(x + maxSize, y);
glEnd();
glDisable(GL_BLEND);
//text
glColor3fv(defColor.ptr());
textRenderer3D->begin(font);
if(centeredText == true) {
textRenderer3D->render(renderText.c_str(), x + maxSize / 2, y, centeredText);
}
else {
textRenderer3D->render(renderText.c_str(), x, y, centeredText);
}
textRenderer3D->end();
}
void Renderer::renderProgressBar(int size, int x, int y, Font2D *font, int customWidth,
string prefixLabel,bool centeredText) {
@ -4719,6 +4878,7 @@ void Renderer::renderProgressBar(int size, int x, int y, Font2D *font, int custo
//text
glColor3fv(defColor.ptr());
textRenderer->begin(font);
if(centeredText == true) {
textRenderer->render(renderText.c_str(), x + maxSize / 2, y, centeredText);

View File

@ -221,6 +221,7 @@ private:
//renderers
ModelRenderer *modelRenderer;
TextRenderer2D *textRenderer;
TextRenderer3D *textRenderer3D;
ParticleRenderer *particleRenderer;
//texture managers
@ -322,6 +323,8 @@ public:
Texture2D *newTexture2D(ResourceScope rs);
Texture3D *newTexture3D(ResourceScope rs);
Font2D *newFont(ResourceScope rs);
Font3D *newFont3D(ResourceScope rs);
TextRenderer2D *getTextRenderer() const {return textRenderer;}
void manageParticleSystem(ParticleSystem *particleSystem, ResourceScope rs);
void cleanupParticleSystems(vector<ParticleSystem *> &particleSystems,ResourceScope rs);
@ -352,6 +355,13 @@ public:
void renderText(const string &text, Font2D *font, const Vec4f &color, int x, int y, bool centered=false);
void renderTextShadow(const string &text, Font2D *font,const Vec4f &color, int x, int y, bool centered= false);
void renderText3D(const string &text, Font3D *font, float alpha, int x, int y, bool centered);
void renderText3D(const string &text, Font3D *font, const Vec3f &color, int x, int y, bool centered);
void renderText3D(const string &text, Font3D *font, const Vec4f &color, int x, int y, bool centered);
void renderTextShadow3D(const string &text, Font3D *font,const Vec4f &color, int x, int y, bool centered);
void renderProgressBar3D(int size, int x, int y, Font3D *font, int customWidth,
string prefixLabel,bool centeredText);
//components
void renderLabel(GraphicLabel *label);
void renderLabel(GraphicLabel *label,const Vec3f *color);

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@ -125,6 +125,7 @@ const char *GAME_ARGS[] = {
"--disable-backtrace",
"--disable-vbo",
"--disable-sound",
"--enable-legacyfonts",
"--verbose"
};
@ -159,6 +160,7 @@ enum GAME_ARG_TYPE {
GAME_ARG_DISABLE_BACKTRACE,
GAME_ARG_DISABLE_VBO,
GAME_ARG_DISABLE_SOUND,
GAME_ARG_ENABLE_LEGACYFONTS,
GAME_ARG_VERBOSE_MODE
};
@ -1059,6 +1061,8 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n%s\t\t\tdisables trying to use Vertex Buffer Objects.",GAME_ARGS[GAME_ARG_DISABLE_VBO]);
printf("\n%s\t\t\tdisables the sound system.",GAME_ARGS[GAME_ARG_DISABLE_SOUND]);
printf("\n%s\t\t\tenables using the legacy font system.",GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]);
printf("\n%s\t\t\tdisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
printf("\n\n");
@ -2445,6 +2449,11 @@ int glestMain(int argc, char** argv) {
TextureGl::setEnableATIHacks(enableATIHacks);
}
if(config.getBool("EnableLegacyFonts","false") == true || hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]) == true) {
Font::forceLegacyFonts = true;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("**WARNING** Forcing Legacy Fonts Enabled\n");
}
// Set some statics based on ini entries
SystemFlags::ENABLE_THREADED_LOGGING = config.getBool("ThreadedLogging","true");
FontGl::setDefault_fontType(config.getString("DefaultFont",FontGl::getDefault_fontType().c_str()));
@ -2573,6 +2582,10 @@ int glestMain(int argc, char** argv) {
#endif
}
if( lang.hasString("FONT_YOFFSET_FACTOR")) {
FontMetrics::DEFAULT_Y_OFFSET_FACTOR = strToFloat(lang.get("FONT_YOFFSET_FACTOR"));
}
#if defined(WIN32)
// Win32 overrides for fonts (just in case they must be different)
if( lang.hasString("FONT_CHARCOUNT_WINDOWS")) {
@ -2598,6 +2611,10 @@ int glestMain(int argc, char** argv) {
_putenv(newEnvValue.c_str());
}
if( lang.hasString("FONT_YOFFSET_FACTOR_WINDOWS")) {
FontMetrics::DEFAULT_Y_OFFSET_FACTOR = strToFloat(lang.get("FONT_YOFFSET_FACTOR_WINDOWS"));
}
// end win32
#endif
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d\n",__FILE__,__FUNCTION__,__LINE__,Font::charCount,Font::fontTypeName.c_str(),Shared::Platform::charSet,Font::fontIsMultibyte);

View File

@ -82,12 +82,12 @@ MainMenu::~MainMenu() {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainMenu::init(){
void MainMenu::init() {
Renderer::getInstance().initMenu(this);
}
//asynchronus render update
void MainMenu::render(){
void MainMenu::render() {
Config &config= Config::getInstance();
Renderer &renderer= Renderer::getInstance();
@ -110,7 +110,6 @@ void MainMenu::render(){
state->render();
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
//if(config.getBool("DebugMode")){
if(renderer.getShowDebugUI() == true) {
renderer.renderText(
"FPS: " + intToStr(lastFps),

View File

@ -13,11 +13,12 @@
#define _SHARED_GRAPHICS_FONT_H_
#include <string>
#include "font_text.h"
#include "leak_dumper.h"
using std::string;
class Text;
//class Text;
namespace Shared { namespace Graphics {
@ -26,15 +27,23 @@ namespace Shared { namespace Graphics {
// =====================================================
class FontMetrics {
private:
float *widths;
float height;
float yOffsetFactor;
Text *textHandler;
public:
static float DEFAULT_Y_OFFSET_FACTOR;
FontMetrics(Text *textHandler=NULL);
~FontMetrics();
void setYOffsetFactor(float yOffsetFactor);
float getYOffsetFactor() const;
void setTextHandler(Text *textHandler);
Text * getTextHandler();
@ -54,6 +63,7 @@ public:
static int charCount;
static std::string fontTypeName;
static bool fontIsMultibyte;
static bool forceLegacyFonts;
public:
enum Width {
@ -65,13 +75,14 @@ protected:
string type;
int width;
bool inited;
int size;
FontMetrics metrics;
Text *textHandler;
public:
//constructor & destructor
Font();
Font(FontTextHandlerType type);
virtual ~Font();
virtual void init()=0;
virtual void end()=0;
@ -81,10 +92,16 @@ public:
int getWidth() const;
FontMetrics *getMetrics() {return &metrics;}
Text * getTextHandler() {return textHandler;}
float getYOffsetFactor() const;
string getType() const;
//set
void setYOffsetFactor(float yOffsetFactor);
void setType(string typeX11, string typeGeneric);
void setWidth(int width);
int getSize() const;
void setSize(int size);
};
// =====================================================
@ -93,14 +110,11 @@ public:
class Font2D: public Font {
protected:
int size;
//int size;
public:
Font2D();
Font2D(FontTextHandlerType type=ftht_2D);
virtual ~Font2D() {};
int getSize() const;
void setSize(int size);
};
// =====================================================
@ -112,13 +126,15 @@ protected:
float depth;
public:
Font3D();
Font3D(FontTextHandlerType type=ftht_3D);
virtual ~Font3D() {};
float getDepth() const {return depth;}
void setDepth(float depth) {this->depth= depth;}
};
Font3D *ConvertFont2DTo3D(Font2D *font);
}}//end namespace
#endif

View File

@ -15,17 +15,25 @@
#include <string>
using std::string;
enum FontTextHandlerType {
ftht_2D,
ftht_3D
};
/**
* Base class upon which all text rendering calls are made.
*/
//====================================================================
class Text
{
protected:
FontTextHandlerType type;
public:
static std::string DEFAULT_FONT_PATH;
Text();
Text(FontTextHandlerType type);
virtual ~Text();
virtual void init(string fontName, int fontSize);

View File

@ -18,7 +18,8 @@
#include "font_text.h"
namespace Shared{ namespace Graphics{ namespace Gl{
namespace Shared { namespace Graphics { namespace Gl {
/**
* Use FTGL for rendering text in OpenGL
*/
@ -27,7 +28,7 @@ class TextFTGL : public Text
{
public:
TextFTGL();
TextFTGL(FontTextHandlerType type);
virtual ~TextFTGL();
virtual void init(string fontName, int fontSize);

View File

@ -19,6 +19,7 @@ namespace Shared { namespace Graphics { namespace Gl {
class Font2DGl;
class Font3DGl;
class TextRenderer3DGl;
// =====================================================
// class TextRenderer2DGl
@ -29,6 +30,9 @@ private:
Font2DGl *font;
bool rendering;
//Font3DGl *font3D;
//TextRenderer3DGl *tester;
public:
TextRenderer2DGl();
virtual ~TextRenderer2DGl();
@ -42,7 +46,7 @@ public:
// class TextRenderer3DGl
// =====================================================
class TextRenderer3DGl: public TextRenderer3D{
class TextRenderer3DGl: public TextRenderer3D {
private:
Font3DGl *font;
bool rendering;
@ -52,7 +56,7 @@ public:
virtual ~TextRenderer3DGl();
virtual void begin(Font3D *font);
virtual void render(const string &text, float x, float y, float size, bool centered);
virtual void render(const string &text, float x, float y, bool centered);
virtual void end();
};

View File

@ -43,7 +43,7 @@ public:
virtual ~TextRenderer3D(){};
virtual void begin(Font3D *font)= 0;
virtual void render(const string &text, float x, float y, float size, bool centered= false)= 0;
virtual void render(const string &text, float x, float y, bool centered= false)= 0;
virtual void end()= 0;
};

View File

@ -213,6 +213,8 @@ string getFullFileArchiveExtractCommand(string fileArchiveExtractCommand,
bool executeShellCommand(string cmd,int expectedResult=IGNORE_CMD_RESULT_VALUE);
string executable_path(string exeName,bool includeExeNameInPath=false);
bool valid_utf8_file(const char* file_name);
class ValueCheckerVault {
protected:

View File

@ -0,0 +1,615 @@
/* TA3D, a remake of Total Annihilation
Copyright (C) 2005 Roland BROCHARD
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA*/
#ifndef _SHARED_UTIL_W_STRING_H__
#define _SHARED_UTIL_W_STRING_H__
# include <sstream>
# include <list>
# include <vector>
# include <cstdarg>
# include <string>
#include "types.h"
/*!
** \brief Force the Use of the Boost functions
*/
# define TA3D_USE_BOOST 0
//! \name Macros for Shared::Util::String
//@{
//! Macro to append some data to the string
# define TA3D_WSTR_APPEND std::stringstream out; \
out << v; \
append(out.str());\
return *this
//! Macro to convert the string into a given type
# define TA3D_WSTR_CAST_OP(X) X v; \
fromString<X>(v, *this); \
return v;
//! Macro to append the value of a boolean (true -> "true", false -> "false")
# define TA3D_WSTR_APPEND_BOOL(X) append(X ? "true" : "false")
//@} // Macros for Shared::Util::String
# define TA3D_WSTR_SEPARATORS " \t\r\n"
using namespace Shared::Platform;
namespace Shared { namespace Util {
/*! \class String
** \brief A String implementation for `TA3D`
**
** \code
** Shared::Util::String a("abcd");
** std::cout << a << std::endl; // display: `abcd`
** Shared::Util::String b(10 + 2);
** std::cout << b << std::endl; // display: `12`
** Shared::Util::String c(10.3);
** std::cout << c << std::endl; // display: `10.3`
**
** // The same with the operator `<<`
** Shared::Util::String d;
** d << "Value : " << 42;
** std::cout << d << std::endl; // display: `Value : 42`
** \endcode
**
** Here is an example to show when to use static methods :
** \code
** Shared::Util::String s = "HelLo wOrLd";
** std::cout << Shared::Util::String::ToLower(s) << std::endl; // `hello world`
** std::cout << s << std::endl; // `HelLo wOrLd`
** std::cout << s.toLower() << std::endl; // `hello world`
** std::cout << s << std::endl; // `hello world`
** \endcode
*/
class String : public std::string
{
public:
//! A String list
typedef std::list<String> List;
//! A String vector
typedef std::vector<String> Vector;
//! Char Case
enum CharCase
{
//! The string should remain untouched
soCaseSensitive,
//! The string should be converted to lowercase
soIgnoreCase
};
public:
/*!
** \brief Copy then Convert the case (lower case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToLower(const char* s) {return String(s).toLower();}
/*!
** \brief Copy then Convert the case (lower case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToLower(const wchar_t* s) {return String(s).toLower();}
/*!
** \brief Copy then Convert the case (lower case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToLower(const String& s) {return String(s).toLower();}
/*!
** \brief Copy then Convert the case (upper case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToUpper(const char* s) {return String(s).toUpper();}
/*!
** \brief Copy then Convert the case (upper case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToUpper(const wchar_t* s) {return String(s).toUpper();}
/*!
** \brief Copy then Convert the case (upper case) of characters in the string using the UTF8 charset
** \param s The string to convert
** \return A new string
*/
static String ToUpper(const String& s) {return String(s).toUpper();}
/*!
** \brief Remove trailing and leading spaces
** \param s The string to convert
** \param trimChars The chars to remove
** \return A new string
*/
static String Trim(const char* s, const String& trimChars = TA3D_WSTR_SEPARATORS) {return String(s).trim(trimChars);}
/*!
** \brief Remove trailing and leading spaces
** \param s The string to convert
** \param trimChars The chars to remove
** \return A new string
*/
static String Trim(const wchar_t* s, const String& trimChars = TA3D_WSTR_SEPARATORS) {return String(s).trim(trimChars);}
/*!
** \brief Remove trailing and leading spaces
** \param s The string to convert
** \param trimChars The chars to remove
** \return A new string
*/
static String Trim(const String& s, const String& trimChars = TA3D_WSTR_SEPARATORS) {return String(s).trim(trimChars);}
/*!
** \brief Convert all antislashes into slashes
** \param s The string to convert
** \return A new string
*/
static String ConvertAntiSlashesIntoSlashes(const String& s) {return String(s).convertAntiSlashesIntoSlashes();}
/*!
** \brief Convert all slashes into antislashes
** \param s The string to convert
** \return A new string
*/
static String ConvertSlashesIntoAntiSlashes(const String& s) {return String(s).convertSlashesIntoAntiSlashes();}
/*!
** \brief Extract the key and its value from a string (mainly provided by TDF files)
**
** \param s A line (ex: ` category=core vtol ctrl_v level1 weapon notsub ;`)
** \param[out] key The key that has been found
** \param[out] value The associated value
** \param chcase The key will be converted to lowercase if equals to `soIgnoreCase`
**
** \code
** String k, v;
**
** // -> k='category'
** // -> v='core vtol ctrl_v level1 weapon notsub'
** String::ToKeyValue(" category=core vtol ctrl_v level1 weapon notsub ;", k, v)
**
** // -> k='foo'
** // -> v='bar'
** String::ToKeyValue(" foo = bar ; ");
**
** // -> k='}' v=''
** String::ToKeyValue(" } ", k, v);
**
** // -> k='[' v='Example of Section'
** String::ToKeyValue(" [Example of Section] ", k, v);
**
** // -> k='foo' v='bar'
** String::ToKeyValue(" foo=bar; // comment", k, v);
**
** // -> k='foo' v='bar'
** String::ToKeyValue(" foo=bar; // comments here; ", k, v);
** \endcode
*/
static void ToKeyValue(const String& s, String& key, String& value, const enum CharCase chcase = soCaseSensitive);
/*!
** \brief Find the index of a string in a vector
** \param l The vector
** \param s The string to look for
** \return The index of the string found, -1 otherwise
*/
static int FindInList(const String::Vector& l, const char* s);
static int FindInList(const String::Vector& l, const String& s);
/*!
** \brief Convert a string from ASCII to UTF8
** \param s The string to convert
** \return A new Null-terminated String (must be deleted with the keyword `delete[]`), even if s is NULL
*/
static char* ConvertToUTF8(const char* s);
/*!
** \brief Convert a string from ASCII to UTF8
** \param s The string to convert
** \param len The length of the string
** \param[out] The new size
** \return A new Null-terminated String (must be deleted with the keyword `delete[]`), even if s is NULL
*/
static char* ConvertToUTF8(const char* s, const uint32 len);
static char* ConvertToUTF8(const char* s, const uint32 len, uint32& newSize);
/*!
** \brief Convert a string from ASCII to UTF8
** \param s The string to convert
** \return A new String
*/
static String ConvertToUTF8(const String& s);
/*!
** \brief Formatted string
** \param format The format of the new string
** \return A new string
*/
static String Format(const String& f, ...);
static String Format(const char* f, ...);
public:
//! \name Constructors and Destructor
//@{
//! Default constructor
String() :std::string() {}
//! Constructor by copy
String(const String& v, size_type pos = 0, size_type n = npos) :std::string(v, pos, n) {}
//! Constructor with a default value from a std::string
String(const std::string& v) :std::string(v) {}
//! Constructor with a default value from a wide string (wchar_t*)
String(const wchar_t* v) :std::string() {if (v) *this << v;}
//! Constructor with a default value from a string (char*)
String(const char* v) :std::string() { if (v) append(v); }
//! Constructor with a default value from a string (char*) and a length
String(const char* v, String::size_type n) :std::string(v, n) {}
//! Constructor with a default value from a single char
String(const char v) :std::string() {*this += v;}
//! Constructor with a default value from an int (8 bits)
String(const int8_t v) :std::string() {*this << v;}
//! Constructor with a default value from an int (16 bits)
String(const int16_t v) :std::string() {*this << v;}
//! Constructor with a default value from an int (32 bits)
String(const int32_t v) :std::string() {*this << v;}
//! Constructor with a default value from an int (64 bits)
String(const int64_t v) :std::string() {*this << v;}
//! Constructor with a default value from an unsigned int (8 bits)
String(const uint8_t v) :std::string() {*this << v;}
//! Constructor with a default value from an unsigned int (16 bits)
String(const uint16_t v) :std::string() {*this << v;}
//! Constructor with a default value from an unsigned int (32 bits)
String(const uint32_t v) :std::string() {*this << v;}
//! Constructor with a default value from an unsigned int (64 bits)
String(const uint64_t v) :std::string() {*this << v;}
//! Constructor with a default value from a float
String(const float v) :std::string() {*this << v;}
//! Constructor with a default value from a double
String(const double v) :std::string() {*this << v;}
//! Destructor
~String() {}
//@}
//! \name The operator `<<`
//@{
//! Append a string (char*)
String& operator << (const char* v) {append(v);return *this;}
//! Append a string (stl)
String& operator << (const std::string& v) {append(v);return *this;}
//! Append a string (Shared::Util::String)
String& operator << (const String& v) {append(v);return *this;}
//! Append a single char
String& operator << (const char v) {*(static_cast<std::string*>(this)) += v; return *this;}
//! Append a wide string (wchar_t*)
String& operator << (const wchar_t* v);
//! Append an int (8 bits)
String& operator << (const int8_t v) {TA3D_WSTR_APPEND;}
//! Append an unsigned int (8 bits)
String& operator << (const uint8_t v) {TA3D_WSTR_APPEND;}
//! Append an int (16 bits)
String& operator << (const int16_t v) {TA3D_WSTR_APPEND;}
//! Append an unsigned int (16 bits)
String& operator << (const uint16_t v) {TA3D_WSTR_APPEND;}
//! Append an int (32 bits)
String& operator << (const int32_t v) {TA3D_WSTR_APPEND;}
//! Append an unsigned int (32 bits)
String& operator << (const uint32_t v) {TA3D_WSTR_APPEND;}
//! Append an int (64 bits)
String& operator << (const int64_t v) {TA3D_WSTR_APPEND;}
//! Append an unsigned int (64 bits)
String& operator << (const uint64_t v) {TA3D_WSTR_APPEND;}
//! Convert then Append a float
String& operator << (const float v) {TA3D_WSTR_APPEND;}
//! Convert then Append a double
String& operator << (const double v) {TA3D_WSTR_APPEND;}
//! Convert then Append a boolean (will be converted into "true" or "false")
String& operator << (const bool v) {TA3D_WSTR_APPEND_BOOL(v);return *this;}
//@}
//! \name Convertions
//@{
//! Convert this string into an int (8 bits)
int8_t toInt8() const {TA3D_WSTR_CAST_OP(int8_t);}
//! Convert this string into an int (16 bits)
int16_t toInt16() const {TA3D_WSTR_CAST_OP(int16_t);}
//! Convert this string into an int (32 bits)
int32_t toInt32() const {TA3D_WSTR_CAST_OP(int32_t);}
//! Convert this string into an int (64 bits)
int64_t toInt64() const {TA3D_WSTR_CAST_OP(int64_t);}
//! Convert this string into an unsigned int (8 bits)
uint8_t toUInt8() const {TA3D_WSTR_CAST_OP(uint8_t);}
//! Convert this string into an unsigned int (16 bits)
uint16_t toUInt16() const {TA3D_WSTR_CAST_OP(uint16_t);}
//! Convert this string into an unsigned int (32 bits)
uint32_t toUInt32() const {TA3D_WSTR_CAST_OP(uint32_t);}
//! Convert this string into an unsigned int (64 bits)
uint64_t toUInt64() const {TA3D_WSTR_CAST_OP(uint64_t);}
//! Convert this string into a float
float toFloat() const {TA3D_WSTR_CAST_OP(float);}
//! Convert this string into a float with a default value if empty
float toFloat(const float def) const {if (empty()) return def;TA3D_WSTR_CAST_OP(float);}
//! Convert this string into a double
double toDouble() const {TA3D_WSTR_CAST_OP(double);}
//! Convert this string into a bool (true if the lower case value is equals to "true", "1" or "on")
bool toBool() const;
//! \name The operator `+=` (with the same abilities than the operator `<<`)
//@{
//! Append a string (char*)
String& operator += (const char* v) {append(v); return *this;}
//! Append a string (stl)
String& operator += (const std::string& v) {append(v); return *this;}
//! Append a string (Shared::Util::String)
String& operator += (const Shared::Util::String& v) {append(v); return *this; }
//! Append a single char
String& operator += (const char v) {*(static_cast<std::string*>(this)) += (char)v; return *this;}
//! Append a wide string (wchar_t*)
String& operator += (const wchar_t* v) {*this << v; return *this;}
//! Append an int (8 bits)
String& operator += (const int8_t v) {*this << v; return *this;}
//! Append an unsigned int (8 bits)
String& operator += (const uint8_t v) {*this << v; return *this;}
//! Append an int (16 bits)
String& operator += (const int16_t v) {*this << v; return *this; }
//! Append an unsigned int (16 bits)
String& operator += (const uint16_t v) {*this << v; return *this; }
//! Append an int (32 bits)
String& operator += (const int32_t v) {*this << v; return *this; }
//! Append an unsigned int (32 bits)
String& operator += (const uint32_t v) {*this << v; return *this; }
//! Append an int (64 bits)
String& operator += (const int64_t v) {*this << v; return *this; }
//! Append an unsigned int (64 bits)
String& operator += (const uint64_t v) {*this << v; return *this; }
//! Convert then Append a float
String& operator += (const float v) {*this << v; return *this; }
//! Convert then Append a double
String& operator += (const double v) {*this << v; return *this; }
//! Convert then Append a boolean (will be converted into "true" or "false")
String& operator += (const bool v) {TA3D_WSTR_APPEND_BOOL(v); return *this; }
//@}
//! \name The operator `+`
//@{
//! Create a new String from the concatenation of *this and a string
const String operator + (const String& rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a char
const String operator + (const char rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a widechar
const String operator + (const wchar_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a const char*
const String operator + (const char* rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a wide string
const String operator + (const wchar_t* rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a signed int (8 bits)
const String operator + (const int8_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a signed int (16 bits)
const String operator + (const int16_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a signed int (32 bits)
const String operator + (const int32_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a signed int (64 bits)
const String operator + (const int64_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and an unsigned int (8 bits)
const String operator + (const uint8_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and an unsigned int (16 bits)
const String operator + (const uint16_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and an unsigned int (32 bits)
const String operator + (const uint32_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and an unsigned int (64 bits)
const String operator + (const uint64_t rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a float
const String operator + (const float rhs) { return String(*this) += rhs; }
//! Create a new String from the concatenation of *this and a double
const String operator + (const double rhs) { return String(*this) += rhs; }
//@}
//! \name Case convertion
//@{
/*!
** \brief Convert the case (lower case) of characters in the string using the UTF8 charset
** \return Returns *this
*/
String& toLower();
/*!
** \brief Convert the case (upper case) of characters in the string using the UTF8 charset
** \return Returns *this
*/
String& toUpper();
//@} Case convertion
/*!
** \brief Remove trailing and leading spaces
** \param trimChars The chars to remove
** \return Returns *this
*/
String& trim(const String& trimChars = TA3D_WSTR_SEPARATORS);
//! \name Split
//@{
/*!
** \brief Divide a string into several parts
** \param[out] All found parts
** \param sepearators Sequence of chars considered as a separator
** \param emptyBefore True to clear the vector before fulfill it
** \warning Do not take care of string representation (with `'` or `"`)
*/
void split(String::Vector& out, const String& separators = TA3D_WSTR_SEPARATORS, const bool emptyBefore = true) const;
/*!
** \brief Divide a string into several parts
** \param[out] All found parts
** \param sepearators Sequence of chars considered as a separator
** \param emptyBefore True to clear the list before fulfill it
** \warning Do not take care of string representation (with `'` or `"`)
*/
void split(String::List& out, const String& separators = TA3D_WSTR_SEPARATORS, const bool emptyBefore = true) const;
//@} Split
/*!
** \brief Extract the key and its value from a string (mainly provided by TDF files)
**
** \param[out] key The key that has been found
** \param[out] value The associated value
**
** \see String::ToKeyValue()
*/
void toKeyValue(String& key, String& value, const enum CharCase chcase = soCaseSensitive) const
{ToKeyValue(*this, key, value, chcase);}
/*!
** \brief Convert all antislashes into slashes
** \return Returns *this
*/
String& convertAntiSlashesIntoSlashes();
/*!
** \brief Convert all slashes into antislashes
** \return Returns *this
*/
String& convertSlashesIntoAntiSlashes();
/*!
** \brief Get the hash value of this string
*/
uint32 hashValue() const;
/*!
** \brief Convert the string from ASCII to UTF8
** \return Always *this
*/
String& convertToUTF8() {*this = ConvertToUTF8(*this); return *this;}
/*!
** \brief Replace a substr by another one
** \param toSearch The string to look for
** \param replaceWith The string replacement
** \param option Option when looking for the string `toSearch`
** \return Always *this
*/
String& findAndReplace(const String& toSearch, const String& replaceWith, const enum String::CharCase option = soCaseSensitive);
String& findAndReplace(char toSearch, const char replaceWith, const enum String::CharCase option = soCaseSensitive);
/*!
** \brief Reset the current value with a formatted string
** \param f The format of the new string
** \return Always *this
*/
String& format(const String& f, ...);
String& format(const char* f, ...);
/*!
** \brief Append a formatted string
** \param f The format of the new string
** \return Always *this
*/
String& appendFormat(const String& f, ...);
String& appendFormat(const char* f, ...);
String& vappendFormat(const char* f, va_list parg);
/*!
** \brief Detect if the string matches the given pattern
** \param pattern
** \return true if match
*/
bool match(const String &pattern);
/*!
** \brief returns a substring assuming current string is an UTF8 String
** \param pos
** \param len
** \return the substring
*/
String substrUTF8(int pos = 0, int len = -1) const;
/*!
** \brief returns the String size assuming it's in UTF8
** \return the number of UTF8 symbols
*/
int sizeUTF8() const;
private:
/*!
** \brief Convert a string into another type, given by the template parameter `T`
** \param[out] t The destination variable
** \param s The string to convert
** \param f The base to use for the convertion (std::hex, std::dec, ...)
** \return True if the operation succeeded, False otherwise
*/
template <class T>
bool fromString(T& t, const String& s) const
{
std::istringstream iss(s);
if (s.size() > 2)
{
if(s[0] == '0' && (s[1] == 'x' || s[1] == 'X'))
iss >> std::hex;
else if (s[0] == '0' && s[1] != 'x' && s[1] != 'X')
iss >> std::oct;
else
iss >> std::dec;
}
else
iss >> std::dec;
return !(iss >> t).fail();
}
static int ASCIItoUTF8(const byte c, byte *out);
}; // class String
//int ASCIItoUTF8(const byte c, byte *out);
/*!
** \brief Convert an UTF-8 String into a WideChar String
** \todo This class must be removed as soon as possible and is only here to prevent against
** stange bugs with the previous implementation
*/
struct WString
{
public:
WString(const char* s);
WString(const String& str);
void fromUtf8(const char* s, size_t length);
const wchar_t* cw_str() const {return pBuffer;}
private:
wchar_t pBuffer[5120];
};
}} // namespace TA3D
#endif // _SHARED_UTIL_W_STRING_H__

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// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "utf8/checked.h"
#include "utf8/unchecked.h"
#endif // header guard

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// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "core.h"
#include <stdexcept>
namespace utf8
{
// Base for the exceptions that may be thrown from the library
class exception : public std::exception {
};
// Exceptions that may be thrown from the library functions.
class invalid_code_point : public exception {
uint32_t cp;
public:
invalid_code_point(uint32_t cp) : cp(cp) {}
virtual const char* what() const throw() { return "Invalid code point"; }
uint32_t code_point() const {return cp;}
};
class invalid_utf8 : public exception {
uint8_t u8;
public:
invalid_utf8 (uint8_t u) : u8(u) {}
virtual const char* what() const throw() { return "Invalid UTF-8"; }
uint8_t utf8_octet() const {return u8;}
};
class invalid_utf16 : public exception {
uint16_t u16;
public:
invalid_utf16 (uint16_t u) : u16(u) {}
virtual const char* what() const throw() { return "Invalid UTF-16"; }
uint16_t utf16_word() const {return u16;}
};
class not_enough_room : public exception {
public:
virtual const char* what() const throw() { return "Not enough space"; }
};
/// The library API - functions intended to be called by the users
template <typename octet_iterator, typename output_iterator>
output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, uint32_t replacement)
{
while (start != end) {
octet_iterator sequence_start = start;
internal::utf_error err_code = internal::validate_next(start, end);
switch (err_code) {
case internal::UTF8_OK :
for (octet_iterator it = sequence_start; it != start; ++it)
*out++ = *it;
break;
case internal::NOT_ENOUGH_ROOM:
throw not_enough_room();
case internal::INVALID_LEAD:
append (replacement, out);
++start;
break;
case internal::INCOMPLETE_SEQUENCE:
case internal::OVERLONG_SEQUENCE:
case internal::INVALID_CODE_POINT:
append (replacement, out);
++start;
// just one replacement mark for the sequence
while (internal::is_trail(*start) && start != end)
++start;
break;
}
}
return out;
}
template <typename octet_iterator, typename output_iterator>
inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
{
static const uint32_t replacement_marker = internal::mask16(0xfffd);
return replace_invalid(start, end, out, replacement_marker);
}
template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result)
{
if (!internal::is_code_point_valid(cp))
throw invalid_code_point(cp);
if (cp < 0x80) // one octet
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
}
template <typename octet_iterator>
uint32_t next(octet_iterator& it, octet_iterator end)
{
uint32_t cp = 0;
internal::utf_error err_code = internal::validate_next(it, end, &cp);
switch (err_code) {
case internal::UTF8_OK :
break;
case internal::NOT_ENOUGH_ROOM :
throw not_enough_room();
case internal::INVALID_LEAD :
case internal::INCOMPLETE_SEQUENCE :
case internal::OVERLONG_SEQUENCE :
throw invalid_utf8(*it);
case internal::INVALID_CODE_POINT :
throw invalid_code_point(cp);
}
return cp;
}
template <typename octet_iterator>
uint32_t peek_next(octet_iterator it, octet_iterator end)
{
return next(it, end);
}
template <typename octet_iterator>
uint32_t prior(octet_iterator& it, octet_iterator start)
{
// can't do much if it == start
if (it == start)
throw not_enough_room();
octet_iterator end = it;
// Go back until we hit either a lead octet or start
while (internal::is_trail(*(--it)))
if (it == start)
throw invalid_utf8(*it); // error - no lead byte in the sequence
return peek_next(it, end);
}
/// Deprecated in versions that include "prior"
template <typename octet_iterator>
uint32_t previous(octet_iterator& it, octet_iterator pass_start)
{
octet_iterator end = it;
while (internal::is_trail(*(--it)))
if (it == pass_start)
throw invalid_utf8(*it); // error - no lead byte in the sequence
octet_iterator temp = it;
return next(temp, end);
}
template <typename octet_iterator, typename distance_type>
void advance (octet_iterator& it, distance_type n, octet_iterator end)
{
for (distance_type i = 0; i < n; ++i)
next(it, end);
}
template <typename octet_iterator>
typename std::iterator_traits<octet_iterator>::difference_type
distance (octet_iterator first, octet_iterator last)
{
typename std::iterator_traits<octet_iterator>::difference_type dist;
for (dist = 0; first < last; ++dist)
next(first, last);
return dist;
}
template <typename u16bit_iterator, typename octet_iterator>
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
{
while (start != end) {
uint32_t cp = internal::mask16(*start++);
// Take care of surrogate pairs first
if (internal::is_lead_surrogate(cp)) {
if (start != end) {
uint32_t trail_surrogate = internal::mask16(*start++);
if (internal::is_trail_surrogate(trail_surrogate))
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
else
throw invalid_utf16(static_cast<uint16_t>(trail_surrogate));
}
else
throw invalid_utf16(static_cast<uint16_t>(cp));
}
// Lone trail surrogate
else if (internal::is_trail_surrogate(cp))
throw invalid_utf16(static_cast<uint16_t>(cp));
result = append(cp, result);
}
return result;
}
template <typename u16bit_iterator, typename octet_iterator>
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
{
while (start != end) {
uint32_t cp = next(start, end);
if (cp > 0xffff) { //make a surrogate pair
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
}
else
*result++ = static_cast<uint16_t>(cp);
}
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
{
while (start != end)
result = append(*(start++), result);
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
{
while (start != end)
(*result++) = next(start, end);
return result;
}
// The iterator class
template <typename octet_iterator>
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
octet_iterator it;
octet_iterator range_start;
octet_iterator range_end;
public:
iterator () {};
explicit iterator (const octet_iterator& octet_it,
const octet_iterator& range_start,
const octet_iterator& range_end) :
it(octet_it), range_start(range_start), range_end(range_end)
{
if (it < range_start || it > range_end)
throw std::out_of_range("Invalid utf-8 iterator position");
}
// the default "big three" are OK
octet_iterator base () const { return it; }
uint32_t operator * () const
{
octet_iterator temp = it;
return next(temp, range_end);
}
bool operator == (const iterator& rhs) const
{
if (range_start != rhs.range_start || range_end != rhs.range_end)
throw std::logic_error("Comparing utf-8 iterators defined with different ranges");
return (it == rhs.it);
}
bool operator != (const iterator& rhs) const
{
return !(operator == (rhs));
}
iterator& operator ++ ()
{
next(it, range_end);
return *this;
}
iterator operator ++ (int)
{
iterator temp = *this;
next(it, range_end);
return temp;
}
iterator& operator -- ()
{
prior(it, range_start);
return *this;
}
iterator operator -- (int)
{
iterator temp = *this;
prior(it, range_start);
return temp;
}
}; // class iterator
} // namespace utf8
#endif //header guard

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// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include <iterator>
namespace utf8
{
// The typedefs for 8-bit, 16-bit and 32-bit unsigned integers
// You may need to change them to match your system.
// These typedefs have the same names as ones from cstdint, or boost/cstdint
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
// Helper code - not intended to be directly called by the library users. May be changed at any time
namespace internal
{
// Unicode constants
// Leading (high) surrogates: 0xd800 - 0xdbff
// Trailing (low) surrogates: 0xdc00 - 0xdfff
const uint16_t LEAD_SURROGATE_MIN = 0xd800u;
const uint16_t LEAD_SURROGATE_MAX = 0xdbffu;
const uint16_t TRAIL_SURROGATE_MIN = 0xdc00u;
const uint16_t TRAIL_SURROGATE_MAX = 0xdfffu;
const uint16_t LEAD_OFFSET = LEAD_SURROGATE_MIN - (0x10000 >> 10);
const uint32_t SURROGATE_OFFSET = 0x10000u - (LEAD_SURROGATE_MIN << 10) - TRAIL_SURROGATE_MIN;
// Maximum valid value for a Unicode code point
const uint32_t CODE_POINT_MAX = 0x0010ffffu;
template<typename octet_type>
inline uint8_t mask8(octet_type oc)
{
return static_cast<uint8_t>(0xff & oc);
}
template<typename u16_type>
inline uint16_t mask16(u16_type oc)
{
return static_cast<uint16_t>(0xffff & oc);
}
template<typename octet_type>
inline bool is_trail(octet_type oc)
{
return ((mask8(oc) >> 6) == 0x2);
}
template <typename u16>
inline bool is_lead_surrogate(u16 cp)
{
return (cp >= LEAD_SURROGATE_MIN && cp <= LEAD_SURROGATE_MAX);
}
template <typename u16>
inline bool is_trail_surrogate(u16 cp)
{
return (cp >= TRAIL_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
}
template <typename u16>
inline bool is_surrogate(u16 cp)
{
return (cp >= LEAD_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
}
template <typename u32>
inline bool is_code_point_valid(u32 cp)
{
return (cp <= CODE_POINT_MAX && !is_surrogate(cp));
}
template <typename octet_iterator>
inline typename std::iterator_traits<octet_iterator>::difference_type
sequence_length(octet_iterator lead_it)
{
uint8_t lead = mask8(*lead_it);
if (lead < 0x80)
return 1;
else if ((lead >> 5) == 0x6)
return 2;
else if ((lead >> 4) == 0xe)
return 3;
else if ((lead >> 3) == 0x1e)
return 4;
else
return 0;
}
template <typename octet_difference_type>
inline bool is_overlong_sequence(uint32_t cp, octet_difference_type length)
{
if (cp < 0x80) {
if (length != 1)
return true;
}
else if (cp < 0x800) {
if (length != 2)
return true;
}
else if (cp < 0x10000) {
if (length != 3)
return true;
}
return false;
}
enum utf_error {UTF8_OK, NOT_ENOUGH_ROOM, INVALID_LEAD, INCOMPLETE_SEQUENCE, OVERLONG_SEQUENCE, INVALID_CODE_POINT};
/// get_sequence_x functions decode utf-8 sequences of the length x
template <typename octet_iterator>
utf_error get_sequence_1(octet_iterator& it, octet_iterator end, uint32_t* code_point)
{
if (it != end) {
if (code_point)
*code_point = mask8(*it);
return UTF8_OK;
}
return NOT_ENOUGH_ROOM;
}
template <typename octet_iterator>
utf_error get_sequence_2(octet_iterator& it, octet_iterator end, uint32_t* code_point)
{
utf_error ret_code = NOT_ENOUGH_ROOM;
if (it != end) {
uint32_t cp = mask8(*it);
if (++it != end) {
if (is_trail(*it)) {
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
if (code_point)
*code_point = cp;
ret_code = UTF8_OK;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
return ret_code;
}
template <typename octet_iterator>
utf_error get_sequence_3(octet_iterator& it, octet_iterator end, uint32_t* code_point)
{
utf_error ret_code = NOT_ENOUGH_ROOM;
if (it != end) {
uint32_t cp = mask8(*it);
if (++it != end) {
if (is_trail(*it)) {
cp = ((cp << 12) & 0xffff) + ((mask8(*it) << 6) & 0xfff);
if (++it != end) {
if (is_trail(*it)) {
cp += (*it) & 0x3f;
if (code_point)
*code_point = cp;
ret_code = UTF8_OK;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
return ret_code;
}
template <typename octet_iterator>
utf_error get_sequence_4(octet_iterator& it, octet_iterator end, uint32_t* code_point)
{
utf_error ret_code = NOT_ENOUGH_ROOM;
if (it != end) {
uint32_t cp = mask8(*it);
if (++it != end) {
if (is_trail(*it)) {
cp = ((cp << 18) & 0x1fffff) + ((mask8(*it) << 12) & 0x3ffff);
if (++it != end) {
if (is_trail(*it)) {
cp += (mask8(*it) << 6) & 0xfff;
if (++it != end) {
if (is_trail(*it)) {
cp += (*it) & 0x3f;
if (code_point)
*code_point = cp;
ret_code = UTF8_OK;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
else
ret_code = INCOMPLETE_SEQUENCE;
}
else
ret_code = NOT_ENOUGH_ROOM;
}
return ret_code;
}
template <typename octet_iterator>
utf_error validate_next(octet_iterator& it, octet_iterator end, uint32_t* code_point)
{
// Save the original value of it so we can go back in case of failure
// Of course, it does not make much sense with i.e. stream iterators
octet_iterator original_it = it;
uint32_t cp = 0;
// Determine the sequence length based on the lead octet
typedef typename std::iterator_traits<octet_iterator>::difference_type octet_difference_type;
octet_difference_type length = sequence_length(it);
if (length == 0)
return INVALID_LEAD;
// Now that we have a valid sequence length, get trail octets and calculate the code point
utf_error err = UTF8_OK;
switch (length) {
case 1:
err = get_sequence_1(it, end, &cp);
break;
case 2:
err = get_sequence_2(it, end, &cp);
break;
case 3:
err = get_sequence_3(it, end, &cp);
break;
case 4:
err = get_sequence_4(it, end, &cp);
break;
}
if (err == UTF8_OK) {
// Decoding succeeded. Now, security checks...
if (is_code_point_valid(cp)) {
if (!is_overlong_sequence(cp, length)){
// Passed! Return here.
if (code_point)
*code_point = cp;
++it;
return UTF8_OK;
}
else
err = OVERLONG_SEQUENCE;
}
else
err = INVALID_CODE_POINT;
}
// Failure branch - restore the original value of the iterator
it = original_it;
return err;
}
template <typename octet_iterator>
inline utf_error validate_next(octet_iterator& it, octet_iterator end) {
return validate_next(it, end, 0);
}
} // namespace internal
/// The library API - functions intended to be called by the users
// Byte order mark
const uint8_t bom[] = {0xef, 0xbb, 0xbf};
template <typename octet_iterator>
octet_iterator find_invalid(octet_iterator start, octet_iterator end)
{
octet_iterator result = start;
while (result != end) {
internal::utf_error err_code = internal::validate_next(result, end);
if (err_code != internal::UTF8_OK)
return result;
}
return result;
}
template <typename octet_iterator>
inline bool is_valid(octet_iterator start, octet_iterator end)
{
return (find_invalid(start, end) == end);
}
template <typename octet_iterator>
inline bool starts_with_bom (octet_iterator it, octet_iterator end)
{
return (
((it != end) && (internal::mask8(*it++)) == bom[0]) &&
((it != end) && (internal::mask8(*it++)) == bom[1]) &&
((it != end) && (internal::mask8(*it)) == bom[2])
);
}
//Deprecated in release 2.3
template <typename octet_iterator>
inline bool is_bom (octet_iterator it)
{
return (
(internal::mask8(*it++)) == bom[0] &&
(internal::mask8(*it++)) == bom[1] &&
(internal::mask8(*it)) == bom[2]
);
}
} // namespace utf8
#endif // header guard

View File

@ -0,0 +1,228 @@
// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "core.h"
namespace utf8
{
namespace unchecked
{
template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result)
{
if (cp < 0x80) // one octet
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
}
template <typename octet_iterator>
uint32_t next(octet_iterator& it)
{
uint32_t cp = internal::mask8(*it);
typename std::iterator_traits<octet_iterator>::difference_type length = utf8::internal::sequence_length(it);
switch (length) {
case 1:
break;
case 2:
it++;
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
break;
case 3:
++it;
cp = ((cp << 12) & 0xffff) + ((internal::mask8(*it) << 6) & 0xfff);
++it;
cp += (*it) & 0x3f;
break;
case 4:
++it;
cp = ((cp << 18) & 0x1fffff) + ((internal::mask8(*it) << 12) & 0x3ffff);
++it;
cp += (internal::mask8(*it) << 6) & 0xfff;
++it;
cp += (*it) & 0x3f;
break;
}
++it;
return cp;
}
template <typename octet_iterator>
uint32_t peek_next(octet_iterator it)
{
return next(it);
}
template <typename octet_iterator>
uint32_t prior(octet_iterator& it)
{
while (internal::is_trail(*(--it))) ;
octet_iterator temp = it;
return next(temp);
}
// Deprecated in versions that include prior, but only for the sake of consistency (see utf8::previous)
template <typename octet_iterator>
inline uint32_t previous(octet_iterator& it)
{
return prior(it);
}
template <typename octet_iterator, typename distance_type>
void advance (octet_iterator& it, distance_type n)
{
for (distance_type i = 0; i < n; ++i)
next(it);
}
template <typename octet_iterator>
typename std::iterator_traits<octet_iterator>::difference_type
distance (octet_iterator first, octet_iterator last)
{
typename std::iterator_traits<octet_iterator>::difference_type dist;
for (dist = 0; first < last; ++dist)
next(first);
return dist;
}
template <typename u16bit_iterator, typename octet_iterator>
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
{
while (start != end) {
uint32_t cp = internal::mask16(*start++);
// Take care of surrogate pairs first
if (internal::is_lead_surrogate(cp)) {
uint32_t trail_surrogate = internal::mask16(*start++);
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
}
result = append(cp, result);
}
return result;
}
template <typename u16bit_iterator, typename octet_iterator>
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
{
while (start < end) {
uint32_t cp = next(start);
if (cp > 0xffff) { //make a surrogate pair
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
}
else
*result++ = static_cast<uint16_t>(cp);
}
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
{
while (start != end)
result = append(*(start++), result);
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
{
while (start < end)
(*result++) = next(start);
return result;
}
// The iterator class
template <typename octet_iterator>
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
octet_iterator it;
public:
iterator () {};
explicit iterator (const octet_iterator& octet_it): it(octet_it) {}
// the default "big three" are OK
octet_iterator base () const { return it; }
uint32_t operator * () const
{
octet_iterator temp = it;
return next(temp);
}
bool operator == (const iterator& rhs) const
{
return (it == rhs.it);
}
bool operator != (const iterator& rhs) const
{
return !(operator == (rhs));
}
iterator& operator ++ ()
{
std::advance(it, internal::sequence_length(it));
return *this;
}
iterator operator ++ (int)
{
iterator temp = *this;
std::advance(it, internal::sequence_length(it));
return temp;
}
iterator& operator -- ()
{
prior(it);
return *this;
}
iterator operator -- (int)
{
iterator temp = *this;
prior(it);
return temp;
}
}; // class iterator
} // namespace utf8::unchecked
} // namespace utf8
#endif // header guard

View File

@ -13,16 +13,17 @@
#include <stdexcept>
#include "conversion.h"
#include "font_text.h"
#ifdef USE_FTGL
#include "font_textFTGL.h"
#include <vector>
#include <algorithm>
//#include "string_utils.h"
using namespace Shared::Util;
using namespace Shared::Graphics::Gl;
#endif
#include "util.h"
#include "leak_dumper.h"
using namespace std;
@ -31,9 +32,11 @@ using namespace Shared::Util;
namespace Shared { namespace Graphics {
// Init statics
int Font::charCount = 256;
std::string Font::fontTypeName = "Times New Roman";
bool Font::fontIsMultibyte = false;
int Font::charCount = 256;
std::string Font::fontTypeName = "Times New Roman";
bool Font::fontIsMultibyte = false;
bool Font::forceLegacyFonts = false;
float FontMetrics::DEFAULT_Y_OFFSET_FACTOR = 8.0f;
//
// =====================================================
@ -44,6 +47,7 @@ FontMetrics::FontMetrics(Text *textHandler) {
this->textHandler = textHandler;
this->widths = new float[Font::charCount];
this->height = 0;
this->yOffsetFactor = FontMetrics::DEFAULT_Y_OFFSET_FACTOR;
for(int i=0; i < Font::charCount; ++i) {
widths[i]= 0;
@ -55,6 +59,14 @@ FontMetrics::~FontMetrics() {
widths = NULL;
}
void FontMetrics::setYOffsetFactor(float yOffsetFactor) {
this->yOffsetFactor = yOffsetFactor;
}
float FontMetrics::getYOffsetFactor() const {
return this->yOffsetFactor;
}
void FontMetrics::setTextHandler(Text *textHandler) {
this->textHandler = textHandler;
}
@ -100,15 +112,27 @@ float FontMetrics::getHeight() const {
// class Font
// ===============================================
Font::Font() {
Font::Font(FontTextHandlerType type) {
inited = false;
type = fontTypeName;
this->type = fontTypeName;
width = 400;
size = 10;
textHandler = NULL;
#ifdef USE_FTGL
textHandler = new TextFTGL();
metrics.setTextHandler(this->textHandler);
if(Font::forceLegacyFonts == false) {
try {
textHandler = NULL;
textHandler = new TextFTGL(type);
metrics.setTextHandler(this->textHandler);
}
catch(exception &ex) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
textHandler = NULL;
}
}
#endif
}
@ -119,12 +143,32 @@ Font::~Font() {
textHandler = NULL;
}
void Font::setYOffsetFactor(float yOffsetFactor) {
metrics.setYOffsetFactor(yOffsetFactor);
}
float Font::getYOffsetFactor() const {
return metrics.getYOffsetFactor();
}
string Font::getType() const {
return this->type;
}
void Font::setType(string typeX11, string typeGeneric) {
if(textHandler) {
textHandler->init(typeGeneric,textHandler->GetFaceSize());
try {
this->type= typeGeneric;
textHandler->init(typeGeneric,textHandler->GetFaceSize());
metrics.setTextHandler(this->textHandler);
}
catch(exception &ex) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
textHandler = NULL;
}
}
else {
this->type= type;
if(textHandler == NULL) {
this->type= typeX11;
}
}
@ -136,15 +180,7 @@ int Font::getWidth() const {
return width;
}
// ===============================================
// class Font2D
// ===============================================
Font2D::Font2D() {
size = 10;
}
int Font2D::getSize() const {
int Font::getSize() const {
if(textHandler) {
return textHandler->GetFaceSize();
}
@ -152,7 +188,7 @@ int Font2D::getSize() const {
return size;
}
}
void Font2D::setSize(int size) {
void Font::setSize(int size) {
if(textHandler) {
return textHandler->SetFaceSize(size);
}
@ -161,11 +197,18 @@ void Font2D::setSize(int size) {
}
}
// ===============================================
// class Font2D
// ===============================================
Font2D::Font2D(FontTextHandlerType type) : Font(type) {
}
// ===============================================
// class Font3D
// ===============================================
Font3D::Font3D() {
Font3D::Font3D(FontTextHandlerType type) : Font(type) {
depth= 10.f;
}

View File

@ -15,7 +15,9 @@ using namespace std;
std::string Text::DEFAULT_FONT_PATH = "";
//====================================================================
Text::Text() {}
Text::Text(FontTextHandlerType type) {
this->type = type;
}
Text::~Text() {}
void Text::init(string fontName, int fontSize) {}
void Text::Render(const char*, const int) {}

View File

@ -79,3 +79,19 @@ void Font3DGl::end() {
}
}}}//end namespace
namespace Shared { namespace Graphics {
using namespace Gl;
Font3D * ConvertFont2DTo3D(Font2D *font) {
Font3D *result = new Font3DGl();
result->setSize(font->getSize());
result->setType("",font->getType());
result->setYOffsetFactor(font->getYOffsetFactor());
result->setWidth(font->getWidth());
result->init();
return result;
}
}}

View File

@ -29,12 +29,11 @@ using namespace std;
using namespace Shared::Util;
using namespace Shared::PlatformCommon;
namespace Shared{ namespace Graphics{ namespace Gl{
namespace Shared { namespace Graphics { namespace Gl {
//====================================================================
TextFTGL::TextFTGL() {
TextFTGL::TextFTGL(FontTextHandlerType type) : Text(type) {
//setenv("MEGAGLEST_FONT","/usr/share/fonts/truetype/wqy/wqy-zenhei.ttc",0);
//setenv("MEGAGLEST_FONT","/usr/share/fonts/truetype/arphic/uming.ttc",0); // Chinese
@ -56,7 +55,17 @@ TextFTGL::TextFTGL() {
//ftFont = new FTGLPolygonFont("/usr/share/fonts/truetype/arphic/uming.ttc");
//ftFont = new FTGLPixmapFont("/usr/share/fonts/truetype/arphic/uming.ttc");
ftFont = new FTGLPixmapFont(fontFile);
if(type == ftht_2D) {
ftFont = new FTGLPixmapFont(fontFile);
//printf("2D font [%s]\n",fontFile);
}
else if(type == ftht_3D) {
ftFont = new FTBufferFont(fontFile);
//printf("3D font [%s]\n",fontFile);
}
else {
throw runtime_error("font render type not set to a known value!");
}
if(ftFont->Error()) {
printf("FTGL: error loading font: %s\n", fontFile);
@ -96,7 +105,17 @@ void TextFTGL::init(string fontName, int fontSize) {
//ftFont = new FTGLPolygonFont("/usr/share/fonts/truetype/arphic/uming.ttc");
//ftFont = new FTGLPixmapFont("/usr/share/fonts/truetype/arphic/uming.ttc");
ftFont = new FTGLPixmapFont(fontFile);
if(type == ftht_2D) {
ftFont = new FTGLPixmapFont(fontFile);
//printf("2D font [%s]\n",fontFile);
}
else if(type == ftht_3D) {
ftFont = new FTBufferFont(fontFile);
//printf("3D font [%s]\n",fontFile);
}
else {
throw runtime_error("font render type not set to a known value!");
}
if(ftFont->Error()) {
printf("FTGL: error loading font: %s\n", fontFile);

View File

@ -28,16 +28,33 @@ namespace Shared { namespace Graphics { namespace Gl {
TextRenderer2DGl::TextRenderer2DGl() {
rendering= false;
this->font = NULL;
//font3D = NULL;
//tester = new TextRenderer3DGl();
}
TextRenderer2DGl::~TextRenderer2DGl() {
//delete font3D;
//font3D = NULL;
//delete tester;
//tester = NULL;
}
void TextRenderer2DGl::begin(Font2D *font) {
assert(!rendering);
rendering = true;
this->font = static_cast<Font2DGl*>(font);
// if(font3D == NULL) {
// font3D = new Font3DGl();
// font3D->setYOffsetFactor(this->font->getYOffsetFactor());
// font3D->setType("", this->font->getType());
// font3D->setDepth(this->font->getWidth());
// }
// tester->begin(font3D);
// return;
assert(!rendering);
rendering = true;
}
// Convert a narrow string to a wide string//
@ -56,6 +73,9 @@ void TextRenderer2DGl::begin(Font2D *font) {
// Widen an individual character
void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, Vec3f *color) {
//tester->render(text, x, y, this->font->getWidth(),centered);
//return;
assert(rendering);
assertGl();
@ -68,7 +88,7 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
int line = 0;
int size = font->getSize();
const unsigned char *utext = NULL;
FontMetrics *metrics = NULL;
FontMetrics *metrics = NULL;
//printf("font->getTextHandler() [%p] centered = %d text [%s]\n",font->getTextHandler(),centered,text.c_str());
@ -76,11 +96,11 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
if(font->getTextHandler() != NULL) {
if(centered) {
rasterPos.x= x - font->getTextHandler()->Advance(text.c_str()) / 2.f;
rasterPos.y= y + font->getTextHandler()->LineHeight(text.c_str()) / 2.f;
rasterPos.y= y + font->getTextHandler()->LineHeight(text.c_str()) / font->getYOffsetFactor();
}
else {
rasterPos= Vec2f(static_cast<float>(x), static_cast<float>(y));
rasterPos.y= y + (font->getTextHandler()->LineHeight(text.c_str()) / 8.f);
rasterPos.y= y + (font->getTextHandler()->LineHeight(text.c_str()) / font->getYOffsetFactor());
}
}
else {
@ -96,6 +116,9 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
}
glRasterPos2f(rasterPos.x, rasterPos.y);
//font->getTextHandler()->Render("Zurück");
//return;
if(Font::fontIsMultibyte == true) {
if(font->getTextHandler() != NULL) {
//String str("資料");
@ -143,12 +166,9 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
//fontFTGL->Render("testování slovanský jazyk"); // Czech Works!
// This works
//fontFTGL->Render(text.c_str());
if(text.find("\n") == text.npos && text.find("\t") == text.npos) {
font->getTextHandler()->Render(text.c_str());
}
@ -311,6 +331,9 @@ void TextRenderer2DGl::render(const string &text, int x, int y, bool centered, V
}
void TextRenderer2DGl::end() {
//tester->end();
//return;
assert(rendering);
rendering= false;
}
@ -341,7 +364,7 @@ void TextRenderer3DGl::begin(Font3D *font) {
assertGl();
}
void TextRenderer3DGl::render(const string &text, float x, float y, float size, bool centered) {
void TextRenderer3DGl::render(const string &text, float x, float y, bool centered) {
assert(rendering);
const unsigned char *utext= NULL;
@ -350,13 +373,17 @@ void TextRenderer3DGl::render(const string &text, float x, float y, float size,
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glPushAttrib(GL_POLYGON_BIT);
float scale= size / 10.f;
int size = font->getSize();
//float scale= size / 15.f;
float scale= 1.0f;
//float scale= size;
Vec3f translatePos;
if(font->getTextHandler() != NULL) {
if(centered) {
translatePos.x = x - scale * font->getTextHandler()->Advance(text.c_str()) / 2.f;
translatePos.y = y - scale * font->getTextHandler()->LineHeight(text.c_str()) / 2.f;
translatePos.y = y - scale * font->getTextHandler()->LineHeight(text.c_str()) / font->getYOffsetFactor();
translatePos.z = 0;
}
else {
@ -382,9 +409,12 @@ void TextRenderer3DGl::render(const string &text, float x, float y, float size,
}
}
//glScalef(scale, scale, scale);
glTranslatef(translatePos.x, translatePos.y, translatePos.z);
glScalef(scale, scale, scale);
font->getTextHandler()->Render(text.c_str());
/*
if(Font::fontIsMultibyte == true) {
if(font->getTextHandler() != NULL) {
if(text.find("\n") == text.npos && text.find("\t") == text.npos) {
@ -532,6 +562,8 @@ void TextRenderer3DGl::render(const string &text, float x, float y, float size,
}
}
}
*/
glPopMatrix();
glPopAttrib();

View File

@ -57,6 +57,7 @@
#include "randomgen.h"
#include <algorithm>
#include "platform_util.h"
#include "utf8.h"
#include "leak_dumper.h"
using namespace Shared::Platform;
@ -1934,6 +1935,33 @@ void copyFileTo(string fromFileName, string toFileName) {
#endif
}
bool valid_utf8_file(const char* file_name) {
#if defined(WIN32) && !defined(__MINGW32__)
wstring wstr = utf8_decode(file_name);
FILE *fp = _wfopen(wstr.c_str(), L"r");
ifstream ifs(fp);
#else
ifstream ifs(file_name);
#endif
if (!ifs) {
return false; // even better, throw here
}
istreambuf_iterator<char> it(ifs.rdbuf());
istreambuf_iterator<char> eos;
bool result = utf8::is_valid(it, eos);
ifs.close();
#if defined(WIN32) && !defined(__MINGW32__)
if(fp) {
fclose(fp);
}
#endif
return result;
}
// =====================================
// ModeInfo
// =====================================

View File

@ -41,12 +41,15 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("About to try font [%s]\n",type.c_str());
printf("About to try font [%s]\n",type.c_str());
XFontStruct* fontInfo = XLoadQueryFont(display, type.c_str());
if(fontInfo == NULL) {
string default_font = FontGl::getDefault_fontType();
//throw std::runtime_error("Font not found: [" + type + "]");
SystemFlags::OutputDebug(SystemFlags::debugError,"Font not found [%s] trying to fallback to [%s]\n",type.c_str(),default_font.c_str());
printf("Font not found [%s] trying to fallback to [%s]\n",type.c_str(),default_font.c_str());
fontInfo = XLoadQueryFont(display, default_font.c_str());
if(fontInfo == NULL) {

View File

@ -27,11 +27,11 @@ namespace Shared{ namespace Util{
const int strSize = 256;
bool strToBool(const string &s){
if (s=="0" || s=="false"){
bool strToBool(const string &s) {
if(s=="0" || s=="false") {
return false;
}
if (s=="1" || s=="true"){
if(s=="1" || s=="true") {
return true;
}
throw runtime_error("Error converting string to bool, expected 0 or 1, found: [" + s + "]");

View File

@ -25,11 +25,21 @@
#include <shlobj.h>
#endif
#include "utf8.h"
#include "font.h"
//#include <locale>
//#include <iostream>
//#include <string>
//#include <sstream>
#include "string_utils.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::PlatformCommon;
using namespace Shared::Platform;
using namespace Shared::Graphics;
namespace Shared{ namespace Util{
@ -39,42 +49,329 @@ string Properties::applicationPath = "";
// class Properties
// =====================================================
//wstring widen( const string& str )
//{
// wostringstream wstm ;
// wstm.imbue(std::locale("en_US.UTF-8"));
// const ctype<wchar_t>& ctfacet =
// use_facet< ctype<wchar_t> >( wstm.getloc() ) ;
// for( size_t i=0 ; i<str.size() ; ++i )
// wstm << ctfacet.widen( str[i] ) ;
// return wstm.str() ;
//}
// Convert a narrow string to a wide string//
//std::wstring widen(const std::string& str) {
// // Make space for wide string
// wchar_t* buffer = new wchar_t[str.size() + 1];
// // convert ASCII to UNICODE
// mbstowcs( buffer, str.c_str(), str.size() );
// // NULL terminate it
// buffer[str.size()] = 0;
// // Clean memory and return it
// std::wstring wstr = buffer;
// delete [] buffer;
// return wstr;
//}
// Widen an individual character
//wstring fromUtf8(const char* str, size_t length) {
// wchar_t result[4097]= L"";
// int len = 0;
// for(int i = 0 ; i < length; i++)
// {
// if (((byte)str[i]) < 0x80)
// {
// result[len++] = ((byte)str[i]);
// continue;
// }
// if (((byte)str[i]) >= 0xC0)
// {
// wchar_t c = ((byte)str[i++]) - 0xC0;
// while(((byte)str[i]) >= 0x80)
// c = (c << 6) | (((byte)str[i++]) - 0x80);
// --i;
// result[len++] = c;
// continue;
// }
// }
// result[len] = 0;
// return result;
//}
//string conv_utf8_iso8859_7(string s) {
// int len = s.size();
// string out = "";
// string curr_char = "";
// for(int i=0; i < len; i++) {
// curr_char = curr_char + s[i];
// if( ( (s[i]) & (128+64) ) == 128) {
// //character end found
// if ( curr_char.size() == 2) {
// // 2-byte character check for it is greek one and convert
// if ((curr_char[0])==205) out = out + (char)(curr_char[1]+16);
// else if ((curr_char[0])==206) out = out + (char)(curr_char[1]+48);
// else if ((curr_char[0])==207) out = out + (char)(curr_char[1]+112);
// else ; // non greek 2-byte character, discard character
// } else ;// n-byte character, n>2, discard character
// curr_char = "";
// }
// else if ((s[i]) < 128) {
// // character is one byte (ascii)
// out = out + curr_char;
// curr_char = "";
// }
// }
// return out;
//}
// Map from the most-significant 6 bits of the first byte to the total number of bytes in a
// UTF-8 character.
//static char UTF8_2_ISO_8859_1_len[] =
//{
// 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
// 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* erroneous */
// 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 5, 6
//};
//
//static char UTF8_2_ISO_8859_1_mask[] = {0x3F, 0x7F, 0x1F, 0x0F, 0x07,
//0x03, 0x01};
/*----------------------------------------------------------------------
-------
Convert a UTF-8 string to a ISO-8859-1 MultiByte string.
No more than 'count' bytes will be written to the output buffer.
Return the size of the converted string in bytes, excl null
terminator.
*/
//int ldap_x_utf8s_to_iso_8859_1s( char *mbstr, const char *utf8str, size_t count )
//{
// int res = 0;
//
// while (*utf8str != '\0')
// {
// int len = UTF8_2_ISO_8859_1_len[(*utf8str >> 2) & 0x3F];
// unsigned long u = *utf8str & UTF8_2_ISO_8859_1_mask[len];
//
// // erroneous
// if (len == 0)
// len = 5;
//
// for (++utf8str; --len > 0 && (*utf8str != '\0'); ++utf8str)
// {
// // be sure this is not an unexpected start of a new character
// if ((*utf8str & 0xC0) != 0x80)
// break;
//
// u = (u << 6) | (*utf8str & 0x3F);
// }
//
// if (mbstr != 0 && count != 0)
// {
// // be sure there is enough space left in the destination buffer
// if (res >= count)
// return res;
//
// // add the mapped character to the destination string or '?'(0x1A, SUB) if character
// // can't be represented in ISO-8859-1
// *mbstr++ = (u <= 0xFF ? (char)u : '?');
// }
// ++res;
// }
//
// // add the terminating null character
// if (mbstr != 0 && count != 0)
// {
// // be sure there is enough space left in the destination buffer
// if (res >= count)
// return res;
// *mbstr = 0;
// }
//
// return res;
//} // ldap_x_utf8s_to_iso_8859_1s
//
//
///*----------------------------------------------------------------------
//-------
// Convert a ISO-8859-1 MultiByte string to a UTF-8 string.
// No more than 'count' bytes will be written to the output buffer.
// Return the size of the converted string in bytes, excl null
//terminator.
//*/
//int ldap_x_iso_8859_1s_to_utf8s(char *utf8str, const char *mbstr, size_t count)
//{
// int res = 0;
//
// // loop until we reach the end of the mb string
// for (; *mbstr != '\0'; ++mbstr)
// {
// // the character needs no mapping if the highest bit is not set
// if ((*mbstr & 0x80) == 0)
// {
// if (utf8str != 0 && count != 0)
// {
// // be sure there is enough space left in the destination buffer
// if (res >= count)
// return res;
//
// *utf8str++ = *mbstr;
// }
// ++res;
// }
//
// // otherwise mapping is necessary
// else
// {
// if (utf8str != 0 && count != 0)
// {
// // be sure there is enough space left in the destination buffer
// if (res+1 >= count)
// return res;
//
// *utf8str++ = (0xC0 | (0x03 & (*mbstr >> 6)));
// *utf8str++ = (0x80 | (0x3F & *mbstr));
// }
// res += 2;
// }
// }
//
// // add the terminating null character
// if (utf8str != 0 && count != 0)
// {
// // be sure there is enough space left in the destination buffer
// if (res >= count)
// return res;
// *utf8str = 0;
// }
//
// return res;
//} // ldap_x_iso_8859_1s_to_utf8s
void Properties::load(const string &path, bool clearCurrentProperties) {
//wchar_t lineBuffer[maxLine]=L"";
char lineBuffer[maxLine]="";
string line, key, value;
size_t pos=0;
this->path= path;
//std::locale::global(std::locale(""));
bool is_utf8_language = valid_utf8_file(path.c_str());
#if defined(WIN32) && !defined(__MINGW32__)
wstring wstr = utf8_decode(path);
FILE *fp = _wfopen(wstr.c_str(), L"r");
//wifstream fileStream(fp);
ifstream fileStream(fp);
#else
//wifstream fileStream;
ifstream fileStream;
fileStream.open(path.c_str(), ios_base::in);
#endif
if(fileStream.is_open() == false){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str());
throw runtime_error("Can't open propertyMap file: " + path);
throw runtime_error("File NOT FOUND, can't open file: [" + path + "]");
}
if(clearCurrentProperties == true) {
propertyMap.clear();
}
while(!fileStream.eof()){
while(fileStream.eof() == false) {
lineBuffer[0]='\0';
fileStream.getline(lineBuffer, maxLine);
lineBuffer[maxLine-1]='\0';
//printf("\n[%s]\n",lineBuffer);
//printf("\n[%ls]\n",lineBuffer);
//printf("\n[%s]\n",&lineBuffer[0]);
// If the file is NOT in UTF-8 format convert each line
if(is_utf8_language == false && Font::forceLegacyFonts == false) {
char *utfStr = String::ConvertToUTF8(&lineBuffer[0]);
//printf("\nBefore [%s] After [%s]\n",&lineBuffer[0],utfStr);
memset(&lineBuffer[0],0,maxLine);
memcpy(&lineBuffer[0],&utfStr[0],strlen(utfStr));
}
//if(is_utf8_language == true && Font::forceLegacyFonts == true) {
//string line = lineBuffer;
//wstring wstr = fromUtf8(line.c_str(), line.size());
//vector <unsigned short> utf16result;
//utf8::utf8to16(line.begin(), line.end(), back_inserter(utf16result));
//vector <int> utf16result;
//utf8::utf8to32(line.begin(), line.end(), back_inserter(utf16result));
//printf("\nConverted UTF-8 from [%s] to [%s]\n",line.c_str(),utf16result[0]);
//char newBuf[4097]="";
//int newSize = ldap_x_utf8s_to_iso_8859_1s( &newBuf[0], line.c_str(), 4096 );
//std::wstring wstr = widen(newBuf);
//String st(wstr.c_str());
//String st(line.c_str());
//printf("\nConverted UTF-8 from [%s] to [%ls]\n",line.c_str(),wstr.c_str());
//const wchar_t *wBuf = &szPath[0];
//setlocale(LC_ALL, "en_CA.ISO-8559-15");
//std::locale::global(std::locale("en_CA.ISO-8559-15"));
//size_t size = 4096;
//char pMBBuffer[4096 + 1]="";
//wcstombs(&pMBBuffer[0], &lineBuffer[0], (size_t)size);// Convert to char* from TCHAR[]
//string newStr="";
//newStr.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
//printf("\nConverted UTF-8 from [%ls] to [%s]\n",&lineBuffer[0],newStr.c_str());
//std::locale::global(std::locale(""));
//char newBuf[4097]="";
//int newSize = ldap_x_utf8s_to_iso_8859_1s( &newBuf[0], &pMBBuffer[0], 4096 );
//String st(&lineBuffer[0]);
//printf("\nConverted UTF-8 from [%ls] to [%s]\n",&lineBuffer[0],&newBuf[0]);
//char newBuf[4097]="";
//int newSize = ldap_x_utf8s_to_iso_8859_1s( &newBuf[0], line.c_str(), 4096 );
//string newStr = conv_utf8_iso8859_7(line);
//printf("\nConverted UTF-8 from [%s] to [%s]\n",line.c_str(),newBuf);
// for(int i = 0; i < line.size(); ++i) {
// printf("to [%c][%d]\n",line[i],line[i]);
// }
//for(int i = 0; i < newStr.size(); ++i) {
// printf("to [%c][%d]\n",newStr[i],newStr[i]);
//}
// for(int i = 0; i < utf16result.size(); ++i) {
// printf("to [%c]\n",utf16result[i]);
// }
//
//memset(&lineBuffer[0],0,maxLine);
//memcpy(&lineBuffer[0],&newBuf[0],newSize);
//}
//else {
//string line = lineBuffer;
//printf("\nNON UTF-8 from [%s]\n",line.c_str());
//for(int i = 0; i < line.size(); ++i) {
// printf("to [%c][%d]\n",line[i],line[i]);
//}
//}
//process line if it it not a comment
if(lineBuffer[0]!=';'){
if(lineBuffer[0] != ';') {
//wstring wstr = lineBuffer;
//line.assign(wstr.begin(),wstr.end());
// gracefully handle win32 \r\n line endings
size_t len= strlen(lineBuffer);
if(len > 0 && lineBuffer[len-1] == '\r'){
lineBuffer[len-1]= 0;
if(len > 0 && lineBuffer[len-1] == '\r') {
lineBuffer[len-1]= 0;
}
line= lineBuffer;

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@ -0,0 +1,694 @@
/* TA3D, a remake of Total Annihilation
Copyright (C) 2005 Roland BROCHARD
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA*/
//#include "../stdafx.h"
#include "string_utils.h"
#if TA3D_USE_BOOST == 1
# include <boost/algorithm/string.hpp>
# include <boost/algorithm/string/trim.hpp>
# include <boost/algorithm/string/split.hpp>
#else
# include <algorithm>
#endif
#include <assert.h>
//#include "../logs/logs.h"
namespace Shared { namespace Util {
#if TA3D_USE_BOOST != 1
namespace
{
int stdLowerCase (int c)
{
return tolower(c);
}
int stdUpperCase (int c)
{
return toupper(c);
}
}
#endif
String&
String::operator << (const wchar_t* v)
{
size_t l = wcslen(v);
char* b = new char[l + 1];
#ifndef WINDOWS
wcstombs(&b[0], v, l);
#else
size_t i;
wcstombs_s(&i, &b[0], l, v, l);
#endif
append(b);
delete b;
return *this;
}
String&
String::toLower()
{
#if TA3D_USE_BOOST == 1
boost::to_lower(*this);
#else
std::transform (this->begin(), this->end(), this->begin(), stdLowerCase);
#endif
return *this;
}
String&
String::toUpper()
{
#if TA3D_USE_BOOST == 1
boost::to_upper(*this);
#else
std::transform (this->begin(), this->end(), this->begin(), stdUpperCase);
#endif
return *this;
}
bool String::toBool() const
{
if (empty() || "0" == *this)
return false;
if ("1" == *this)
return true;
String s(*this);
s.toLower();
return ("true" == s || "on" == s);
}
String&
String::trim(const String& trimChars)
{
// Find the first character position after excluding leading blank spaces
std::string::size_type startpos = this->find_first_not_of(trimChars);
// Find the first character position from reverse af
std::string::size_type endpos = this->find_last_not_of(trimChars);
// if all spaces or empty return an empty string
if ((std::string::npos == startpos) || (std::string::npos == endpos))
*this = "";
else
*this = this->substr(startpos, endpos - startpos + 1);
return *this;
}
void
String::split(String::Vector& out, const String& separators, const bool emptyBefore) const
{
// Empty the container
if (emptyBefore)
out.clear();
#if TA3D_USE_BOOST == 1
// TODO : Avoid string duplication
// Split
std::vector<std::string> v;
boost::algorithm::split(v, *this, boost::is_any_of(separators.c_str()));
// Copying
for(std::vector<std::string>::const_iterator i = v.begin(); i != v.end(); ++i)
out.push_back(*i);
#else
// TODO This method should be rewritten for better performance
String s(*this);
while (!s.empty())
{
String::size_type i = s.find_first_of(separators);
if (i == std::string::npos)
{
out.push_back(String::Trim(s));
return;
}
else
{
out.push_back(String::Trim(s.substr(0, i)));
s = s.substr(i + 1, s.size() - i - 1);
}
}
#endif
}
void
String::split(String::List& out, const String& separators, const bool emptyBefore) const
{
// Empty the container
if (emptyBefore)
out.clear();
#if TA3D_USE_BOOST == 1
// TODO : Avoid string duplication
// Split
std::vector<std::string> v;
boost::algorithm::split(v, *this, boost::is_any_of(separators.c_str()));
// Copying
for(std::vector<std::string>::const_iterator i = v.begin(); i != v.end(); ++i)
out.push_back(*i);
#else
// TODO This method should be rewritten for better performance
String s(*this);
while (!s.empty())
{
String::size_type i = s.find_first_of(separators);
if (i == std::string::npos)
{
out.push_back(String::Trim(s));
return;
}
else
{
out.push_back(String::Trim(s.substr(0, i)));
s = s.substr(i + 1, s.size() - i - 1);
}
}
#endif
}
void String::ToKeyValue(const String& s, String& key, String& value, const enum String::CharCase chcase)
{
// The first usefull character
String::size_type pos = s.find_first_not_of(TA3D_WSTR_SEPARATORS);
if (pos == String::npos)
{
// The string is empty
key.clear();
value.clear();
return;
}
// Begining of a section
if (s[pos] == '[')
{
key = "[";
pos = s.find_first_not_of(TA3D_WSTR_SEPARATORS, pos + 1);
String::size_type end = s.find_first_of(']', pos);
if (end != String::npos)
{
end = s.find_last_not_of(TA3D_WSTR_SEPARATORS, end - 1);
if (pos != String::npos && end != String::npos)
value = s.substr(pos, end - pos + 1);
}
return;
}
// The first `=` character
String::size_type equal = s.find_first_of('=', pos);
if (equal == String::npos)
{
// otherwise it is only a string
value.clear();
// But it may be a comment
String::size_type slashes = s.find("//", pos);
if (pos == slashes)
{
key.clear();
return;
}
String::size_type end = s.find_last_not_of(TA3D_WSTR_SEPARATORS, slashes - 1);
key = s.substr(pos, end - pos + 1);
return;
}
// We can extract our key
String::size_type end = s.find_last_not_of(TA3D_WSTR_SEPARATORS, equal - 1);
key = s.substr(pos, 1 + end - pos);
String::size_type slashes = key.rfind("//");
// Remove any comments
if (slashes != String::npos)
{
value.clear();
if (slashes == 0) // the key is a comment actually
key.clear();
else
{
// Get only the good part
slashes = key.find_last_not_of(TA3D_WSTR_SEPARATORS, slashes - 1);
key = key.substr(0, slashes + 1);
if (chcase == soIgnoreCase)
key.toLower();
}
return;
}
if (chcase == soIgnoreCase)
key.toLower();
// Left-Trim for the value
equal = s.find_first_not_of(TA3D_WSTR_SEPARATORS, equal + 1);
if (String::npos == equal)
{
value.clear();
return;
}
// Looking for the first semicolon
bool needReplaceSemicolons(false);
String::size_type semicolon = s.find_first_of(';', equal);
while (semicolon != String::npos && s[semicolon - 1] == '\\')
{
semicolon = s.find_first_of(';', semicolon + 1);
needReplaceSemicolons = true;
}
if (semicolon == String::npos)
{
// if none is present, looks for a comment to strip it
slashes = s.find("//", equal);
slashes = s.find_last_not_of(TA3D_WSTR_SEPARATORS, slashes - 1);
value = s.substr(equal, 1 + slashes - equal);
value.findAndReplace("\\r", "", soCaseSensitive);
value.findAndReplace("\\n", "\n", soCaseSensitive);
if (needReplaceSemicolons)
value.findAndReplace("\\;", ";", soCaseSensitive);
return;
}
// Remove spaces before the semicolon and after the `=`
semicolon = s.find_last_not_of(TA3D_WSTR_SEPARATORS, semicolon - 1);
// We can extract the value
if (semicolon >= equal)
{
value = s.substr(equal, 1 + semicolon - equal);
value.findAndReplace("\\r", "", soCaseSensitive);
value.findAndReplace("\\n", "\n", soCaseSensitive);
if (needReplaceSemicolons)
value.findAndReplace("\\;", ";", soCaseSensitive);
}
else
value.clear();
}
String& String::convertAntiSlashesIntoSlashes()
{
for (String::iterator i = this->begin(); i != this->end(); ++i)
{
if (*i == '\\')
*i = '/';
}
return *this;
}
String& String::convertSlashesIntoAntiSlashes()
{
for (String::iterator i = this->begin(); i != this->end(); ++i)
{
if (*i == '/')
*i = '\\';
}
return *this;
}
uint32 String::hashValue() const
{
uint32 hash = 0;
for (String::const_iterator i = this->begin(); i != this->end(); ++i)
hash = (hash << 5) - hash + *i;
return hash;
}
int String::FindInList(const String::Vector& l, const char* s)
{
int indx(0);
for (String::Vector::const_iterator i = l.begin(); i != l.end(); ++i, ++indx)
{
if(s == *i)
return indx;
}
return -1;
}
int String::FindInList(const String::Vector& l, const String& s)
{
int indx(0);
for (String::Vector::const_iterator i = l.begin(); i != l.end(); ++i, ++indx)
{
if(s == *i)
return indx;
}
return -1;
}
char* String::ConvertToUTF8(const char* s)
{
if (NULL != s && *s != '\0')
return ConvertToUTF8(s, strlen(s));
char* ret = new char[1];
//LOG_ASSERT(NULL != ret);
assert(NULL != ret);
*ret = '\0';
return ret;
}
char* String::ConvertToUTF8(const char* s, const uint32 len)
{
uint32 nws;
return ConvertToUTF8(s, len, nws);
}
int String::ASCIItoUTF8(const byte c, byte *out) {
if (c < 0x80)
{
*out = c;
return 1;
}
else if(c < 0xC0)
{
out[0] = 0xC2;
out[1] = c;
return 2;
}
out[0] = 0xC3;
out[1] = c - 0x40;
return 2;
}
char* String::ConvertToUTF8(const char* s, uint32 len, uint32& newSize)
{
if (NULL == s || '\0' == *s)
{
char* ret = new char[1];
//LOG_ASSERT(NULL != ret);
assert(NULL != ret);
*ret = '\0';
return ret;
}
byte tmp[4];
newSize = 1;
for(byte *p = (byte*)s ; *p ; p++)
newSize += ASCIItoUTF8(*p, tmp);
char* ret = new char[newSize];
//LOG_ASSERT(NULL != ret);
assert(NULL != ret);
byte *q = (byte*)ret;
for(byte *p = (byte*)s ; *p ; p++)
q += ASCIItoUTF8(*p, q);
*q = '\0'; // A bit paranoid
return ret;
}
String String::ConvertToUTF8(const String& s)
{
if (s.empty())
return String();
char* ret = ConvertToUTF8(s.c_str(), s.size());
if (ret)
{
String s(ret); // TODO Find a way to not use a temporary string
delete[] ret;
return s;
}
return String();
}
String& String::findAndReplace(char toSearch, const char replaceWith, const enum String::CharCase option)
{
if (option == soIgnoreCase)
{
toSearch = tolower(toSearch);
for (String::iterator i = this->begin(); i != this->end(); ++i)
{
if (tolower(*i) == toSearch)
*i = replaceWith;
}
}
else
{
for (String::iterator i = this->begin(); i != this->end(); ++i)
{
if (*i == toSearch)
*i = replaceWith;
}
}
return *this;
}
String& String::findAndReplace(const String& toSearch, const String& replaceWith, const enum String::CharCase option)
{
if (soCaseSensitive == option)
{
String::size_type p = 0;
String::size_type siz = toSearch.size();
while ((p = this->find(toSearch, p)) != String::npos)
this->replace(p, siz, replaceWith);
}
else
{
*this = String::ToLower(*this).findAndReplace(String::ToLower(toSearch), replaceWith, soCaseSensitive);
}
return *this;
}
String& String::format(const String& f, ...)
{
va_list parg;
va_start(parg, f);
this->clear();
vappendFormat(f.c_str(), parg);
va_end(parg);
return *this;
}
String& String::format(const char* f, ...)
{
va_list parg;
va_start(parg, f);
this->clear();
vappendFormat(f, parg);
va_end(parg);
return *this;
}
String& String::appendFormat(const String& f, ...)
{
va_list parg;
va_start(parg, f);
vappendFormat(f.c_str(), parg);
va_end(parg);
return *this;
}
String& String::appendFormat(const char* f, ...)
{
va_list parg;
va_start(parg, f);
vappendFormat(f, parg);
va_end(parg);
return *this;
}
String& String::vappendFormat(const char* f, va_list parg)
{
char* b;
#if defined TA3D_PLATFORM_WINDOWS
// Implement vasprintf() by hand with two calls to vsnprintf()
// Remove this when Microsoft adds support for vasprintf()
#if defined TA3D_PLATFORM_MSVC
int sizeneeded = _vsnprintf(NULL, 0, f, parg) + 1;
#else
int sizeneeded = vsnprintf(NULL, 0, f, parg) + 1;
#endif
if (sizeneeded < 0)
{
return *this;
}
b = new char[sizeneeded];
if (b == NULL)
{
return *this;
}
#if defined TA3D_PLATFORM_MSVC
if (_vsnprintf(b, sizeneeded, f, parg) < 0)
#else
if (vsnprintf(b, sizeneeded, f, parg) < 0)
#endif
{
delete[] b;
return *this;
}
#else
if (vasprintf(&b, f, parg) < 0)
{
return *this;
}
#endif
this->append(b);
delete[] b;
return *this;
}
String String::Format(const String& f, ...)
{
va_list parg;
va_start(parg, f);
String s;
s.vappendFormat(f.c_str(), parg);
va_end(parg);
return s;
}
String String::Format(const char* f, ...)
{
va_list parg;
va_start(parg, f);
String s;
s.vappendFormat(f, parg);
va_end(parg);
return s;
}
bool String::match(const String &pattern)
{
if (pattern.empty())
return empty();
int e = 0;
int prev = -1;
for(int i = 0 ; i < size() ; i++)
if (pattern[e] == '*')
{
if (e + 1 == pattern.size())
return true;
while(pattern[e+1] == '*') e++;
if (e + 1 == pattern.size())
return true;
prev = e;
if (pattern[e+1] == (*this)[i])
e+=2;
}
else if(pattern[e] == (*this)[i])
e++;
else if(prev >= 0)
e = prev;
else
return false;
return e == pattern.size();
}
String String::substrUTF8(int pos, int len) const
{
if (len < 0)
len = sizeUTF8() - len + 1 - pos;
String res;
int utf8_pos = 0;
for(; pos > 0 ; pos--)
if (((byte)(*this)[utf8_pos]) >= 0xC0)
{
utf8_pos++;
while (((byte)(*this)[utf8_pos]) >= 0x80 && ((byte)(*this)[utf8_pos]) < 0xC0)
utf8_pos++;
}
else
utf8_pos++;
for(; len > 0 ; len--)
{
if (((byte)(*this)[utf8_pos]) >= 0x80)
{
res << (char)(*this)[utf8_pos];
utf8_pos++;
while (((byte)(*this)[utf8_pos]) >= 0x80 && ((byte)(*this)[utf8_pos]) < 0xC0)
{
res << (char)(*this)[utf8_pos];
utf8_pos++;
}
}
else
{
res << ((char)(*this)[utf8_pos]);
utf8_pos++;
}
}
return res;
}
int String::sizeUTF8() const
{
int len = 0;
for(int i = 0 ; i < this->size() ; i++)
if (((byte)(*this)[i]) >= 0xC0 || ((byte)(*this)[i]) < 0x80)
len++;
return len;
}
WString::WString(const char* s)
{
if (s)
fromUtf8(s, strlen(s));
else
pBuffer[0] = 0;
}
WString::WString(const String& s)
{
fromUtf8(s.c_str(), s.size());
}
void WString::fromUtf8(const char* str, size_t length)
{
int len = 0;
for(int i = 0 ; i < length; i++)
{
if (((byte)str[i]) < 0x80)
{
pBuffer[len++] = ((byte)str[i]);
continue;
}
if (((byte)str[i]) >= 0xC0)
{
wchar_t c = ((byte)str[i++]) - 0xC0;
while(((byte)str[i]) >= 0x80)
c = (c << 6) | (((byte)str[i++]) - 0x80);
--i;
pBuffer[len++] = c;
continue;
}
}
pBuffer[len] = 0;
}
}}