Ensure gameserver start script is included in binary archives
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@ -66,6 +66,7 @@ cp mk/linux/megaglest_g3dviewer "$RELEASEDIR/"
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cp mk/linux/start_megaglest "$RELEASEDIR/"
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cp mk/linux/start_megaglest_mapeditor "$RELEASEDIR/"
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cp mk/linux/start_megaglest_g3dviewer "$RELEASEDIR/"
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cp mk/linux/start_megaglest_gameserver "$RELEASEDIR/"
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echo "creating $PACKAGE"
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cd $CURRENTDIR
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