first steps for xml based achievements
This commit is contained in:
parent
2984053a79
commit
feb2f3fe3d
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@ -153,7 +153,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<StringPooling>true</StringPooling>
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@ -199,7 +199,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<StringPooling>true</StringPooling>
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@ -246,7 +246,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -298,7 +298,7 @@
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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|
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<AdditionalIncludeDirectories>../../../source/shared_lib/include/graphics;../../../source/shared_lib/include/graphics/gl;../../../source/shared_lib/include/platform;../../../source/shared_lib/include/platform/win32;../../../source/shared_lib/include/sound;../../../source/shared_lib/include/util;../../../source/shared_lib/include/lua;../../../source/shared_lib/include/xml;../../../source/shared_lib/include/xml/rapidxml;../../../source/glest_game/ai;../../../source/glest_game/facilities;../../../source/glest_game/game;../../../source/glest_game/global;../../../source/glest_game/graphics;../../../source/glest_game/gui;../../../source/glest_game/main;../../../source/glest_game/menu;../../../source/glest_game/network;../../../source/glest_game/sound;../../../source/glest_game/achievement;../../../source/glest_game/steam;../../../source/glest_game/steamshim;../../../source/glest_game/type_instances;../../../source/glest_game/types;../../../source/glest_game/world;../../../source/windows_deps_2015/include;../../../source/windows_deps_2015/xerces-c-3.1.1/src;../../../source/windows_deps_2015/SDL2-2.0.3/include;../../../source/shared_lib/include/platform/sdl;../../../source/shared_lib/include/sound/openal;../../../source/windows_deps_2015/openal-soft-1.16.0/include;../../../source/shared_lib/include/platform/posix;../../../source/shared_lib/include/platform/common;../../../source/windows_deps_2015/curl-7.45.0/include;../../../source/shared_lib/include/map;../../../source/windows_deps_2015/libircclient/include;../../../source/windows_deps_2015/glew-1.7.0/include;../../../source/shared_lib/include/compression;../../../source/shared_lib/include/streflop/</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_WINDOWS;XML_LIBRARY;USE_PCH=1;_CRT_SECURE_NO_WARNINGS;STREFLOP_SSE;LIBM_COMPILING_FLT32;CURL_STATICLIB;UNICODE;XERCES_STATIC_LIBRARY;GLEW_STATIC;USE_FREETYPEGL_XXX;STATICLIB;USE_FTGL;FTGL_LIBRARY_STATIC;ZLIB_WINAPI;HAVE_GOOGLE_BREAKPAD_XXX;MINIUPNP_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
|
@ -452,7 +452,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>../../../../deps/include/lua;../../../../deps/include;../../../source/shared_lib/include/graphics;../../../source/shared_lib/include/graphics/gl;../../../source/shared_lib/include/platform;../../../source/shared_lib/include/platform/win32;../../../source/shared_lib/include/sound;../../../source/shared_lib/include/util;../../../source/shared_lib/include/lua;../../../source/shared_lib/include/xml;../../../source/shared_lib/include/tinyxml;../../../source/glest_game/ai;../../../source/glest_game/facilities;../../../source/glest_game/game;../../../source/glest_game/global;../../../source/glest_game/graphics;../../../source/glest_game/gui;../../../source/glest_game/main;../../../source/glest_game/menu;../../../source/glest_game/network;../../../source/glest_game/sound;../../../source/glest_game/steam;../../../source/glest_game/steamshim;../../../source/glest_game/type_instances;../../../source/glest_game/types;../../../source/glest_game/world;../../../source/win32_deps/include;../../../source/win32_deps/xerces-c-3.0.1/src;../../../source/win32_deps/SDL-1.2.x/include;../../../source/shared_lib/include/platform/sdl;../../../source/shared_lib/include/sound/openal;../../../source/win32_deps/openal-soft-1.12.854/include;../../../source/shared_lib/include/platform/posix;../../../source/shared_lib/include/streflop;../../../source/shared_lib/include/platform/common;../../../source/win32_deps/curl-7.45.0/include;../../../source/shared_lib/include/map</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>../../../../deps/include/lua;../../../../deps/include;../../../source/shared_lib/include/graphics;../../../source/shared_lib/include/graphics/gl;../../../source/shared_lib/include/platform;../../../source/shared_lib/include/platform/win32;../../../source/shared_lib/include/sound;../../../source/shared_lib/include/util;../../../source/shared_lib/include/lua;../../../source/shared_lib/include/xml;../../../source/shared_lib/include/tinyxml;../../../source/glest_game/ai;../../../source/glest_game/facilities;../../../source/glest_game/game;../../../source/glest_game/global;../../../source/glest_game/graphics;../../../source/glest_game/gui;../../../source/glest_game/main;../../../source/glest_game/menu;../../../source/glest_game/network;../../../source/glest_game/sound;../../../source/glest_game/achievement;../../../source/glest_game/steam;../../../source/glest_game/steamshim;../../../source/glest_game/type_instances;../../../source/glest_game/types;../../../source/glest_game/world;../../../source/win32_deps/include;../../../source/win32_deps/xerces-c-3.0.1/src;../../../source/win32_deps/SDL-1.2.x/include;../../../source/shared_lib/include/platform/sdl;../../../source/shared_lib/include/sound/openal;../../../source/win32_deps/openal-soft-1.12.854/include;../../../source/shared_lib/include/platform/posix;../../../source/shared_lib/include/streflop;../../../source/shared_lib/include/platform/common;../../../source/win32_deps/curl-7.45.0/include;../../../source/shared_lib/include/map</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;XML_LIBRARY;USE_PCH=1;_CRT_SECURE_NO_WARNINGS;STREFLOP_SSE;LIBM_COMPILING_FLT32;CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
|
@ -493,7 +493,7 @@
|
|||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>../../../../deps/include/lua;../../../../deps/include;../../../source/shared_lib/include/graphics;../../../source/shared_lib/include/graphics/gl;../../../source/shared_lib/include/platform;../../../source/shared_lib/include/platform/win32;../../../source/shared_lib/include/sound;../../../source/shared_lib/include/util;../../../source/shared_lib/include/lua;../../../source/shared_lib/include/xml;../../../source/shared_lib/include/tinyxml;../../../source/glest_game/ai;../../../source/glest_game/facilities;../../../source/glest_game/game;../../../source/glest_game/global;../../../source/glest_game/graphics;../../../source/glest_game/gui;../../../source/glest_game/main;../../../source/glest_game/menu;../../../source/glest_game/network;../../../source/glest_game/sound;../../../source/glest_game/steam;../../../source/glest_game/steamshim;../../../source/glest_game/type_instances;../../../source/glest_game/types;../../../source/glest_game/world;../../../source/win32_deps/include;../../../source/win32_deps/xerces-c-3.0.1/src;../../../source/win32_deps/SDL-1.2.x/include;../../../source/shared_lib/include/platform/sdl;../../../source/shared_lib/include/sound/openal;../../../source/win32_deps/openal-soft-1.12.854/include;../../../source/shared_lib/include/platform/posix;../../../source/shared_lib/include/streflop;../../../source/shared_lib/include/platform/common;../../../source/win32_deps/curl-7.45.0/include;../../../source/shared_lib/include/map</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>../../../../deps/include/lua;../../../../deps/include;../../../source/shared_lib/include/graphics;../../../source/shared_lib/include/graphics/gl;../../../source/shared_lib/include/platform;../../../source/shared_lib/include/platform/win32;../../../source/shared_lib/include/sound;../../../source/shared_lib/include/util;../../../source/shared_lib/include/lua;../../../source/shared_lib/include/xml;../../../source/shared_lib/include/tinyxml;../../../source/glest_game/ai;../../../source/glest_game/facilities;../../../source/glest_game/game;../../../source/glest_game/global;../../../source/glest_game/graphics;../../../source/glest_game/gui;../../../source/glest_game/main;../../../source/glest_game/menu;../../../source/glest_game/network;../../../source/glest_game/sound;../../../source/glest_game/achievement;../../../source/glest_game/steam;../../../source/glest_game/steamshim;../../../source/glest_game/type_instances;../../../source/glest_game/types;../../../source/glest_game/world;../../../source/win32_deps/include;../../../source/win32_deps/xerces-c-3.0.1/src;../../../source/win32_deps/SDL-1.2.x/include;../../../source/shared_lib/include/platform/sdl;../../../source/shared_lib/include/sound/openal;../../../source/win32_deps/openal-soft-1.12.854/include;../../../source/shared_lib/include/platform/posix;../../../source/shared_lib/include/streflop;../../../source/shared_lib/include/platform/common;../../../source/win32_deps/curl-7.45.0/include;../../../source/shared_lib/include/map</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;XML_LIBRARY;USE_PCH=1;_CRT_SECURE_NO_WARNINGS;STREFLOP_SSE;LIBM_COMPILING_FLT32;CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
|
@ -583,6 +583,7 @@
|
|||
<ClCompile Include="..\..\..\source\glest_game\network\server_interface.cpp" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\sound\sound_container.cpp" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\sound\sound_renderer.cpp" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\game\achievement.cpp" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\steam\steam.cpp" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\steamshim\steamshim_child.c" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\types\projectile_type.cpp" />
|
||||
|
@ -673,6 +674,7 @@
|
|||
<ClInclude Include="..\..\..\source\glest_game\network\server_interface.h" />
|
||||
<ClInclude Include="..\..\..\source\glest_game\sound\sound_container.h" />
|
||||
<ClInclude Include="..\..\..\source\glest_game\sound\sound_renderer.h" />
|
||||
<ClCompile Include="..\..\..\source\glest_game\game\achievement.h" />
|
||||
<ClInclude Include="..\..\..\source\glest_game\steam\steam.h" />
|
||||
<ClInclude Include="..\..\..\source\glest_game\steamshim\steamshim_child.h" />
|
||||
<ClInclude Include="..\..\..\source\glest_game\types\tileset_model_type.h" />
|
||||
|
|
|
@ -0,0 +1,92 @@
|
|||
// ==============================================================
|
||||
// This file is part of Glest (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Martiño Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#include "achievement.h"
|
||||
#include "game.h"
|
||||
#include "world.h"
|
||||
#include "steam.h"
|
||||
#include "leak_dumper.h"
|
||||
#include "config.h"
|
||||
#include "core_data.h"
|
||||
|
||||
|
||||
namespace Glest{ namespace Game{
|
||||
|
||||
AchievementBase::AchievementBase() {
|
||||
name = "";
|
||||
description = "";
|
||||
pictureName = "";
|
||||
}
|
||||
|
||||
AchievementBase::~AchievementBase(){
|
||||
}
|
||||
|
||||
void AchievementBase::load(const XmlNode *node) {
|
||||
name= node->getAttribute("name")->getRestrictedValue();
|
||||
description = node->getAttribute("description")->getRestrictedValue();
|
||||
pictureName = node->getAttribute("pictureName")->getRestrictedValue();
|
||||
}
|
||||
// =====================================================
|
||||
// class CounterBasedAchievement
|
||||
// =====================================================
|
||||
|
||||
CounterBasedAchievement::CounterBasedAchievement():AchievementBase(){
|
||||
counterName="";
|
||||
minCount=0;
|
||||
}
|
||||
CounterBasedAchievement::~CounterBasedAchievement(){
|
||||
}
|
||||
|
||||
void CounterBasedAchievement::load(const XmlNode *node){
|
||||
AchievementBase::load(node);
|
||||
counterName= node->getAttribute("counterName")->getRestrictedValue();
|
||||
minCount= node->getAttribute("minCount")->getIntValue();
|
||||
printf("achievementName=%s\n",getName().c_str());
|
||||
}
|
||||
|
||||
bool CounterBasedAchievement::checkAchieved(Game *game, PlayerAchievementsInterface *playerStats) {
|
||||
if (playerStats->getStatAsInt(counterName.c_str()) >= minCount)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class Achievements
|
||||
// =====================================================
|
||||
Achievements::Achievements(){
|
||||
Config &config=Config::getInstance();
|
||||
string dataPath= getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
|
||||
string filepath=getGameCustomCoreDataPath(dataPath, "data/achievements/achievements.xml");
|
||||
load(filepath);
|
||||
}
|
||||
|
||||
const AchievementVector* Achievements::getAchievements(){
|
||||
static Achievements instance;
|
||||
return &(instance.achievements);
|
||||
}
|
||||
|
||||
void Achievements::load( string xmlFilePath){
|
||||
XmlTree xmlTree;
|
||||
xmlTree.load(xmlFilePath,Properties::getTagReplacementValues());
|
||||
const XmlNode *node= xmlTree.getRootNode();
|
||||
for (int i=0; i<node->getChildCount();++i){
|
||||
XmlNode *currentNode=node->getChild(i);
|
||||
if("counterBasedAchievement"==currentNode->getName()){
|
||||
CounterBasedAchievement a;
|
||||
a.load(currentNode);
|
||||
achievements.push_back(&a);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}}//end namespace
|
|
@ -0,0 +1,108 @@
|
|||
// ==============================================================
|
||||
// This file is part of Glest (www.megaglest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Titus Tscharntke
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
#ifndef _GLEST_GAME_ACHIEVEMENT_H_
|
||||
#define _GLEST_GAME_ACHIEVEMENT_H_
|
||||
|
||||
#include "util.h"
|
||||
#include "vec.h"
|
||||
#include "xml_parser.h"
|
||||
#include "leak_dumper.h"
|
||||
|
||||
using Shared::Xml::XmlNode;
|
||||
using std::vector;
|
||||
|
||||
namespace Glest {
|
||||
namespace Game {
|
||||
|
||||
class Game;
|
||||
class PlayerAchievementsInterface;
|
||||
// =====================================================
|
||||
// class AchievementBase
|
||||
/// base achievement class
|
||||
// =====================================================
|
||||
|
||||
class AchievementBase {
|
||||
private:
|
||||
string name;
|
||||
string description;
|
||||
string pictureName;
|
||||
|
||||
public:
|
||||
AchievementBase();
|
||||
virtual ~AchievementBase();
|
||||
virtual void load(const XmlNode *node);
|
||||
|
||||
string getDescription() const {
|
||||
return description;
|
||||
}
|
||||
|
||||
string getName() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
string getPictureName() const {
|
||||
return pictureName;
|
||||
}
|
||||
|
||||
virtual bool checkAchieved(Game *game, PlayerAchievementsInterface *playerStats) {
|
||||
return false;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class CounterBasedAchievement
|
||||
// achievements based on counters
|
||||
// =====================================================
|
||||
|
||||
class CounterBasedAchievement: public AchievementBase{
|
||||
private:
|
||||
string counterName;
|
||||
int minCount;
|
||||
|
||||
public:
|
||||
CounterBasedAchievement();
|
||||
~CounterBasedAchievement();
|
||||
|
||||
void load(const XmlNode *node);
|
||||
|
||||
string getCounterName() const {
|
||||
return counterName;
|
||||
}
|
||||
|
||||
int getMinCount() const {
|
||||
return minCount;
|
||||
}
|
||||
|
||||
virtual bool checkAchieved(Game *game, PlayerAchievementsInterface *playerStats);
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class Achievements
|
||||
// a class holding all achievements
|
||||
// =====================================================
|
||||
|
||||
typedef vector<AchievementBase*> AchievementVector;
|
||||
|
||||
class Achievements {
|
||||
private:
|
||||
AchievementVector achievements;
|
||||
Achievements();
|
||||
public:
|
||||
static const AchievementVector* getAchievements();
|
||||
private:
|
||||
void load( string xmlFilePath);
|
||||
};
|
||||
|
||||
}
|
||||
} //end namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue