fixed highlight rendering on minimap

This commit is contained in:
titiger 2015-01-11 21:46:37 +01:00
parent bd61e9ea37
commit fdc71786b2
1 changed files with 2 additions and 3 deletions

View File

@ -6314,7 +6314,7 @@ void Renderer::renderHighlightedCellsOnMinimap() {
//int mx= metrics.getMinimapX();
//int my= metrics.getMinimapY();
int my= metrics.getMinimapY();
int mw= metrics.getMinimapW();
int mh= metrics.getMinimapH();
@ -6337,8 +6337,7 @@ void Renderer::renderHighlightedCellsOnMinimap() {
if(texture != NULL) {
//float alpha = 0.49f+0.5f/(mc->getAliveCount()%15);
float alpha=1.0f;
renderTextureQuad((int)(pos.x*zoom.x),(int)(pos.y*zoom.y), pointersize, pointersize, texture, alpha,&myColor);
//renderTextureQuad((int)(pos.x*zoom.x)+pointersize, my + mh-(int)(pos.y*zoom.y), pointersize, pointersize, texture, alpha,&myColor);
renderTextureQuad((int)(pos.x*zoom.x)+pointersize, my + mh-(int)(pos.y*zoom.y), pointersize, pointersize, texture, alpha,&myColor);
}
}
}