diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index 2bd2e8ae..de6ecf7f 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -983,7 +983,7 @@ bool Renderer::validateParticleSystemStillExists(ParticleSystem * particleSystem } void Renderer::removeParticleSystemsForParticleOwner(ParticleOwner * particleOwner,ResourceScope rs) { - return particleManager[rs]->removeParticleSystemsForParticleOwner(particleOwner); + particleManager[rs]->removeParticleSystemsForParticleOwner(particleOwner); } void Renderer::cleanupParticleSystems(vector &particleSystems, ResourceScope rs) {