status messages in the lobby should look somehow different than messages written by human

This commit is contained in:
filux 2015-04-07 23:30:40 +02:00
parent b398186d13
commit f9be94d686

View File

@ -573,7 +573,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if (ircClient != NULL && ircClient->isConnected() == true
&& ircClient->getHasJoinedChannel() == true) {
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "left the lobby");
ircClient->SendIRCCmdMessage(IRC_CHANNEL, " << left the lobby");
sleep(30);
}
cleanup();
@ -595,7 +595,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if (ircClient != NULL && ircClient->isConnected() == true
&& ircClient->getHasJoinedChannel() == true) {
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "tries to create a game");
ircClient->SendIRCCmdMessage(IRC_CHANNEL, " << tries to create a game");
sleep(30);
}
cleanup();
@ -629,7 +629,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
if (ircClient != NULL && ircClient->isConnected() == true
&& ircClient->getHasJoinedChannel() == true) {
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "connecting to '"+serverLines[i]->getMasterServerInfo()->getServerTitle()+"'");
ircClient->SendIRCCmdMessage(IRC_CHANNEL, " << is connecting to '"+serverLines[i]->getMasterServerInfo()->getServerTitle()+"'");
sleep(30);
}
cleanup();