hitsound was accidently mandatory, but it is not.
This commit is contained in:
parent
6fc59dc5f2
commit
f66fd92a64
|
@ -967,20 +967,22 @@ void AttackSkillType::load(const XmlNode *sn, const XmlNode *attackBoostsNode,
|
|||
throw megaglest_runtime_error("Damages percentages of projectiles don't sum up to 100 %");
|
||||
}
|
||||
|
||||
//general hit sounds, individual ones can be set in projectiles
|
||||
const XmlNode *soundNode= sn->getChild("hitsound");
|
||||
if(soundNode->getAttribute("enabled")->getBoolValue()){
|
||||
if(sn->hasChild("hitsound")==true){
|
||||
//general hit sounds, individual ones can be set in projectiles
|
||||
const XmlNode *soundNode= sn->getChild("hitsound");
|
||||
if(soundNode->getAttribute("enabled")->getBoolValue()){
|
||||
|
||||
projSounds.resize((int)soundNode->getChildCount());
|
||||
for(int i=0; i < (int)soundNode->getChildCount(); ++i){
|
||||
const XmlNode *soundFileNode= soundNode->getChild("sound-file", i);
|
||||
string path= soundFileNode->getAttribute("path")->getRestrictedValue(currentPath, true);
|
||||
//printf("\n\n\n\n!@#$ ---> parentLoader [%s] path [%s] nodeValue [%s] i = %d",parentLoader.c_str(),path.c_str(),soundFileNode->getAttribute("path")->getRestrictedValue().c_str(),i);
|
||||
projSounds.resize((int)soundNode->getChildCount());
|
||||
for(int i=0; i < (int)soundNode->getChildCount(); ++i){
|
||||
const XmlNode *soundFileNode= soundNode->getChild("sound-file", i);
|
||||
string path= soundFileNode->getAttribute("path")->getRestrictedValue(currentPath, true);
|
||||
//printf("\n\n\n\n!@#$ ---> parentLoader [%s] path [%s] nodeValue [%s] i = %d",parentLoader.c_str(),path.c_str(),soundFileNode->getAttribute("path")->getRestrictedValue().c_str(),i);
|
||||
|
||||
StaticSound *sound= new StaticSound();
|
||||
sound->load(path);
|
||||
loadedFileList[path].push_back(make_pair(parentLoader,soundFileNode->getAttribute("path")->getRestrictedValue()));
|
||||
projSounds[i]= sound;
|
||||
StaticSound *sound= new StaticSound();
|
||||
sound->load(path);
|
||||
loadedFileList[path].push_back(make_pair(parentLoader,soundFileNode->getAttribute("path")->getRestrictedValue()));
|
||||
projSounds[i]= sound;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue